Player Matchup

Hercules
Hercules
A1xFinn
Hercules
Level 29
God Stats
8W - 2L
1,790 SR
Queue Stats
58W - 34L
1,656 Elo+
Party 2
Ra
Ra
Cyborg5955
Ra
Level 6
God Stats
1W - 2L
1,482 SR
Queue Stats
1W - 7L
983 Elo+
Solo
Skadi
Skadi
a1 tenn
Skadi
Level 18
God Stats
13W - 4L
1,829 SR
Queue Stats
148W - 83L
1,732 Elo+
Party 2
Team Averages
Level 18
1,701 SR
1,457 Elo+

VS

Team Averages
Level 29
1,411 SR
1,432 Elo+
Cthulhu
Cthulhu
JDW247
Cthulhu
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,490 Elo+
Party 1
Set
Set
LvL 42 Knight
Set
Level 52
God Stats
9W - 9L
1,326 SR
Queue Stats
223W - 204L
1,405 Elo+
Party 1
Tiamat
Tiamat
MASHMALLOW69
Tiamat
Level 21
God Stats
10W - 27L
1,406 SR
Queue Stats
51W - 68L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
A1xFinn
Hercules
15
5 / 3 / 16
12,064
710
8,506
16,569
12,804
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
14 / 6 / 11
13,414
789
16,781
14,711
4,811
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Skadi
a1 tenn
Skadi
15
9 / 7 / 14
12,629
743
16,868
15,160
4,839
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JDW247
Cthulhu
14
5 / 9 / 5
12,427
731
9,725
21,753
18,416
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
7 / 8 / 7
12,761
751
17,351
18,762
8,120
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tiamat
12
2 / 11 / 6
10,732
631
11,166
13,085
7,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
32
28
Kills
14
16
Deaths
28
41
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hercules
A1xFinn
Hercules
5
3
16
4.33
W
14
6
11
3.25
L
Cthulhu
JDW247
Cthulhu
5
9
5
0.83
L
7
8
7
1.31
L
Tiamat
2
11
6
0.45
W
Skadi
a1 tenn
Skadi
9
7
14
2.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,155
Damage
38,242
46,440
Taken
53,600
22,454
Mitigated
33,670
10,788
Healing
3,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
A1xFinn
Hercules
8,506
1,211
0
3,896
16,569
12,804
658
7,080
9,119
0
24,511
W
16,781
3,106
1,826
3,847
14,711
4,811
393
6,577
7,772
40,346
0
L
Cthulhu
JDW247
Cthulhu
9,725
1,790
0
0
21,753
18,416
0
8,101
13,652
20,531
0
L
17,351
8,853
0
3,111
18,762
8,120
0
5,307
13,455
0
40,346
L
Tiamat
11,166
956
0
778
13,085
7,134
0
3,445
9,640
39,517
0
W
Skadi
a1 tenn
Skadi
16,868
9,422
0
1,219
15,160
4,839
1,752
6,256
8,478
0
52,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,107
Gold Earned
35,920
149
Minions Killed
115
0
Camps Cleared
0
893,220
Distance Traveled
751,235
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,064
710
24
1
0
346,619
1
W
Ra
13,414
789
46
3
0
270,612
0
L
Cthulhu
12,427
731
26
2
0
239,973
0
L
Set
12,761
751
36
2
0
286,943
0
L
Tiamat
10,732
631
53
3
0
224,319
0
W
Skadi
12,629
743
79
5
0
275,989
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role