Player Matchup

Neith
Neith
Cpt Bigoda
Neith
Level 28
God Stats
64W - 46L
1,544 SR
Queue Stats
148W - 154L
1,515 Elo+
Solo
Fenrir
Fenrir
CuzzinLex
Fenrir
Level 5
God Stats
13W - 7L
1,124 SR
Queue Stats
18W - 16L
1,270 Elo+
Party 1
Bellona
Bellona
KungFuHeathy
Bellona
Level 7
God Stats
1W - 3L
1,704 SR
Queue Stats
19W - 36L
1,329 Elo+
Solo
Agni
Agni
RadicalPabz
Agni
Level 79
God Stats
3W - 2L
1,500 SR
Queue Stats
17W - 16L
1,267 Elo+
Party 1
Kali
Kali
badsquared
Kali
Level 10
God Stats
0W - 1L
1,358 SR
Queue Stats
28W - 61L
1,264 Elo+
Party 1
Team Averages
Level 26
1,446 SR
1,329 Elo+

VS

Team Averages
Level 18
1,476 SR
1,345 Elo+
Yemoja
Yemoja
GerberBaby1
Yemoja
Level 7
God Stats
13W - 16L
1,391 SR
Queue Stats
66W - 64L
1,378 Elo+
Solo
Anubis
Anubis
SirBoofnToot
Anubis
Level 28
God Stats
30W - 16L
1,508 SR
Queue Stats
163W - 165L
1,414 Elo+
Solo
Sun Wukong
Sun Wukong
SuperDeathTrain
Sun Wukong
Level 7
God Stats
1W - 1L
1,264 SR
Queue Stats
6W - 16L
1,157 Elo+
Solo
Izanami
Izanami
bigballersts21
Izanami
Level 28
God Stats
105W - 102L
1,515 SR
Queue Stats
394W - 408L
1,414 Elo+
Solo
Kali
Kali
silviin_
Kali
Level 22
God Stats
6W - 4L
1,703 SR
Queue Stats
79W - 68L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
13 / 2 / 13
16,035
1,233
35,941
16,901
5,157
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
CuzzinLex
Fenrir
20
6 / 15 / 10
13,402
1,031
16,848
34,863
21,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bellona
KungFuHeathy
Bellona
19
3 / 6 / 16
12,763
982
15,706
24,719
21,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
12 / 5 / 14
15,056
1,158
27,277
15,999
5,814
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
0 / 13 / 20
13,466
1,036
5,322
22,000
7,894
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

33

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
20
4 / 4 / 23
13,256
1,020
10,031
18,849
20,356
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anubis
20
14 / 3 / 23
15,821
1,217
36,335
19,522
10,348
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
SuperDeathTrain
Sun Wukong
19
3 / 13 / 16
12,322
948
14,230
30,252
27,325
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
16 / 5 / 14
17,009
1,308
34,791
18,350
7,420
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kali
20
4 / 9 / 19
13,829
1,064
11,068
24,922
12,345
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
136
34
Kills
41
41
Deaths
34
73
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Neith
13
2
13
9.75
L
Fenrir
CuzzinLex
Fenrir
6
15
10
0.73
W
Yemoja
4
4
23
3.88
L
Bellona
KungFuHeathy
Bellona
3
6
16
1.83
L
12
5
14
3.8
W
Anubis
14
3
23
8.5
W
Sun Wukong
SuperDeathTrain
Sun Wukong
3
13
16
0.85
L
0
13
20
0.77
W
16
5
14
4.6
W
Kali
4
9
19
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,094
Damage
106,455
114,482
Taken
111,895
61,737
Mitigated
77,794
9,572
Healing
26,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
35,941
26,167
0
3,316
16,901
5,157
0
8,212
8,689
0
64,920
L
Fenrir
CuzzinLex
Fenrir
16,848
5,563
0
2,702
34,863
21,163
0
10,546
24,317
0
34,126
W
Yemoja
10,031
2,532
2,850
767
18,849
20,356
0
5,470
13,274
22,621
0
L
Bellona
KungFuHeathy
Bellona
15,706
5,124
0
1,114
24,719
21,709
0
10,123
14,596
121
28,634
L
27,277
3,029
0
656
15,999
5,814
0
6,144
9,855
53,481
0
W
Anubis
36,335
1,897
255
8,528
19,522
10,348
0
2,589
16,833
52,017
0
W
Sun Wukong
SuperDeathTrain
Sun Wukong
14,230
4,965
0
946
30,252
27,325
0
6,767
22,600
218
32,502
L
5,322
2,284
0
1,784
22,000
7,894
0
11,517
10,483
0
15,497
W
34,791
25,966
548
6,149
18,350
7,420
0
7,923
10,344
0
75,633
W
Kali
11,068
7,108
222
5,831
24,922
12,345
0
4,649
20,118
0
29,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,722
Gold Earned
72,237
225
Minions Killed
223
5
Camps Cleared
7
1,169,211
Distance Traveled
1,028,801
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
16,035
1,233
62
5
0
235,194
0
L
Fenrir
13,402
1,031
36
3
0
249,808
0
W
Yemoja
13,256
1,020
21
2
3
202,943
0
L
Bellona
12,763
982
35
3
1
239,712
0
L
Agni
15,056
1,158
69
5
2
260,043
0
W
Anubis
15,821
1,217
42
3
1
216,548
0
W
Sun Wukong
12,322
948
31
2
2
215,374
0
L
Kali
13,466
1,036
23
2
2
184,454
3
W
Izanami
17,009
1,308
94
7
0
174,301
0
W
Kali
13,829
1,064
35
3
1
219,635
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role