Player Matchup

Apollo
Apollo
Ace-_-of-_-sp
Apollo
Level 102
God Stats
18W - 9L
1,771 SR
Queue Stats
241W - 216L
1,496 Elo+
Party 1
Neith
Neith
Franciscob77
Neith
Level 110
God Stats
20W - 17L
1,601 SR
Queue Stats
450W - 510L
1,377 Elo+
Solo
Scylla
Scylla
Ojanis10
Scylla
Level 156
God Stats
16W - 16L
1,608 SR
Queue Stats
291W - 291L
1,486 Elo+
Party 1
Da Ji
Da Ji
codevoi
Da Ji
Level 77
God Stats
4W - 6L
1,513 SR
Queue Stats
187W - 156L
1,561 Elo+
Party 1
Guan Yu
Guan Yu
viniciojr12
Guan Yu
Level 122
God Stats
27W - 26L
1,556 SR
Queue Stats
99W - 116L
1,574 Elo+
Party 1
Team Averages
Level 113
1,610 SR
1,499 Elo+

VS

Team Averages
Level 75
1,541 SR
1,418 Elo+
Kali
Kali
 
Kali
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Trick_sama
Tiamat
Level 81
God Stats
4W - 7L
1,457 SR
Queue Stats
59W - 88L
1,377 Elo+
Solo
Cthulhu
Cthulhu
darker008
Cthulhu
Level 54
God Stats
13W - 19L
1,482 SR
Queue Stats
456W - 429L
1,327 Elo+
Solo
Izanami
Izanami
guest_03210
Izanami
Level 88
God Stats
34W - 34L
1,550 SR
Queue Stats
140W - 163L
1,416 Elo+
Solo
Erlang Shen
Erlang Shen
sebasvm25633
Erlang Shen
Level 56
God Stats
1W - 1L
1,717 SR
Queue Stats
14W - 22L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 1 / 6
8,277
591
9,362
6,852
2,296
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
6 / 3 / 5
7,397
528
6,002
12,137
3,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
Ojanis10
Scylla
14
4 / 0 / 8
8,169
584
6,808
7,017
2,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Da Ji
codevoi
Da Ji
12
6 / 1 / 10
7,824
559
7,063
7,573
2,642
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Guan Yu
viniciojr12
Guan Yu
12
3 / 1 / 10
7,552
539
4,855
8,723
4,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
10
1 / 6 / 0
6,597
471
4,808
9,832
5,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Trick_sama
Tiamat
11
0 / 5 / 1
6,496
464
5,274
7,524
4,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
darker008
Cthulhu
10
2 / 6 / 2
6,676
477
7,194
14,820
7,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
guest_03210
Izanami
10
3 / 6 / 2
6,877
491
6,363
11,144
2,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
sebasvm25633
Erlang Shen
12
0 / 4 / 0
7,025
502
1,413
9,832
4,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
11
26
Kills
6
6
Deaths
27
39
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
1
6
0
0.17
W
7
1
6
10
W
6
3
5
2.83
W
Scylla
Ojanis10
Scylla
4
0
8
8
L
Tiamat
Trick_sama
Tiamat
0
5
1
0.1
W
Da Ji
codevoi
Da Ji
6
1
10
11
L
Cthulhu
darker008
Cthulhu
2
6
2
0.5
L
Izanami
guest_03210
Izanami
3
6
2
0.67
L
Erlang Shen
sebasvm25633
Erlang Shen
0
4
0
0
W
Guan Yu
viniciojr12
Guan Yu
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,090
Damage
25,052
42,302
Taken
53,152
15,601
Mitigated
24,869
18,942
Healing
13,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
4,808
1,507
0
811
9,832
5,688
0
236
9,596
0
38,650
W
9,362
5,908
0
2,316
6,852
2,296
2,767
1,002
5,729
0
44,697
W
6,002
2,652
1,739
4,967
12,137
3,484
641
3,502
8,427
0
32,861
W
Scylla
Ojanis10
Scylla
6,808
1,407
0
2,840
7,017
2,334
943
2,906
3,820
50,518
0
L
Tiamat
Trick_sama
Tiamat
5,274
826
0
1,164
7,524
4,103
634
2,310
5,039
32,271
0
W
Da Ji
codevoi
Da Ji
7,063
1,974
0
0
7,573
2,642
351
1,044
6,421
0
33,304
L
Cthulhu
darker008
Cthulhu
7,194
1,107
395
3,722
14,820
7,222
90
2,082
12,656
31,394
0
L
Izanami
guest_03210
Izanami
6,363
3,850
441
3,029
11,144
2,858
836
1,673
9,389
0
31,056
L
Erlang Shen
sebasvm25633
Erlang Shen
1,413
460
0
3,530
9,832
4,998
502
128
9,664
0
37,036
W
Guan Yu
viniciojr12
Guan Yu
4,855
780
2,031
5,049
8,723
4,845
0
2,933
5,437
0
22,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,219
Gold Earned
33,671
346
Minions Killed
288
0
Camps Cleared
0
1,355,663
Distance Traveled
1,207,882
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
6,597
471
58
4
0
248,824
0
W
Apollo
8,277
591
81
6
0
281,407
0
W
Neith
7,397
528
76
5
0
241,737
3
W
Scylla
8,169
584
109
8
0
281,112
2
L
Tiamat
6,496
464
67
5
0
248,016
3
W
Da Ji
7,824
559
53
4
0
260,301
0
L
Cthulhu
6,676
477
34
2
0
277,687
2
L
Izanami
6,877
491
54
4
0
220,520
1
L
Erlang Shen
7,025
502
75
5
0
212,835
0
W
Guan Yu
7,552
539
27
2
0
291,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role