Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Jay12-13
Ah Muzen Cab
Level 107
God Stats
6W - 4L
1,722 SR
Queue Stats
44W - 44L
1,559 Elo+
Party 2
Ares
Ares
SavageStaxs
Ares
Level 62
God Stats
1W - 1L
1,308 SR
Queue Stats
20W - 19L
1,511 Elo+
Party 2
Osiris
Osiris
UdonRon
Osiris
Level 81
God Stats
2W - 0L
1,946 SR
Queue Stats
28W - 30L
1,534 Elo+
Party 2
Nu Wa
Nu Wa
da_bull_teazy215
Nu Wa
Level 108
God Stats
5W - 0L
1,810 SR
Queue Stats
56W - 58L
1,549 Elo+
Party 2
Pele
Pele
gorditacrunch420
Pele
Level 58
God Stats
12W - 12L
1,392 SR
Queue Stats
119W - 155L
1,494 Elo+
Solo
Team Averages
Level 83
1,636 SR
1,529 Elo+

VS

Team Averages
Level 94
1,513 SR
1,537 Elo+
Tiamat
Tiamat
 
Tiamat
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Darkpartypooper-
Yemoja
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
220W - 209L
1,541 Elo+
Party 1
Osiris
Osiris
Oof_Machine_
Osiris
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
204W - 193L
1,597 Elo+
Party 1
Olorun
Olorun
Tektronic12
Olorun
Level 46
God Stats
0W - 1L
1,552 SR
Queue Stats
12W - 15L
1,512 Elo+
Party 1
Thanatos
Thanatos
the_unknown805
Thanatos
Level 83
God Stats
21W - 18L
1,515 SR
Queue Stats
710W - 658L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Jay12-13
Ah Muzen Cab
14
2 / 3 / 4
8,353
522
6,925
9,037
4,447
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 2 / 5
9,286
580
10,676
12,314
11,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Osiris
UdonRon
Osiris
14
2 / 3 / 1
8,428
527
6,753
10,736
6,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
2 / 3 / 3
8,169
511
6,396
6,156
1,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 7 / 4
8,249
516
4,952
13,977
4,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
16
5 / 1 / 4
9,902
619
10,045
8,210
5,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
1 / 2 / 5
7,726
483
4,316
12,713
7,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Osiris
15
5 / 3 / 1
9,104
569
7,009
11,666
8,405
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Olorun
7
0 / 3 / 1
5,575
348
2,838
4,459
1,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Thanatos
15
7 / 4 / 3
9,105
569
9,910
14,101
5,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
32
13
Kills
18
18
Deaths
13
17
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
5
1
4
7
L
1
2
5
1.75
W
Ah Muzen Cab
Jay12-13
Ah Muzen Cab
2
3
4
1.33
L
Osiris
5
3
1
1.83
W
5
2
5
3.75
L
Olorun
0
3
1
0.17
W
Osiris
UdonRon
Osiris
2
3
1
0.83
W
2
3
3
1.17
W
2
7
4
0.57
L
Thanatos
7
4
3
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,702
Damage
34,118
52,220
Taken
51,149
29,858
Mitigated
27,574
15,688
Healing
20,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
10,045
830
0
3,349
8,210
5,473
93
2,637
5,573
68,789
0
L
4,316
869
1,251
3,174
12,713
7,237
0
5,495
7,218
27,257
0
W
Ah Muzen Cab
Jay12-13
Ah Muzen Cab
6,925
2,571
0
3,729
9,037
4,447
2,131
1,386
7,531
0
59,916
L
Osiris
7,009
3,838
0
2,903
11,666
8,405
592
2,017
9,649
0
53,858
W
10,676
568
207
1,851
12,314
11,902
733
6,002
5,932
23,181
0
L
Olorun
2,838
810
159
214
4,459
1,287
0
2,126
2,333
15,332
0
W
Osiris
UdonRon
Osiris
6,753
3,424
0
4,890
10,736
6,640
481
1,641
9,059
0
47,065
W
6,396
1,599
0
500
6,156
1,904
876
3,279
2,605
46,493
0
W
4,952
959
0
4,511
13,977
4,965
0
3,903
9,894
0
41,247
L
Thanatos
9,910
3,399
0
9,427
14,101
5,172
911
4,797
9,304
0
63,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,485
Gold Earned
41,412
401
Minions Killed
436
0
Camps Cleared
0
1,430,023
Distance Traveled
1,351,845
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,902
619
143
9
0
329,297
2
L
Yemoja
7,726
483
52
3
0
277,640
0
W
Ah Muzen Cab
8,353
522
107
7
0
266,978
1
L
Osiris
9,104
569
107
7
0
284,734
2
W
Ares
9,286
580
26
2
0
304,247
1
L
Olorun
5,575
348
31
2
0
138,175
1
W
Osiris
8,428
527
100
6
0
287,610
2
W
Nu Wa
8,169
511
83
5
0
278,018
3
W
Pele
8,249
516
85
5
0
293,170
2
L
Thanatos
9,105
569
103
6
0
321,999
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role