Player Matchup

Mercury
Mercury
BootyAvengerMk21
Mercury
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 8L
1,721 Elo+
Party 1
Ra
Ra
Brolentless
Ra
Level 24
God Stats
7W - 1L
2,082 SR
Queue Stats
17W - 13L
1,903 Elo+
Solo
Bacchus
Bacchus
DCrepid
Bacchus
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 10L
1,448 Elo+
Party 1
Danzaburou
Danzaburou
TedCruz4515
Danzaburou
Level 11
God Stats
3W - 1L
2,032 SR
Queue Stats
28W - 9L
1,816 Elo+
Party 1
Jormungandr
Jormungandr
takatomonLoL
Jormungandr
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,668 Elo+
Solo
Team Averages
Level 22
1,723 SR
1,711 Elo+

VS

Team Averages
Level 14
1,662 SR
1,646 Elo+
Olorun
Olorun
ArcanosBM
Olorun
Level 6
God Stats
4W - 1L
1,855 SR
Queue Stats
7W - 6L
1,540 Elo+
Solo
Guan Yu
Guan Yu
Mr5murfs
Guan Yu
Level 23
God Stats
6W - 4L
1,730 SR
Queue Stats
77W - 56L
1,685 Elo+
Solo
Erlang Shen
Erlang Shen
Patocancun
Erlang Shen
Level 6
God Stats
0W - 2L
1,322 SR
Queue Stats
31W - 27L
1,575 Elo+
Solo
Anhur
Anhur
SmiteThoughith
Anhur
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
107W - 115L
1,553 Elo+
Solo
Yemoja
Yemoja
Tchutucão
Yemoja
Level 13
God Stats
3W - 2L
1,903 SR
Queue Stats
4W - 3L
1,877 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 1 / 2
12,439
732
17,685
11,824
4,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
2 / 2 / 4
8,832
520
9,099
11,470
4,986
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
DCrepid
Bacchus
14
2 / 2 / 12
9,428
555
7,167
13,134
8,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
TedCruz4515
Danzaburou
17
10 / 0 / 5
11,346
667
15,809
12,426
4,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
takatomonLoL
Jormungandr
11
1 / 10 / 6
7,592
447
4,294
14,618
8,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
ArcanosBM
Olorun
13
7 / 7 / 3
8,493
500
7,813
12,609
4,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
Mr5murfs
Guan Yu
14
3 / 5 / 1
8,879
522
7,567
14,813
17,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Erlang Shen
Patocancun
Erlang Shen
15
3 / 7 / 2
8,975
528
9,970
16,643
11,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
1 / 8 / 0
6,273
369
2,578
11,904
2,693
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
Tchutucão
Yemoja
10
0 / 4 / 2
7,473
440
3,925
12,632
8,945
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
22
31
Kills
14
15
Deaths
31
29
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Olorun
ArcanosBM
Olorun
7
7
3
1.21
W
16
1
2
17
W
2
2
4
2
W
Bacchus
DCrepid
Bacchus
2
2
12
4
L
Guan Yu
Mr5murfs
Guan Yu
3
5
1
0.7
L
Erlang Shen
Patocancun
Erlang Shen
3
7
2
0.57
L
1
8
0
0.13
L
Yemoja
Tchutucão
Yemoja
0
4
2
0.25
W
Danzaburou
TedCruz4515
Danzaburou
10
0
5
12.5
W
Jormungandr
takatomonLoL
Jormungandr
1
10
6
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,054
Damage
31,853
63,472
Taken
68,601
31,337
Mitigated
45,181
22,439
Healing
13,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
ArcanosBM
Olorun
7,813
3,420
117
4,074
12,609
4,582
646
5,711
6,748
35,054
0
W
17,685
11,104
0
3,771
11,824
4,826
0
1,211
10,563
0
100,841
W
9,099
765
527
5,279
11,470
4,986
108
1,604
9,516
50,439
0
W
Bacchus
DCrepid
Bacchus
7,167
1,154
0
5,366
13,134
8,138
117
1,623
11,442
39,339
0
L
Guan Yu
Mr5murfs
Guan Yu
7,567
574
130
4,484
14,813
17,549
0
5,225
9,563
290
49,620
L
Erlang Shen
Patocancun
Erlang Shen
9,970
4,811
0
3,083
16,643
11,412
0
4,170
12,473
0
73,005
L
2,578
1,041
0
1,386
11,904
2,693
0
2,345
9,509
0
22,771
L
Yemoja
Tchutucão
Yemoja
3,925
589
491
163
12,632
8,945
120
2,759
9,748
20,856
0
W
Danzaburou
TedCruz4515
Danzaburou
15,809
9,134
0
7,106
12,426
4,831
4,839
2,003
10,373
0
89,346
W
Jormungandr
takatomonLoL
Jormungandr
4,294
1,344
0
390
14,618
8,556
543
6,105
8,513
24,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,637
Gold Earned
40,093
449
Minions Killed
359
0
Camps Cleared
0
1,649,700
Distance Traveled
1,454,717
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,493
500
58
3
0
285,668
0
W
Mercury
12,439
732
170
10
0
398,409
0
W
Ra
8,832
520
80
5
0
346,554
1
W
Bacchus
9,428
555
50
3
0
301,325
2
L
Guan Yu
8,879
522
95
6
0
315,968
1
L
Erlang Shen
8,975
528
129
8
0
311,970
3
L
Anhur
6,273
369
36
2
0
251,579
1
L
Yemoja
7,473
440
41
2
0
289,532
4
W
Danzaburou
11,346
667
119
7
0
324,626
0
W
Jormungandr
7,592
447
30
2
0
278,786
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role