Player Matchup

Cthulhu
Cthulhu
Dredgen3Tears
Cthulhu
Level 18
God Stats
0W - 1L
1,211 SR
Queue Stats
3W - 7L
1,214 Elo+
Party 2
King Arthur
King Arthur
Godjiric
King Arthur
Level 37
God Stats
1W - 3L
1,525 SR
Queue Stats
8W - 20L
1,248 Elo+
Party 2
Danzaburou
Danzaburou
Kahu A075
Danzaburou
Level 17
God Stats
1W - 2L
1,693 SR
Queue Stats
1W - 2L
1,618 Elo+
Party 2
Da Ji
Da Ji
UvvU Inc
Da Ji
Level 35
God Stats
1W - 2L
1,693 SR
Queue Stats
1W - 7L
1,618 Elo+
Party 2
Tiamat
Tiamat
Zenaku 5D
Tiamat
Level 14
God Stats
1W - 1L
1,693 SR
Queue Stats
1W - 2L
1,618 Elo+
Party 2
Team Averages
Level 24
1,563 SR
1,463 Elo+

VS

Team Averages
Level 29
1,475 SR
1,468 Elo+
Sun Wukong
Sun Wukong
AlexanderP9090
Sun Wukong
Level 16
God Stats
6W - 5L
1,515 SR
Queue Stats
217W - 220L
1,378 Elo+
Solo
Kukulkan
Kukulkan
Buttercup219146
Kukulkan
Level 10
God Stats
2W - 6L
1,458 SR
Queue Stats
28W - 43L
1,477 Elo+
Party 1
Pele
Pele
KitSwipez
Pele
Level 28
God Stats
23W - 23L
1,558 SR
Queue Stats
136W - 154L
1,510 Elo+
Party 1
Chernobog
Chernobog
thegirls1117
Chernobog
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 22L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
unholywarhound
Kumbhakarna
Level 78
God Stats
1W - 1L
1,343 SR
Queue Stats
52W - 64L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
9
1 / 10 / 1
6,300
394
6,741
12,659
4,510
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Godjiric
King Arthur
8
0 / 8 / 3
5,657
354
6,141
19,547
12,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
Kahu A075
Danzaburou
10
1 / 6 / 3
6,240
390
5,271
8,797
2,761
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Da Ji
UvvU Inc
Da Ji
10
2 / 7 / 2
6,575
411
3,584
11,968
3,405
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
Zenaku 5D
Tiamat
10
1 / 9 / 2
6,823
426
4,439
10,067
4,137
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AlexanderP9090
Sun Wukong
16
5 / 0 / 4
9,766
610
8,582
10,030
5,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
14
4 / 3 / 12
9,103
569
6,719
5,230
2,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Pele
15
21 / 1 / 9
10,456
654
22,140
13,684
5,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chernobog
thegirls1117
Chernobog
15
7 / 0 / 10
9,390
587
6,826
7,328
2,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kumbhakarna
unholywarhound
Kumbhakarna
13
3 / 3 / 10
8,890
556
4,015
10,866
7,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
85
5
Kills
40
40
Deaths
7
11
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AlexanderP9090
Sun Wukong
5
0
4
7
W
Kukulkan
4
3
12
3.33
L
Cthulhu
1
10
1
0.15
L
King Arthur
Godjiric
King Arthur
0
8
3
0.19
L
Danzaburou
Kahu A075
Danzaburou
1
6
3
0.42
W
Pele
21
1
9
25.5
L
Da Ji
UvvU Inc
Da Ji
2
7
2
0.43
L
Tiamat
Zenaku 5D
Tiamat
1
9
2
0.22
W
Chernobog
thegirls1117
Chernobog
7
0
10
12
W
Kumbhakarna
unholywarhound
Kumbhakarna
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,176
Damage
48,282
63,038
Taken
47,138
26,962
Mitigated
22,959
6,395
Healing
18,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AlexanderP9090
Sun Wukong
8,582
2,448
0
5,945
10,030
5,606
1,402
2,419
7,361
0
59,094
W
Kukulkan
6,719
1,019
0
0
5,230
2,037
1,553
1,590
3,590
36,465
0
L
Cthulhu
6,741
1,411
261
841
12,659
4,510
128
2,542
10,117
27,183
0
L
King Arthur
Godjiric
King Arthur
6,141
928
0
2,392
19,547
12,149
0
2,582
16,965
0
19,235
L
Danzaburou
Kahu A075
Danzaburou
5,271
1,974
0
659
8,797
2,761
0
1,382
7,415
0
21,195
W
Pele
22,140
6,902
253
6,130
13,684
5,092
1,598
3,422
10,162
0
48,116
L
Da Ji
UvvU Inc
Da Ji
3,584
1,295
106
1,540
11,968
3,405
0
1,531
10,437
0
19,400
L
Tiamat
Zenaku 5D
Tiamat
4,439
864
0
596
10,067
4,137
108
2,697
7,370
21,263
0
W
Chernobog
thegirls1117
Chernobog
6,826
4,355
0
4,466
7,328
2,730
4,023
1,674
5,629
0
50,553
W
Kumbhakarna
unholywarhound
Kumbhakarna
4,015
721
282
1,672
10,866
7,494
114
2,075
8,741
31,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,595
Gold Earned
47,605
159
Minions Killed
393
0
Camps Cleared
0
1,347,064
Distance Traveled
1,440,843
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,766
610
103
6
0
301,340
0
W
Kukulkan
9,103
569
78
5
0
269,982
0
L
Cthulhu
6,300
394
40
3
0
252,774
0
L
King Arthur
5,657
354
19
1
0
300,562
1
L
Danzaburou
6,240
390
33
2
0
258,521
2
W
Pele
10,456
654
51
3
0
296,332
0
L
Da Ji
6,575
411
38
2
0
259,711
3
L
Tiamat
6,823
426
29
2
0
275,496
0
W
Chernobog
9,390
587
106
7
0
280,723
5
W
Kumbhakarna
8,890
556
55
3
0
292,466
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role