Player Matchup

Sol
Sol
BoomCloud
Sol
Level 121
God Stats
7W - 8L
1,251 SR
Queue Stats
31W - 35L
1,578 Elo+
Party 2
Fenrir
Fenrir
Majinbooster
Fenrir
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,676 Elo+
Party 2
Danzaburou
Danzaburou
MiHoyMiNoyoi
Danzaburou
Level 141
God Stats
2W - 1L
1,665 SR
Queue Stats
48W - 42L
1,639 Elo+
Party 2
Team Averages
Level 96
1,472 SR
1,631 Elo+

VS

Team Averages
Level 31
1,333 SR
1,497 Elo+
Set
Set
SilentGrayOwl
Set
Level 65
God Stats
16W - 14L
1,639 SR
Queue Stats
28W - 29L
1,595 Elo+
Party 1
Ymir
Ymir
juany_mono
Ymir
Level 4
God Stats
0W - 1L
1,273 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Scylla
Scylla
xYSNCx CHANKA
Scylla
Level 25
God Stats
6W - 10L
1,086 SR
Queue Stats
77W - 66L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 2 / 11
9,771
888
6,843
8,061
2,472
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
13
6 / 3 / 13
9,763
888
8,033
10,065
7,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
MiHoyMiNoyoi
Danzaburou
13
8 / 2 / 9
10,239
931
11,368
6,931
3,452
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 8 / 5
8,517
774
8,147
12,813
5,474
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
0 / 7 / 2
6,199
564
455
8,055
2,717
11
4 / 6 / 3
8,674
789
5,390
9,396
4,009
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
16
21
Kills
6
7
Deaths
21
33
Assists
10
Player
Kills
Deaths
Assists
KDA
W
7
2
11
6.25
W
Fenrir
6
3
13
4.17
W
Danzaburou
MiHoyMiNoyoi
Danzaburou
8
2
9
6.25
L
2
8
5
0.56
L
0
7
2
0.14
L
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,244
Damage
13,992
25,057
Taken
30,264
12,928
Mitigated
12,200
6,330
Healing
1,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,843
2,657
211
3,626
8,061
2,472
1,178
2,202
5,859
37,780
0
W
Fenrir
8,033
1,925
0
852
10,065
7,004
716
1,604
7,313
180
18,678
W
Danzaburou
MiHoyMiNoyoi
Danzaburou
11,368
6,359
0
1,641
6,931
3,452
767
2,078
4,853
0
45,411
L
8,147
3,734
0
971
12,813
5,474
0
2,890
9,748
0
35,643
L
455
225
0
0
8,055
2,717
0
1,564
6,345
1,810
0
L
5,390
90
0
891
9,396
4,009
0
2,541
6,730
22,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,773
Gold Earned
23,390
153
Minions Killed
100
0
Camps Cleared
0
581,893
Distance Traveled
428,755
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,771
888
66
6
0
196,121
0
W
Fenrir
9,763
888
26
2
0
207,030
0
W
Danzaburou
10,239
931
61
6
0
178,742
1
L
Set
8,517
774
62
6
0
165,298
0
L
Ymir
6,199
564
3
0
0
84,694
1
L
Scylla
8,674
789
35
3
0
178,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role