Player Matchup

Mercury
Mercury
Auntydae
Mercury
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
237W - 235L
1,489 Elo+
Solo
Scylla
Scylla
Brick_Manz
Scylla
Level 123
God Stats
9W - 11L
1,601 SR
Queue Stats
40W - 41L
1,492 Elo+
Party 1
Sun Wukong
Sun Wukong
Santaphobia
Sun Wukong
Level 114
God Stats
2W - 0L
1,500 SR
Queue Stats
106W - 112L
1,478 Elo+
Solo
Izanami
Izanami
shortee1019
Izanami
Level 122
God Stats
16W - 14L
1,497 SR
Queue Stats
49W - 46L
1,491 Elo+
Solo
Artio
Artio
the-wizard1998
Artio
Level 120
God Stats
2W - 3L
1,891 SR
Queue Stats
70W - 58L
1,422 Elo+
Party 1
Team Averages
Level 109
1,598 SR
1,475 Elo+

VS

Team Averages
Level 96
1,557 SR
1,475 Elo+
Fenrir
Fenrir
CurtledKum
Fenrir
Level 119
God Stats
3W - 11L
1,369 SR
Queue Stats
22W - 36L
1,521 Elo+
Solo
Sol
Sol
NinjaTurtle6406
Sol
Level 81
God Stats
8W - 6L
1,669 SR
Queue Stats
306W - 323L
1,539 Elo+
Party 2
Neith
Neith
Simbxhhh
Neith
Level 108
God Stats
51W - 30L
1,747 SR
Queue Stats
470W - 441L
1,543 Elo+
Solo
Poseidon
Poseidon
SquilliamSon537
Poseidon
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
255W - 275L
1,447 Elo+
Party 2
Sun Wukong
Sun Wukong
TiringMuffin403
Sun Wukong
Level 106
God Stats
5W - 4L
1,500 SR
Queue Stats
50W - 51L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Auntydae
Mercury
16
2 / 4 / 6
10,249
683
5,593
11,919
4,849
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
Brick_Manz
Scylla
20
11 / 1 / 8
12,997
866
14,662
10,904
5,820
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
Santaphobia
Sun Wukong
18
2 / 2 / 13
11,096
740
13,038
15,932
10,635
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Izanami
shortee1019
Izanami
19
5 / 2 / 10
12,103
807
15,695
12,268
7,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
6 / 3 / 12
12,574
838
14,250
24,527
20,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CurtledKum
Fenrir
15
1 / 8 / 4
9,631
642
6,121
16,366
9,693
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 6 / 3
10,392
693
14,464
14,928
5,496
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
Simbxhhh
Neith
19
2 / 3 / 6
11,074
738
13,860
10,737
4,685
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
17
3 / 5 / 4
10,540
703
10,810
9,916
3,467
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
TiringMuffin403
Sun Wukong
18
4 / 4 / 4
11,584
772
14,425
20,224
18,974
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
33
26
Kills
12
12
Deaths
26
49
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Mercury
Auntydae
Mercury
2
4
6
1.25
W
Scylla
Brick_Manz
Scylla
11
1
8
15
L
Fenrir
CurtledKum
Fenrir
1
8
4
0.38
L
2
6
3
0.58
W
Sun Wukong
Santaphobia
Sun Wukong
2
2
13
4.25
L
Neith
Simbxhhh
Neith
2
3
6
1.67
L
Poseidon
3
5
4
1
L
Sun Wukong
TiringMuffin403
Sun Wukong
4
4
4
1.5
W
Izanami
shortee1019
Izanami
5
2
10
5
W
6
3
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,238
Damage
59,680
75,550
Taken
72,171
49,226
Mitigated
42,315
20,240
Healing
13,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Auntydae
Mercury
5,593
2,660
0
257
11,919
4,849
0
3,128
7,975
0
19,173
W
Scylla
Brick_Manz
Scylla
14,662
1,483
531
2,941
10,904
5,820
566
2,128
8,522
45,603
0
L
Fenrir
CurtledKum
Fenrir
6,121
793
0
1,817
16,366
9,693
1,267
7,398
8,936
0
15,661
L
14,464
4,781
0
4,719
14,928
5,496
223
3,751
11,177
42,152
0
W
Sun Wukong
Santaphobia
Sun Wukong
13,038
2,209
0
4,790
15,932
10,635
0
6,487
9,241
0
42,542
L
Neith
Simbxhhh
Neith
13,860
5,922
0
3,906
10,737
4,685
590
4,627
6,110
0
44,010
L
Poseidon
10,810
433
0
240
9,916
3,467
1
5,354
4,562
37,987
0
L
Sun Wukong
TiringMuffin403
Sun Wukong
14,425
4,890
0
2,959
20,224
18,974
171
8,048
12,033
0
49,129
W
Izanami
shortee1019
Izanami
15,695
9,714
0
3,440
12,268
7,127
1,975
3,465
8,684
0
52,602
W
14,250
1,621
1,902
6,379
24,527
20,795
1
9,376
14,007
38,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,019
Gold Earned
53,221
337
Minions Killed
355
6
Camps Cleared
8
1,520,496
Distance Traveled
1,312,468
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,249
683
30
2
2
345,579
0
W
Scylla
12,997
866
85
6
0
292,968
0
L
Fenrir
9,631
642
17
1
4
268,987
0
L
Sol
10,392
693
81
5
0
222,369
1
W
Sun Wukong
11,096
740
81
5
0
308,131
2
L
Neith
11,074
738
75
5
1
266,151
0
L
Poseidon
10,540
703
88
6
2
267,243
3
L
Sun Wukong
11,584
772
94
6
1
287,718
0
W
Izanami
12,103
807
93
6
4
288,090
2
W
Artio
12,574
838
48
3
0
285,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role