Player Matchup

Serqet
Serqet
BrothersGrimm33
Serqet
Level 64
God Stats
0W - 4L
1,500 SR
Queue Stats
76W - 59L
1,504 Elo+
Party 2
Apollo
Apollo
ClassicNegev
Apollo
Level 29
God Stats
5W - 3L
1,502 SR
Queue Stats
27W - 28L
1,468 Elo+
Party 2
Tiamat
Tiamat
CurvyCommunist
Tiamat
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 16L
1,504 Elo+
Party 2
Tyr
Tyr
ImmortalToeMan
Tyr
Level 68
God Stats
2W - 2L
1,513 SR
Queue Stats
152W - 114L
1,509 Elo+
Party 2
Sun Wukong
Sun Wukong
divorce56
Sun Wukong
Level 29
God Stats
0W - 3L
1,186 SR
Queue Stats
6W - 6L
1,534 Elo+
Party 2
Team Averages
Level 44
1,440 SR
1,504 Elo+

VS

Team Averages
Level 65
1,659 SR
1,601 Elo+
Danzaburou
Danzaburou
BAM BAM97
Danzaburou
Level 82
God Stats
3W - 4L
1,649 SR
Queue Stats
55W - 53L
1,530 Elo+
Party 3
Fenrir
Fenrir
Capt CJ 350
Fenrir
Level 67
God Stats
25W - 20L
1,607 SR
Queue Stats
64W - 54L
1,544 Elo+
Party 3
Khepri
Khepri
MrNudeHobo
Khepri
Level 85
God Stats
2W - 0L
1,868 SR
Queue Stats
62W - 46L
1,470 Elo+
Party 1
Nike
Nike
SinArma
Nike
Level 43
God Stats
127W - 73L
1,516 SR
Queue Stats
940W - 843L
1,546 Elo+
Party 3
Discordia
Discordia
UCO CupcakesPro
Discordia
Level 48
God Stats
2W - 0L
1,656 SR
Queue Stats
18W - 6L
1,917 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 4
7,511
469
4,836
12,003
4,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Apollo
11
1 / 4 / 4
6,820
426
2,477
8,625
3,268
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 8 / 1
7,183
449
2,640
12,064
5,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
2 / 6 / 5
7,637
477
6,201
13,004
14,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sun Wukong
divorce56
Sun Wukong
12
2 / 2 / 1
7,331
458
6,858
10,158
5,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BAM BAM97
Danzaburou
15
9 / 2 / 7
10,301
644
10,366
11,178
4,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
14
6 / 1 / 7
8,768
548
6,759
10,545
4,690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
MrNudeHobo
Khepri
12
2 / 4 / 12
8,590
537
4,942
10,284
9,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nike
SinArma
Nike
14
4 / 2 / 4
8,686
543
5,914
12,604
9,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Discordia
UCO CupcakesPro
Discordia
15
4 / 0 / 13
9,215
576
12,857
5,833
2,592
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
68
7
Kills
25
26
Deaths
9
15
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BAM BAM97
Danzaburou
9
2
7
6.25
L
2
6
4
0.67
W
Fenrir
6
1
7
9.5
L
Apollo
1
4
4
0.75
L
0
8
1
0.06
L
2
6
5
0.75
W
Khepri
MrNudeHobo
Khepri
2
4
12
2
W
Nike
SinArma
Nike
4
2
4
3
W
Discordia
UCO CupcakesPro
Discordia
4
0
13
10.5
L
Sun Wukong
divorce56
Sun Wukong
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,012
Damage
40,838
55,854
Taken
50,444
33,605
Mitigated
30,456
11,806
Healing
15,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BAM BAM97
Danzaburou
10,366
4,154
0
6,316
11,178
4,858
6,182
192
10,957
0
60,771
L
4,836
813
0
2,823
12,003
4,643
34
2,502
9,426
0
33,472
W
Fenrir
6,759
1,637
561
2,555
10,545
4,690
0
224
9,565
0
40,389
L
Apollo
2,477
1,426
0
843
8,625
3,268
215
2,328
6,297
0
26,347
L
2,640
277
0
1,434
12,064
5,761
0
7,111
4,953
35,819
0
L
6,201
725
0
2,329
13,004
14,086
39
3,887
8,992
0
17,394
W
Khepri
MrNudeHobo
Khepri
4,942
908
0
927
10,284
9,095
429
938
7,845
22,661
0
W
Nike
SinArma
Nike
5,914
884
0
2,643
12,604
9,221
518
0
12,266
0
37,346
W
Discordia
UCO CupcakesPro
Discordia
12,857
1,057
0
2,272
5,833
2,592
2,009
956
4,440
52,623
0
L
Sun Wukong
divorce56
Sun Wukong
6,858
1,581
0
4,377
10,158
5,847
240
1,971
7,712
0
35,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,482
Gold Earned
45,560
292
Minions Killed
354
0
Camps Cleared
0
1,393,989
Distance Traveled
1,562,057
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,301
644
94
6
0
272,825
0
L
Serqet
7,511
469
72
5
0
303,266
6
W
Fenrir
8,768
548
76
5
0
351,577
1
L
Apollo
6,820
426
52
3
0
269,527
0
L
Tiamat
7,183
449
85
5
0
236,700
0
L
Tyr
7,637
477
17
1
0
315,831
1
W
Khepri
8,590
537
30
2
0
293,257
0
W
Nike
8,686
543
65
4
0
317,133
3
W
Discordia
9,215
576
89
6
0
327,265
3
L
Sun Wukong
7,331
458
66
4
0
268,665
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role