Player Matchup

Tyr
Tyr
Diamond III
luizcp2003
Tyr
Diamond III
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 68L
1,760 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 127
1,500 SR
1,760 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 63
1,816 SR
1,500 MMR
Vulcan
Vulcan
Bronze III
WinterPsyco
Vulcan
Bronze III
Level 63
God Stats
0W - 1L
1,816 SR
Queue Stats
0W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 3 / 0
16,911
735
12,542
37,381
37,242
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
BakasuraChronosAh Muzen CabPersephoneSkadi

VS

Bans
KaliBellonaHe BoPoseidonFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
20
3 / 3 / 0
16,431
714
23,757
16,597
12,225
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
3
3
Kills
3
3
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Vulcan
3
3
0
1
W
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,542
Damage
23,757
37,381
Taken
16,597
37,242
Mitigated
12,225
18,186
Healing
786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
23,757
7,371
0
786
16,597
12,225
606
0
16,597
148,091
0
W
12,542
2,209
0
18,186
37,381
37,242
3,650
22,975
12,991
0
152,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,911
Gold Earned
16,431
215
Minions Killed
218
0
Camps Cleared
0
469,753
Distance Traveled
430,037
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
16,431
714
218
9
0
430,037
1
W
Tyr
16,911
735
215
9
0
469,753
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role