Player Matchup

Cthulhu
Cthulhu
Delusionists
Cthulhu
Level 87
God Stats
3W - 3L
1,324 SR
Queue Stats
163W - 164L
1,506 Elo+
Solo
Danzaburou
Danzaburou
SYNESTER360
Danzaburou
Level 103
God Stats
74W - 48L
1,609 SR
Queue Stats
274W - 295L
1,482 Elo+
Solo
Tiamat
Tiamat
ShutTheClubDown
Tiamat
Level 53
God Stats
1W - 3L
1,500 SR
Queue Stats
26W - 37L
1,277 Elo+
Solo
Team Averages
Level 81
1,478 SR
1,422 Elo+

VS

Team Averages
Level 90
1,434 SR
1,466 Elo+
Aphrodite
Aphrodite
CharmedCarret25
Aphrodite
Level 105
God Stats
4W - 2L
1,457 SR
Queue Stats
88W - 76L
1,465 Elo+
Party 1
Ymir
Ymir
FurryCartoonLol
Ymir
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 23L
1,502 Elo+
Party 1
Medusa
Medusa
WildCard0317
Medusa
Level 87
God Stats
4W - 5L
1,346 SR
Queue Stats
44W - 69L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Delusionists
Cthulhu
17
4 / 2 / 8
13,827
728
16,061
16,241
13,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
SYNESTER360
Danzaburou
17
8 / 5 / 2
14,400
758
10,815
15,017
6,655
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

13
1 / 10 / 6
11,335
597
8,179
13,878
8,768
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CharmedCarret25
Aphrodite
12
1 / 3 / 7
10,484
552
2,610
5,103
2,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
3 / 6 / 13
12,533
660
9,575
20,098
13,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
18
13 / 4 / 3
14,261
751
19,782
15,706
6,124
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
40
13
Kills
17
17
Deaths
13
16
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
CharmedCarret25
Aphrodite
1
3
7
1.5
W
Cthulhu
Delusionists
Cthulhu
4
2
8
4
L
3
6
13
1.58
W
Danzaburou
SYNESTER360
Danzaburou
8
5
2
1.8
W
1
10
6
0.4
L
Medusa
13
4
3
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,055
Damage
31,967
45,136
Taken
40,907
28,500
Mitigated
22,445
7,477
Healing
6,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
CharmedCarret25
Aphrodite
2,610
590
2,578
2,077
5,103
2,467
0
2,411
2,692
23,649
0
W
Cthulhu
Delusionists
Cthulhu
16,061
873
291
1,377
16,241
13,077
0
2,316
13,925
51,641
0
L
9,575
1,571
472
894
20,098
13,854
0
12,691
7,407
31,958
1,004
W
Danzaburou
SYNESTER360
Danzaburou
10,815
3,532
0
3,844
15,017
6,655
1,985
4,200
10,817
0
90,751
W
8,179
1,535
0
1,965
13,878
8,768
39
5,656
8,222
34,980
0
L
Medusa
19,782
8,609
0
500
15,706
6,124
207
9,179
6,527
0
60,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,562
Gold Earned
37,278
212
Minions Killed
181
0
Camps Cleared
0
970,646
Distance Traveled
857,430
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
10,484
552
54
3
0
212,056
1
W
Cthulhu
13,827
728
56
3
0
383,731
2
L
Ymir
12,533
660
50
3
0
304,285
0
W
Danzaburou
14,400
758
108
6
0
309,482
1
W
Tiamat
11,335
597
48
3
0
277,433
0
L
Medusa
14,261
751
77
4
0
341,089
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role