Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Gold III
FrostyyB
Ah Muzen Cab
Gold III
Level 124
God Stats
0W - 2L
1,389 SR
Queue Stats
150W - 142L
1,722 MMR
Party 1
Bastet
Bastet
Silver III
MadxHatter95
Bastet
Silver III
Level 119
God Stats
1W - 2L
1,500 SR
Queue Stats
79W - 71L
1,308 MMR
Party 1
Neith
Neith
Bronze III
NeroKyrie8087
Neith
Bronze III
Level 145
God Stats
5W - 3L
1,634 SR
Queue Stats
11W - 9L
1,523 MMR
Party 2
Cerberus
Cerberus
Silver II
SixPathsOfWrath
Cerberus
Silver II
Level 108
God Stats
2W - 2L
1,731 SR
Queue Stats
12W - 8L
1,511 MMR
Solo
Baron Samedi
Baron Samedi
Silver II
i st t tutter
Baron Samedi
Silver II
Level 129
God Stats
10W - 7L
1,645 SR
Queue Stats
25W - 34L
1,501 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 125
1,580 SR
1,513 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 105
1,554 SR
1,481 MMR
Chaac
Chaac
Gold I
 
Chaac
Gold I
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Cabrakan
Cabrakan
Gold III
DylanNva
Cabrakan
Gold III
Level 127
God Stats
2W - 0L
1,314 SR
Queue Stats
192W - 167L
1,516 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold V
RaiTheSaber
Tsukuyomi
Gold V
Level 105
God Stats
7W - 2L
1,868 SR
Queue Stats
29W - 32L
1,561 MMR
Party 3
Medusa
Medusa
Gold V
YIDDO x 2BaD
Medusa
Gold V
Level 80
God Stats
30W - 36L
1,576 SR
Queue Stats
47W - 54L
1,374 MMR
Party 4
Izanami
Izanami
Silver I
kickazz-212
Izanami
Silver I
Level 108
God Stats
5W - 2L
1,511 SR
Queue Stats
11W - 9L
1,456 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
FrostyyB
Ah Muzen Cab
16
4 / 4 / 2
10,064
479
13,076
14,700
7,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bastet
15
4 / 5 / 4
9,206
438
7,549
12,811
4,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
3 / 5 / 2
10,517
501
11,874
16,972
7,820
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cerberus
13
1 / 4 / 7
8,817
420
8,664
16,311
13,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
i st t tutter
Baron Samedi
16
1 / 8 / 2
9,551
455
4,820
15,086
7,114
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
CthulhuCu ChulainnDanzaburouNu WaSet

VS

Bans
ApolloArachneScyllaBacchusJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
2 / 2 / 4
9,396
447
11,322
17,879
9,286
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cabrakan
DylanNva
Cabrakan
18
7 / 1 / 8
11,752
560
15,849
15,074
21,601
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
RaiTheSaber
Tsukuyomi
18
7 / 3 / 7
11,785
561
11,003
14,559
5,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
16
3 / 6 / 6
10,622
506
6,710
13,464
4,143
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
kickazz-212
Izanami
20
7 / 1 / 3
13,695
652
9,296
14,047
6,084
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
54
13
Kills
26
26
Deaths
13
17
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
2
4
2
W
Cabrakan
DylanNva
Cabrakan
7
1
8
11
L
Ah Muzen Cab
FrostyyB
Ah Muzen Cab
4
4
2
1.25
L
Bastet
4
5
4
1.2
L
3
5
2
0.8
W
Tsukuyomi
RaiTheSaber
Tsukuyomi
7
3
7
3.5
L
Cerberus
1
4
7
1.13
W
Medusa
3
6
6
1
L
Baron Samedi
i st t tutter
Baron Samedi
1
8
2
0.25
W
Izanami
kickazz-212
Izanami
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,983
Damage
54,180
75,880
Taken
75,023
40,884
Mitigated
46,654
27,304
Healing
27,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
11,322
2,944
0
6,577
17,879
9,286
50
4,083
13,796
0
46,683
W
Cabrakan
DylanNva
Cabrakan
15,849
2,235
0
5,013
15,074
21,601
234
4,932
10,142
68,181
0
L
Ah Muzen Cab
FrostyyB
Ah Muzen Cab
13,076
6,660
0
7,362
14,700
7,566
1,599
1,614
13,086
0
79,189
L
Bastet
7,549
2,360
0
4,608
12,811
4,914
46
1,477
11,334
0
49,944
L
11,874
4,969
0
6,674
16,972
7,820
294
2,220
14,752
0
78,096
W
Tsukuyomi
RaiTheSaber
Tsukuyomi
11,003
3,103
0
5,681
14,559
5,540
573
1,090
13,469
0
70,234
L
Cerberus
8,664
799
0
5,517
16,311
13,470
0
1,430
14,881
27,216
0
W
Medusa
6,710
2,497
0
1,447
13,464
4,143
1,326
2,484
10,980
0
63,407
L
Baron Samedi
i st t tutter
Baron Samedi
4,820
482
0
3,143
15,086
7,114
0
9,108
5,978
51,286
0
W
Izanami
kickazz-212
Izanami
9,296
6,777
0
8,824
14,047
6,084
6,156
1,218
12,829
0
129,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,155
Gold Earned
57,250
505
Minions Killed
647
0
Camps Cleared
0
1,805,810
Distance Traveled
1,917,391
19
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,396
447
78
4
0
357,329
5
W
Cabrakan
11,752
560
118
6
0
379,698
8
L
Ah Muzen Cab
10,064
479
130
6
0
370,713
3
L
Bastet
9,206
438
93
4
0
410,022
3
L
Neith
10,517
501
136
6
0
343,667
2
W
Tsukuyomi
11,785
561
110
5
0
438,225
9
L
Cerberus
8,817
420
39
2
0
369,681
7
W
Medusa
10,622
506
114
5
0
368,291
3
L
Baron Samedi
9,551
455
107
5
0
311,727
4
W
Izanami
13,695
652
227
11
0
373,848
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role