Player Matchup

Fenrir
Fenrir
Callazan
Fenrir
Level 152
God Stats
4W - 3L
1,732 SR
Queue Stats
100W - 108L
1,388 Elo+
Solo
Neith
Neith
FranFrn
Neith
Level 83
God Stats
11W - 5L
1,584 SR
Queue Stats
190W - 193L
1,537 Elo+
Solo
Aphrodite
Aphrodite
Mart4in
Aphrodite
Level 67
God Stats
3W - 5L
1,117 SR
Queue Stats
75W - 87L
1,487 Elo+
Solo
Ganesha
Ganesha
PauuloRln
Ganesha
Level 129
God Stats
22W - 12L
1,086 SR
Queue Stats
440W - 473L
1,415 Elo+
Party 1
Mulan
Mulan
Rectser
Mulan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 6L
1,783 Elo+
Party 1
Team Averages
Level 92
1,404 SR
1,522 Elo+

VS

Team Averages
Level 59
1,458 SR
1,474 Elo+
Izanami
Izanami
GarchompGod
Izanami
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Luazynha
Cthulhu
Level 27
God Stats
14W - 6L
1,500 SR
Queue Stats
41W - 40L
1,441 Elo+
Party 2
Bakasura
Bakasura
danieljansen88
Bakasura
Level 42
God Stats
3W - 9L
1,313 SR
Queue Stats
28W - 28L
1,449 Elo+
Solo
Anubis
Anubis
ratoloko
Anubis
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
remedio_derivado
Tyr
Level 33
God Stats
6W - 7L
1,479 SR
Queue Stats
40W - 45L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Callazan
Fenrir
17
5 / 3 / 11
10,414
496
9,910
14,437
6,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Neith
FranFrn
Neith
18
4 / 1 / 7
11,266
536
12,703
11,322
6,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
Mart4in
Aphrodite
18
13 / 1 / 6
11,802
562
27,174
17,184
8,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
PauuloRln
Ganesha
15
0 / 3 / 15
10,026
477
9,742
19,187
19,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mulan
Rectser
Mulan
16
1 / 5 / 7
9,780
466
9,549
13,878
10,776
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GarchompGod
Izanami
16
4 / 3 / 3
10,018
477
10,076
13,976
4,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Luazynha
Cthulhu
14
1 / 2 / 4
9,230
440
9,980
16,386
14,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
15
3 / 5 / 6
9,547
455
5,756
20,270
8,344
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
ratoloko
Anubis
14
3 / 10 / 5
9,171
437
13,395
18,801
10,197
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 5 / 7
9,616
458
13,245
24,245
13,670
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
38
23
Kills
13
13
Deaths
25
46
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Callazan
Fenrir
5
3
11
3.5
W
Neith
FranFrn
Neith
4
1
7
7.5
L
Izanami
GarchompGod
Izanami
4
3
3
1.83
L
Cthulhu
Luazynha
Cthulhu
1
2
4
1.5
W
Aphrodite
Mart4in
Aphrodite
13
1
6
16
W
Ganesha
PauuloRln
Ganesha
0
3
15
2.5
W
Mulan
Rectser
Mulan
1
5
7
0.9
L
Bakasura
3
5
6
1.2
L
Anubis
ratoloko
Anubis
3
10
5
0.55
L
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,078
Damage
52,452
76,008
Taken
93,678
51,614
Mitigated
52,004
38,864
Healing
29,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Callazan
Fenrir
9,910
1,909
0
5,700
14,437
6,409
0
4,652
9,715
0
46,307
W
Neith
FranFrn
Neith
12,703
6,174
0
7,488
11,322
6,539
2,328
1,601
9,721
0
96,632
L
Izanami
GarchompGod
Izanami
10,076
7,197
0
6,093
13,976
4,987
1,276
3,025
10,883
0
66,936
L
Cthulhu
Luazynha
Cthulhu
9,980
384
1,086
2,558
16,386
14,806
0
7,123
9,041
30,953
0
W
Aphrodite
Mart4in
Aphrodite
27,174
4,214
7,079
12,734
17,184
8,795
228
7,536
9,626
91,351
0
W
Ganesha
PauuloRln
Ganesha
9,742
844
0
3,741
19,187
19,095
28
6,868
12,079
38,439
0
W
Mulan
Rectser
Mulan
9,549
1,083
0
2,122
13,878
10,776
743
2,848
11,005
0
46,963
L
Bakasura
5,756
4,350
0
5,449
20,270
8,344
548
5,768
14,310
0
44,177
L
Anubis
ratoloko
Anubis
13,395
2,891
0
5,808
18,801
10,197
0
9,379
8,936
54,612
0
L
13,245
2,005
0
8,284
24,245
13,670
98
10,392
13,592
130
43,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,288
Gold Earned
47,582
538
Minions Killed
458
0
Camps Cleared
0
1,779,480
Distance Traveled
1,846,185
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,414
496
79
4
0
318,200
7
W
Neith
11,266
536
185
9
0
344,703
5
L
Izanami
10,018
477
131
6
0
379,567
2
L
Cthulhu
9,230
440
50
2
0
403,001
3
W
Aphrodite
11,802
562
160
8
0
383,884
2
W
Ganesha
10,026
477
15
1
0
381,279
1
W
Mulan
9,780
466
99
5
0
351,414
0
L
Bakasura
9,547
455
102
5
0
367,569
6
L
Anubis
9,171
437
89
4
0
317,372
1
L
Tyr
9,616
458
86
4
0
378,676
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role