Player Matchup

Tiamat
Tiamat
Drakkar-Fafnir
Tiamat
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 21L
1,002 Elo+
Party 1
Chernobog
Chernobog
KUERVO0
Chernobog
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,355 Elo+
Solo
Nemesis
Nemesis
SrDavid1970
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Zeus
Zeus
WcrkCurtis
Zeus
Level 29
God Stats
2W - 1L
1,409 SR
Queue Stats
164W - 186L
1,414 Elo+
Solo
Cerberus
Cerberus
crystiamob28
Cerberus
Level 16
God Stats
39W - 33L
1,285 SR
Queue Stats
100W - 97L
1,500 Elo+
Solo
Team Averages
Level 37
1,439 SR
1,354 Elo+

VS

Team Averages
Level 22
1,625 SR
1,451 Elo+
Thanatos
Thanatos
AlphaMKG
Thanatos
Level 27
God Stats
21W - 18L
1,686 SR
Queue Stats
96W - 81L
1,483 Elo+
Solo
Anubis
Anubis
DaP1p3
Anubis
Level 29
God Stats
59W - 41L
1,564 SR
Queue Stats
147W - 136L
1,460 Elo+
Solo
Yemoja
Yemoja
DocFU
Yemoja
Level 28
God Stats
32W - 18L
1,544 SR
Queue Stats
162W - 185L
1,381 Elo+
Solo
Izanami
Izanami
JENNAYYYY
Izanami
Level 21
God Stats
20W - 14L
1,663 SR
Queue Stats
151W - 170L
1,412 Elo+
Solo
Chernobog
Chernobog
XeeKo0
Chernobog
Level 7
God Stats
3W - 4L
1,668 SR
Queue Stats
39W - 37L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 1
9,034
502
5,970
9,334
6,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
KUERVO0
Chernobog
11
1 / 7 / 4
7,546
419
2,892
12,607
3,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
SrDavid1970
Nemesis
14
2 / 5 / 1
8,763
487
6,123
14,122
4,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
3 / 10 / 0
8,170
454
9,470
12,727
3,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
crystiamob28
Cerberus
11
0 / 7 / 0
6,926
385
3,359
13,113
8,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AlphaMKG
Thanatos
15
4 / 3 / 4
9,314
517
3,744
9,798
3,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
DaP1p3
Anubis
18
10 / 1 / 2
11,439
636
10,719
12,180
5,537
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Yemoja
DocFU
Yemoja
15
2 / 0 / 13
10,274
571
5,671
10,161
6,998
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Izanami
JENNAYYYY
Izanami
15
11 / 3 / 3
10,069
559
10,592
10,862
3,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chernobog
XeeKo0
Chernobog
16
6 / 2 / 2
9,940
552
12,639
15,133
6,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
57
7
Kills
33
33
Deaths
9
6
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Thanatos
AlphaMKG
Thanatos
4
3
4
2
W
Anubis
DaP1p3
Anubis
10
1
2
11
W
Yemoja
DocFU
Yemoja
2
0
13
8.5
L
1
4
1
0.38
W
Izanami
JENNAYYYY
Izanami
11
3
3
4.17
L
Chernobog
KUERVO0
Chernobog
1
7
4
0.43
L
Nemesis
SrDavid1970
Nemesis
2
5
1
0.5
L
3
10
0
0.3
W
Chernobog
XeeKo0
Chernobog
6
2
2
3.5
L
Cerberus
crystiamob28
Cerberus
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,814
Damage
43,365
61,903
Taken
58,134
26,681
Mitigated
26,015
11,419
Healing
31,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
AlphaMKG
Thanatos
3,744
515
0
8,800
9,798
3,512
909
1,161
8,637
0
40,891
W
Anubis
DaP1p3
Anubis
10,719
93
0
8,553
12,180
5,537
2,751
4,301
7,879
79,506
0
W
Yemoja
DocFU
Yemoja
5,671
1,942
1,303
2,172
10,161
6,998
329
3,806
6,355
31,635
0
L
5,970
550
0
1,404
9,334
6,731
819
0
9,334
47,224
0
W
Izanami
JENNAYYYY
Izanami
10,592
7,670
0
4,857
10,862
3,961
1,051
2,684
8,178
0
64,038
L
Chernobog
KUERVO0
Chernobog
2,892
779
0
2,818
12,607
3,256
0
2,975
9,590
0
25,214
L
Nemesis
SrDavid1970
Nemesis
6,123
3,235
0
4,362
14,122
4,615
36
2,966
11,024
0
46,200
L
9,470
2,530
0
1,100
12,727
3,302
0
6,448
5,963
41,929
0
W
Chernobog
XeeKo0
Chernobog
12,639
8,530
0
6,210
15,133
6,007
1,684
6,847
8,286
0
54,638
L
Cerberus
crystiamob28
Cerberus
3,359
263
0
1,735
13,113
8,777
386
3,497
9,602
23,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,439
Gold Earned
51,036
328
Minions Killed
492
0
Camps Cleared
0
1,462,108
Distance Traveled
1,588,379
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,314
517
70
4
0
353,398
2
W
Anubis
11,439
636
149
8
0
259,518
2
W
Yemoja
10,274
571
37
2
0
336,843
3
L
Tiamat
9,034
502
94
5
0
267,762
3
W
Izanami
10,069
559
119
7
0
316,183
2
L
Chernobog
7,546
419
58
3
0
295,343
2
L
Nemesis
8,763
487
71
4
0
314,555
0
L
Zeus
8,170
454
76
4
0
276,042
1
W
Chernobog
9,940
552
117
7
0
322,437
0
L
Cerberus
6,926
385
29
2
0
308,406
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role