Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Balzitar
Ah Muzen Cab
Level 26
God Stats
2W - 2L
1,641 SR
Queue Stats
28W - 25L
1,386 Elo+
Solo
Hades
Hades
Cesarin554
Hades
Level 13
God Stats
28W - 35L
1,482 SR
Queue Stats
92W - 129L
1,598 Elo+
Party 2
Cthulhu
Cthulhu
ElskaElu
Cthulhu
Level 12
God Stats
3W - 11L
1,496 SR
Queue Stats
8W - 15L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
hooha-thehooha
Amaterasu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 22L
1,141 Elo+
Party 2
Thor
Thor
jesus828p
Thor
Level 5
God Stats
0W - 3L
1,246 SR
Queue Stats
10W - 23L
1,467 Elo+
Solo
Team Averages
Level 15
1,473 SR
1,418 Elo+

VS

Team Averages
Level 20
1,528 SR
1,558 Elo+
Kali
Kali
Demaunix
Kali
Level 13
God Stats
28W - 37L
1,661 SR
Queue Stats
239W - 291L
1,504 Elo+
Solo
Sun Wukong
Sun Wukong
Eas1ly
Sun Wukong
Level 26
God Stats
3W - 1L
1,477 SR
Queue Stats
7W - 3L
1,654 Elo+
Party 1
Hera
Hera
EverIsing
Hera
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,654 Elo+
Party 1
Sobek
Sobek
demolisher2002
Sobek
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,506 Elo+
Party 3
Danzaburou
Danzaburou
saucenoh
Danzaburou
Level 16
God Stats
5W - 3L
1,500 SR
Queue Stats
11W - 9L
1,475 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Balzitar
Ah Muzen Cab
20
6 / 10 / 3
13,560
542
22,421
19,552
7,307
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hades
20
10 / 5 / 2
12,569
503
30,924
24,318
15,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
ElskaElu
Cthulhu
4
0 / 1 / 1
6,715
269
141
2,756
528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Amaterasu
hooha-thehooha
Amaterasu
17
0 / 10 / 2
11,004
440
4,796
22,894
19,220
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thor
13
0 / 11 / 2
8,912
356
2,029
19,543
7,322
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
18
3 / 6 / 7
12,404
496
6,965
20,195
8,903
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Eas1ly
Sun Wukong
17
7 / 2 / 11
12,511
500
11,726
18,197
12,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hera
19
10 / 6 / 4
13,722
549
17,917
16,986
6,676
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
8 / 2 / 15
13,513
541
11,846
20,229
30,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
saucenoh
Danzaburou
19
9 / 2 / 10
14,681
587
18,821
23,104
9,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
84
16
Kills
37
37
Deaths
18
10
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Balzitar
Ah Muzen Cab
6
10
3
0.75
L
Hades
10
5
2
2.2
W
Kali
3
6
7
1.08
W
Sun Wukong
Eas1ly
Sun Wukong
7
2
11
6.25
L
Cthulhu
ElskaElu
Cthulhu
0
1
1
0.5
W
Hera
10
6
4
2
W
8
2
15
7.75
L
Amaterasu
hooha-thehooha
Amaterasu
0
10
2
0.1
L
Thor
0
11
2
0.09
W
Danzaburou
saucenoh
Danzaburou
9
2
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,311
Damage
67,275
89,063
Taken
98,711
49,827
Mitigated
67,102
16,727
Healing
34,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Balzitar
Ah Muzen Cab
22,421
8,101
0
4,961
19,552
7,307
2,387
4,658
14,844
0
98,934
L
Hades
30,924
1,449
0
8,270
24,318
15,450
0
12,493
11,550
78,115
0
W
Kali
6,965
4,408
0
4,904
20,195
8,903
2,284
5,697
14,448
156
67,719
W
Sun Wukong
Eas1ly
Sun Wukong
11,726
2,213
0
3,256
18,197
12,024
1,914
9,290
8,882
153
32,677
L
Cthulhu
ElskaElu
Cthulhu
141
66
0
110
2,756
528
0
1,597
1,159
1,447
0
W
Hera
17,917
5,554
1,850
3,769
16,986
6,676
2,281
9,013
7,671
82,336
0
W
11,846
1,389
509
5,683
20,229
30,334
1,147
5,314
14,915
33,901
0
L
Amaterasu
hooha-thehooha
Amaterasu
4,796
1,758
0
2,851
22,894
19,220
270
5,349
17,199
0
57,870
L
Thor
2,029
694
0
535
19,543
7,322
0
5,947
13,521
0
37,956
W
Danzaburou
saucenoh
Danzaburou
18,821
10,865
588
13,499
23,104
9,165
6,560
4,596
18,508
0
97,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,760
Gold Earned
66,831
427
Minions Killed
480
0
Camps Cleared
0
1,603,672
Distance Traveled
2,267,136
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
13,560
542
164
7
0
430,027
0
L
Hades
12,569
503
90
4
0
446,848
0
W
Kali
12,404
496
123
5
0
435,287
1
W
Sun Wukong
12,511
500
46
2
0
517,636
4
L
Cthulhu
6,715
269
3
0
0
39,324
0
W
Hera
13,722
549
121
5
0
413,835
5
W
Sobek
13,513
541
44
2
0
465,548
1
L
Amaterasu
11,004
440
105
4
0
392,828
0
L
Thor
8,912
356
65
3
0
294,645
2
W
Danzaburou
14,681
587
146
6
0
434,830
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role