Player Matchup

Ymir
Ymir
FruitXotic
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,126 Elo+
Solo
Heimdallr
Heimdallr
Halorian
Heimdallr
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 5L
1,478 Elo+
Party 3
Cthulhu
Cthulhu
Regeneracy
Cthulhu
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,478 Elo+
Party 3
Raijin
Raijin
jetv73
Raijin
Level 17
God Stats
7W - 5L
1,819 SR
Queue Stats
37W - 31L
1,524 Elo+
Solo
Awilix
Awilix
textura
Awilix
Level 19
God Stats
4W - 6L
1,384 SR
Queue Stats
22W - 27L
1,430 Elo+
Solo
Team Averages
Level 18
1,541 SR
1,407 Elo+

VS

Team Averages
Level 23
1,565 SR
1,485 Elo+
Hou Yi
Hou Yi
AMovingCar
Hou Yi
Level 21
God Stats
24W - 20L
1,557 SR
Queue Stats
95W - 92L
1,495 Elo+
Party 2
Amaterasu
Amaterasu
Filipowicz32
Amaterasu
Level 29
God Stats
28W - 15L
1,317 SR
Queue Stats
593W - 524L
1,387 Elo+
Party 1
Thor
Thor
JjonAlch
Thor
Level 19
God Stats
4W - 3L
1,500 SR
Queue Stats
305W - 256L
1,277 Elo+
Party 1
Scylla
Scylla
PettyCrime
Scylla
Level 29
God Stats
5W - 3L
1,714 SR
Queue Stats
20W - 16L
1,482 Elo+
Solo
Bacchus
Bacchus
Redeamme2
Bacchus
Level 18
God Stats
6W - 4L
1,735 SR
Queue Stats
54W - 51L
1,787 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 4 / 1
3,578
447
240
3,191
1,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
Halorian
Heimdallr
8
2 / 1 / 0
4,595
574
3,511
4,298
1,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
Regeneracy
Cthulhu
8
1 / 1 / 1
4,315
539
2,291
3,442
2,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Raijin
jetv73
Raijin
8
3 / 2 / 1
5,218
652
4,518
3,576
932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
textura
Awilix
8
1 / 0 / 2
4,612
577
1,983
6,284
1,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
AMovingCar
Hou Yi
8
3 / 1 / 0
5,068
634
3,398
3,493
882
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Amaterasu
Filipowicz32
Amaterasu
8
1 / 1 / 1
4,929
616
2,606
5,234
2,149
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thor
6
1 / 2 / 1
4,079
510
576
4,600
1,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Scylla
PettyCrime
Scylla
6
1 / 3 / 0
4,113
514
1,496
3,498
861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Redeamme2
Bacchus
6
0 / 0 / 3
4,533
567
1,243
4,020
2,298
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
11
7
Kills
6
8
Deaths
7
5
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
AMovingCar
Hou Yi
3
1
0
3
W
Amaterasu
Filipowicz32
Amaterasu
1
1
1
1.5
L
0
4
1
0.13
L
Heimdallr
Halorian
Heimdallr
2
1
0
2
W
Thor
1
2
1
0.75
W
Scylla
PettyCrime
Scylla
1
3
0
0.33
W
Bacchus
Redeamme2
Bacchus
0
0
3
1.5
L
Cthulhu
Regeneracy
Cthulhu
1
1
1
1.5
L
Raijin
jetv73
Raijin
3
2
1
1.75
L
Awilix
textura
Awilix
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,543
Damage
9,319
20,791
Taken
20,845
6,862
Mitigated
7,304
6,040
Healing
6,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
AMovingCar
Hou Yi
3,398
1,567
0
634
3,493
882
0
836
2,643
0
22,594
W
Amaterasu
Filipowicz32
Amaterasu
2,606
1,394
0
2,564
5,234
2,149
315
1,987
3,053
0
23,144
L
240
240
0
72
3,191
1,064
69
264
2,927
5,121
0
L
Heimdallr
Halorian
Heimdallr
3,511
1,726
0
1,388
4,298
1,302
0
623
3,675
0
17,414
W
Thor
576
181
0
1,256
4,600
1,114
0
1,541
2,901
0
9,070
W
Scylla
PettyCrime
Scylla
1,496
170
0
600
3,498
861
0
1,460
1,800
11,174
0
W
Bacchus
Redeamme2
Bacchus
1,243
372
123
1,531
4,020
2,298
0
569
3,399
5,074
0
L
Cthulhu
Regeneracy
Cthulhu
2,291
376
85
1,302
3,442
2,060
0
285
3,112
11,623
0
L
Raijin
jetv73
Raijin
4,518
437
0
410
3,576
932
456
973
2,473
19,444
0
L
Awilix
textura
Awilix
1,983
852
0
2,783
6,284
1,504
0
413
5,865
0
18,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,318
Gold Earned
22,722
152
Minions Killed
168
0
Camps Cleared
0
699,163
Distance Traveled
744,387
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
5,068
634
44
6
0
149,535
1
W
Amaterasu
4,929
616
61
8
0
170,273
2
L
Ymir
3,578
447
6
1
0
120,319
2
L
Heimdallr
4,595
574
35
4
0
137,515
1
W
Thor
4,079
510
21
3
0
192,100
2
W
Scylla
4,113
514
30
4
0
105,680
1
W
Bacchus
4,533
567
12
2
0
126,799
1
L
Cthulhu
4,315
539
23
3
0
140,108
0
L
Raijin
5,218
652
42
5
0
132,577
0
L
Awilix
4,612
577
46
6
0
168,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role