Player Matchup

Hades
Hades
SnowyWowee
Hades
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
68W - 114L
1,339 Elo+
Solo
Cthulhu
Cthulhu
Soverem
Cthulhu
Level 10
God Stats
0W - 1L
1,724 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
thewhitenijjah
Danzaburou
Level 3
God Stats
0W - 1L
1,724 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 13
1,649 SR
1,446 Elo+

VS

Team Averages
Level 51
1,610 SR
1,441 Elo+
The Morrigan
The Morrigan
KinG_Midas24
The Morrigan
Level 128
God Stats
15W - 16L
1,500 SR
Queue Stats
389W - 222L
1,466 Elo+
Party 1
Heimdallr
Heimdallr
josukii
Heimdallr
Level 19
God Stats
2W - 1L
1,660 SR
Queue Stats
48W - 56L
1,391 Elo+
Party 1
Bellona
Bellona
reversal-gutter2
Bellona
Level 7
God Stats
11W - 8L
1,669 SR
Queue Stats
25W - 20L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
13
3 / 7 / 2
9,387
671
9,787
13,865
9,039
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
Soverem
Cthulhu
10
0 / 5 / 0
7,262
519
3,259
11,925
7,734
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
thewhitenijjah
Danzaburou
10
1 / 12 / 1
8,119
580
3,954
12,002
4,014
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
KinG_Midas24
The Morrigan
15
15 / 2 / 9
11,527
823
13,663
5,887
2,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
josukii
Heimdallr
12
2 / 1 / 18
9,316
665
6,586
7,062
2,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
7 / 2 / 15
10,671
762
11,601
10,604
10,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
66
4
Kills
24
24
Deaths
5
3
Assists
42
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
KinG_Midas24
The Morrigan
15
2
9
9.75
L
Hades
3
7
2
0.57
L
Cthulhu
Soverem
Cthulhu
0
5
0
0
W
Heimdallr
josukii
Heimdallr
2
1
18
11
W
7
2
15
7.25
L
Danzaburou
thewhitenijjah
Danzaburou
1
12
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,000
Damage
31,850
37,792
Taken
23,553
20,787
Mitigated
15,815
4,187
Healing
2,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
KinG_Midas24
The Morrigan
13,663
2,997
0
899
5,887
2,475
569
2,694
3,193
46,355
3,924
L
Hades
9,787
843
1,007
2,893
13,865
9,039
0
4,040
9,825
31,474
0
L
Cthulhu
Soverem
Cthulhu
3,259
91
125
0
11,925
7,734
0
2,532
9,393
14,404
0
W
Heimdallr
josukii
Heimdallr
6,586
4,711
0
1,269
7,062
2,971
804
3,530
3,532
0
16,465
W
11,601
5,086
0
160
10,604
10,369
1,336
6,850
3,754
0
39,838
L
Danzaburou
thewhitenijjah
Danzaburou
3,954
1,071
0
162
12,002
4,014
0
4,197
7,805
0
19,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,768
Gold Earned
31,514
94
Minions Killed
150
0
Camps Cleared
0
646,837
Distance Traveled
671,466
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
11,527
823
73
5
0
225,058
0
L
Hades
9,387
671
50
4
0
186,763
1
L
Cthulhu
7,262
519
21
2
0
212,370
0
W
Heimdallr
9,316
665
32
2
0
206,333
1
W
Bellona
10,671
762
45
3
0
240,075
0
L
Danzaburou
8,119
580
23
2
0
247,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role