Player Matchup

Ra
Ra
JSCA WaterLlama
Ra
Level 128
God Stats
2W - 4L
1,678 SR
Queue Stats
131W - 201L
1,293 Elo+
Party 1
Skadi
Skadi
LoOx-unDerGroUnD
Skadi
Level 28
God Stats
3W - 1L
1,439 SR
Queue Stats
69W - 76L
1,337 Elo+
Solo
Fenrir
Fenrir
knowledge_needed
Fenrir
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
130W - 210L
1,231 Elo+
Party 1
Team Averages
Level 62
1,539 SR
1,287 Elo+

VS

Team Averages
Level 14
1,451 SR
1,190 Elo+
Ao Kuang
Ao Kuang
CrimsonCrow4
Ao Kuang
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,139 Elo+
Party 2
Merlin
Merlin
whitewolfx4
Merlin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,139 Elo+
Party 2
Thanatos
Thanatos
xHerbsAndDemonsx
Thanatos
Level 29
God Stats
1W - 2L
1,354 SR
Queue Stats
64W - 83L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
15 / 2 / 10
9,711
1,079
14,494
7,495
2,874
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
9 / 0 / 9
8,782
976
8,400
3,734
2,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
3 / 0 / 16
8,283
920
1,362
5,872
3,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
CrimsonCrow4
Ao Kuang
8
0 / 8 / 0
5,498
611
1,803
10,798
3,496
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Merlin
8
0 / 10 / 0
5,461
607
2,244
9,206
6,705
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
2 / 9 / 0
7,502
834
2,934
11,251
4,105
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
2
27
Kills
2
2
Deaths
27
35
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
CrimsonCrow4
Ao Kuang
0
8
0
0
W
15
2
10
10
W
9
0
9
13.5
W
3
0
16
11
L
Merlin
0
10
0
0
L
2
9
0
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,256
Damage
6,981
17,101
Taken
31,255
8,830
Mitigated
14,306
5,074
Healing
3,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
CrimsonCrow4
Ao Kuang
1,803
636
0
909
10,798
3,496
0
3,696
7,102
9,713
0
W
14,494
2,865
910
2,557
7,495
2,874
1,172
1,947
5,548
40,734
0
W
8,400
3,583
0
800
3,734
2,321
120
728
3,006
0
36,925
W
1,362
434
0
807
5,872
3,635
442
1,394
4,478
0
4,211
L
Merlin
2,244
863
0
41
9,206
6,705
0
4,104
5,102
8,085
0
L
2,934
1,348
0
3,025
11,251
4,105
0
6,790
4,461
0
16,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,776
Gold Earned
18,461
120
Minions Killed
49
0
Camps Cleared
0
528,498
Distance Traveled
398,931
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
5,498
611
15
2
0
151,031
0
W
Ra
9,711
1,079
57
6
0
162,413
2
W
Skadi
8,782
976
60
7
0
145,022
0
W
Fenrir
8,283
920
3
0
0
221,063
3
L
Merlin
5,461
607
5
1
0
115,842
0
L
Thanatos
7,502
834
29
3
0
132,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role