Player Matchup

Da Ji
Da Ji
Theodane
Da Ji
Level 122
God Stats
1W - 3L
1,500 SR
Queue Stats
171W - 75L
1,804 Elo+
Party 1
Ymir
Ymir
Wesgrad
Ymir
Level 102
God Stats
44W - 15L
1,500 SR
Queue Stats
204W - 91L
1,661 Elo+
Party 1
Janus
Janus
alibastorm
Janus
Level 128
God Stats
7W - 2L
1,556 SR
Queue Stats
180W - 67L
1,867 Elo+
Party 1
Team Averages
Level 117
1,519 SR
1,777 Elo+

VS

Team Averages
Level 138
1,500 SR
1,542 Elo+
Erlang Shen
Erlang Shen
Moospell
Erlang Shen
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 81L
1,543 Elo+
Solo
Nox
Nox
TheZantos
Nox
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 40L
1,582 Elo+
Solo
Neith
Neith
brokensynapse
Neith
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Theodane
Da Ji
15
10 / 5 / 5
12,116
757
11,592
12,618
6,119
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
Wesgrad
Ymir
15
2 / 2 / 11
11,479
717
6,527
10,920
12,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Janus
15
4 / 3 / 12
11,169
698
14,543
10,839
3,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Moospell
Erlang Shen
15
5 / 6 / 3
11,165
698
11,044
17,531
13,565
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
3 / 4 / 6
10,511
657
4,924
7,467
2,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 6 / 6
10,505
657
10,982
11,899
3,775
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
25
16
Kills
10
10
Deaths
16
28
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Moospell
Erlang Shen
5
6
3
1.08
L
3
4
6
1.5
W
Da Ji
Theodane
Da Ji
10
5
5
2.5
W
Ymir
Wesgrad
Ymir
2
2
11
3.75
W
Janus
4
3
12
3.33
L
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,662
Damage
26,950
34,377
Taken
36,897
22,068
Mitigated
19,932
8,679
Healing
7,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Moospell
Erlang Shen
11,044
6,069
0
4,970
17,531
13,565
827
8,035
9,129
0
41,892
L
4,924
100
0
781
7,467
2,592
671
4,908
2,405
24,160
0
W
Da Ji
Theodane
Da Ji
11,592
3,307
0
359
12,618
6,119
492
2,392
10,226
0
27,506
W
Ymir
Wesgrad
Ymir
6,527
1,238
0
2,754
10,920
12,464
140
1,647
9,273
24,308
0
W
Janus
14,543
968
0
5,566
10,839
3,485
377
1,001
9,838
87,927
0
L
10,982
2,763
0
1,912
11,899
3,775
0
7,370
4,243
0
56,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,764
Gold Earned
32,181
207
Minions Killed
187
0
Camps Cleared
0
862,987
Distance Traveled
752,948
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
11,165
698
36
2
0
254,383
4
L
Nox
10,511
657
53
3
0
254,082
2
W
Da Ji
12,116
757
41
3
0
280,952
2
W
Ymir
11,479
717
24
2
0
303,272
4
W
Janus
11,169
698
142
9
0
278,763
5
L
Neith
10,505
657
98
6
0
244,483
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role