Player Matchup

Tsukuyomi
Tsukuyomi
Dylanski2012
Tsukuyomi
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,761 Elo+
Party 2
Heimdallr
Heimdallr
IHateMyLyfe
Heimdallr
Level 124
God Stats
1W - 1L
1,170 SR
Queue Stats
56W - 36L
1,592 Elo+
Party 2
Guan Yu
Guan Yu
Oz1000000
Guan Yu
Level 122
God Stats
2W - 0L
1,732 SR
Queue Stats
61W - 39L
1,861 Elo+
Party 2
Cabrakan
Cabrakan
killer siko
Cabrakan
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,761 Elo+
Party 2
Nu Wa
Nu Wa
z716z lilozy
Nu Wa
Level 108
God Stats
2W - 1L
1,302 SR
Queue Stats
24W - 18L
1,500 Elo+
Party 2
Team Averages
Level 98
1,441 SR
1,695 Elo+

VS

Team Averages
Level 63
1,560 SR
1,624 Elo+
Awilix
Awilix
Barackiel
Awilix
Level 33
God Stats
0W - 4L
1,334 SR
Queue Stats
446W - 473L
1,673 Elo+
Party 1
Ymir
Ymir
DJ Plinio
Ymir
Level 18
God Stats
7W - 7L
1,775 SR
Queue Stats
7W - 7L
1,782 Elo+
Party 3
Hel
Hel
Hamtro17
Hel
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,549 Elo+
Party 1
Bacchus
Bacchus
RodrigoSpAwN
Bacchus
Level 138
God Stats
8W - 15L
1,494 SR
Queue Stats
661W - 684L
1,564 Elo+
Party 3
He Bo
He Bo
xXJevusXx
He Bo
Level 114
God Stats
1W - 1L
1,697 SR
Queue Stats
38W - 36L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Dylanski2012
Tsukuyomi
17
4 / 8 / 19
10,925
993
5,818
12,706
4,319
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
IHateMyLyfe
Heimdallr
20
14 / 1 / 23
14,295
1,300
31,537
9,152
3,556
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Guan Yu
Oz1000000
Guan Yu
20
10 / 4 / 33
13,750
1,250
19,232
16,564
21,674
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cabrakan
killer siko
Cabrakan
20
6 / 5 / 32
12,711
1,156
17,089
16,725
18,272
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
12 / 6 / 27
13,821
1,256
29,847
12,251
4,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

208

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Barackiel
Awilix
17
7 / 15 / 11
11,869
1,079
16,666
28,565
6,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ymir
17
1 / 5 / 18
11,329
1,030
6,887
23,708
22,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
3 / 8 / 13
10,588
963
3,497
14,175
6,235
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bacchus
RodrigoSpAwN
Bacchus
18
2 / 8 / 19
11,815
1,074
12,170
20,440
27,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

He Bo
xXJevusXx
He Bo
18
10 / 10 / 11
12,953
1,178
18,797
24,581
6,556
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

180
Kill Participation
95
46
Kills
23
24
Deaths
46
134
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Awilix
Barackiel
Awilix
7
15
11
0.83
L
Ymir
1
5
18
2
W
Tsukuyomi
Dylanski2012
Tsukuyomi
4
8
19
1.69
L
3
8
13
1.19
W
Heimdallr
IHateMyLyfe
Heimdallr
14
1
23
25.5
W
Guan Yu
Oz1000000
Guan Yu
10
4
33
6.63
L
Bacchus
RodrigoSpAwN
Bacchus
2
8
19
1.44
W
Cabrakan
killer siko
Cabrakan
6
5
32
4.4
L
He Bo
xXJevusXx
He Bo
10
10
11
1.55
W
12
6
27
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,523
Damage
58,017
67,398
Taken
111,469
52,281
Mitigated
69,661
13,646
Healing
7,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
Barackiel
Awilix
16,666
5,945
0
1,158
28,565
6,823
0
12,138
16,173
0
32,737
L
Ymir
6,887
1,087
0
937
23,708
22,216
0
8,621
14,765
27,228
0
W
Tsukuyomi
Dylanski2012
Tsukuyomi
5,818
1,116
0
129
12,706
4,319
0
7,208
5,498
0
15,111
L
3,497
254
563
352
14,175
6,235
0
5,492
8,442
11,852
0
W
Heimdallr
IHateMyLyfe
Heimdallr
31,537
18,132
0
1,559
9,152
3,556
0
4,753
4,399
0
68,678
W
Guan Yu
Oz1000000
Guan Yu
19,232
4,124
4,523
4,889
16,564
21,674
0
10,456
6,108
0
29,595
L
Bacchus
RodrigoSpAwN
Bacchus
12,170
774
0
723
20,440
27,831
0
6,587
13,600
27,339
0
W
Cabrakan
killer siko
Cabrakan
17,089
2,378
0
2,136
16,725
18,272
0
12,767
3,958
32,289
0
L
He Bo
xXJevusXx
He Bo
18,797
374
633
3,091
24,581
6,556
0
12,802
11,545
46,610
0
W
29,847
6,125
0
410
12,251
4,460
0
6,167
6,084
47,068
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,502
Gold Earned
58,554
193
Minions Killed
182
4
Camps Cleared
6
930,515
Distance Traveled
1,066,038
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
11,869
1,079
33
3
1
249,290
1
L
Ymir
11,329
1,030
40
4
1
186,092
0
W
Tsukuyomi
10,925
993
13
1
0
157,108
0
L
Hel
10,588
963
6
1
0
187,349
1
W
Heimdallr
14,295
1,300
80
7
1
202,824
0
W
Guan Yu
13,750
1,250
18
2
1
224,379
0
L
Bacchus
11,815
1,074
25
2
4
248,971
1
W
Cabrakan
12,711
1,156
35
3
1
168,520
0
L
He Bo
12,953
1,178
78
7
0
194,336
0
W
Nu Wa
13,821
1,256
47
4
1
177,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role