Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
ColonelTigger
Neith
Level 118
God Stats
5W - 5L
1,939 SR
Queue Stats
148W - 151L
1,580 Elo+
Solo
Ravana
Ravana
StubbyTusk-
Ravana
Level 124
God Stats
1W - 1L
1,684 SR
Queue Stats
45W - 62L
1,476 Elo+
Party 1
Ares
Ares
TheeBison
Ares
Level 68
God Stats
1W - 3L
1,626 SR
Queue Stats
4W - 16L
1,382 Elo+
Party 1
Set
Set
xDxrk_Bloodx
Set
Level 106
God Stats
13W - 11L
1,662 SR
Queue Stats
306W - 255L
1,585 Elo+
Solo
Team Averages
Level 115
1,682 SR
1,505 Elo+

VS

Team Averages
Level 99
1,559 SR
1,531 Elo+
Arachne
Arachne
Treeezuss
Arachne
Level 102
God Stats
9W - 6L
1,500 SR
Queue Stats
291W - 250L
1,509 Elo+
Solo
Ymir
Ymir
demonel547
Ymir
Level 93
God Stats
5W - 5L
1,554 SR
Queue Stats
43W - 46L
1,586 Elo+
Solo
Ullr
Ullr
eossss
Ullr
Level 85
God Stats
31W - 25L
1,520 SR
Queue Stats
169W - 158L
1,477 Elo+
Solo
Heimdallr
Heimdallr
tafoya1
Heimdallr
Level 117
God Stats
22W - 21L
1,573 SR
Queue Stats
289W - 285L
1,522 Elo+
Solo
Aphrodite
Aphrodite
xoBabyGirlox16
Aphrodite
Level 98
God Stats
68W - 54L
1,648 SR
Queue Stats
88W - 72L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
1 / 3 / 2
7,726
483
5,073
7,996
5,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 4 / 2
7,572
473
9,515
10,246
3,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
13
1 / 4 / 1
7,412
463
6,806
11,627
7,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
13
3 / 5 / 1
8,294
518
6,794
13,020
8,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
3 / 3 / 3
8,791
549
8,281
13,733
7,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Treeezuss
Arachne
15
6 / 4 / 3
9,060
566
7,636
11,800
4,578
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 1 / 1
8,727
545
6,602
10,806
10,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ullr
eossss
Ullr
15
6 / 1 / 3
8,931
558
9,904
11,368
3,933
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Heimdallr
tafoya1
Heimdallr
15
3 / 1 / 3
8,951
559
6,074
9,639
3,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
xoBabyGirlox16
Aphrodite
14
3 / 2 / 5
8,163
510
5,311
9,498
3,421
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
34
9
Kills
19
19
Deaths
9
9
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
3
2
0.67
L
1
4
2
0.5
L
Ravana
1
4
1
0.38
L
Ares
3
5
1
0.7
W
Arachne
Treeezuss
Arachne
6
4
3
1.88
W
1
1
1
1.5
W
Ullr
eossss
Ullr
6
1
3
7.5
W
Heimdallr
tafoya1
Heimdallr
3
1
3
4.5
L
3
3
3
1.5
W
Aphrodite
xoBabyGirlox16
Aphrodite
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,469
Damage
35,527
56,622
Taken
53,111
31,508
Mitigated
26,008
22,846
Healing
20,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
5,073
505
0
2,450
7,996
5,282
168
0
7,996
37,706
0
L
9,515
2,992
0
5,100
10,246
3,212
0
1,464
8,782
0
53,650
L
Ravana
6,806
2,063
0
4,236
11,627
7,492
0
5,207
5,994
0
36,582
L
Ares
6,794
99
0
3,528
13,020
8,178
0
3,847
9,173
26,488
0
W
Arachne
Treeezuss
Arachne
7,636
6,014
0
2,907
11,800
4,578
0
1,446
10,154
0
62,046
W
6,602
2,846
0
3,062
10,806
10,340
0
0
10,281
51,788
0
W
Ullr
eossss
Ullr
9,904
3,748
0
484
11,368
3,933
27
3,144
8,224
0
52,791
W
Heimdallr
tafoya1
Heimdallr
6,074
2,627
0
3,743
9,639
3,736
546
3,770
5,449
0
55,786
L
8,281
4,109
0
7,532
13,733
7,344
36
919
12,764
0
73,339
W
Aphrodite
xoBabyGirlox16
Aphrodite
5,311
501
4,469
6,051
9,498
3,421
794
2,897
6,561
37,603
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,795
Gold Earned
43,832
408
Minions Killed
507
0
Camps Cleared
0
1,460,859
Distance Traveled
1,443,494
24
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,726
483
88
6
0
296,152
8
L
Neith
7,572
473
83
5
0
243,936
5
L
Ravana
7,412
463
81
5
0
290,990
3
L
Ares
8,294
518
36
2
0
314,827
4
W
Arachne
9,060
566
102
6
0
330,427
2
W
Ymir
8,727
545
108
7
0
221,530
0
W
Ullr
8,931
558
113
7
0
286,667
2
W
Heimdallr
8,951
559
120
8
0
304,141
1
L
Set
8,791
549
120
8
0
314,954
4
W
Aphrodite
8,163
510
64
4
0
300,729
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role