Player Matchup

Jormungandr
Jormungandr
Betellaxt
Jormungandr
Level 3
God Stats
0W - 2L
1,282 SR
Queue Stats
0W - 2L
1,223 Elo+
Party 2
Bellona
Bellona
Liouh
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,581 Elo+
Party 2
Cupid
Cupid
SorryMeow
Cupid
Level 17
God Stats
6W - 3L
1,558 SR
Queue Stats
19W - 23L
1,479 Elo+
Solo
Tiamat
Tiamat
apkolypso
Tiamat
Level 24
God Stats
3W - 5L
1,357 SR
Queue Stats
47W - 61L
1,379 Elo+
Solo
Bakasura
Bakasura
hyuragawa
Bakasura
Level 17
God Stats
15W - 13L
1,423 SR
Queue Stats
373W - 386L
1,443 Elo+
Solo
Team Averages
Level 13
1,424 SR
1,421 Elo+

VS

Team Averages
Level 24
1,596 SR
1,661 Elo+
Neith
Neith
Arex091
Neith
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
DizyPizy
Scylla
Level 29
God Stats
5W - 0L
1,783 SR
Queue Stats
176W - 159L
1,687 Elo+
Party 1
Guan Yu
Guan Yu
HighhMike
Guan Yu
Level 18
God Stats
1W - 1L
1,874 SR
Queue Stats
20W - 19L
1,644 Elo+
Party 1
Hel
Hel
KhanRedrum
Hel
Level 24
God Stats
2W - 0L
1,325 SR
Queue Stats
76W - 60L
1,651 Elo+
Party 1
Fenrir
Fenrir
Serenh3
Fenrir
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,823 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Betellaxt
Jormungandr
13
1 / 6 / 1
8,484
424
4,801
13,907
8,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
Liouh
Bellona
13
5 / 10 / 4
8,984
449
16,645
23,691
17,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cupid
SorryMeow
Cupid
12
1 / 9 / 3
7,441
372
4,097
14,240
4,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tiamat
apkolypso
Tiamat
14
1 / 4 / 4
8,039
402
6,697
8,386
5,864
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
hyuragawa
Bakasura
15
7 / 8 / 2
9,783
489
10,886
17,931
8,979
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Arex091
Neith
16
4 / 4 / 11
10,772
539
9,038
11,584
3,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
DizyPizy
Scylla
20
14 / 1 / 6
12,786
639
20,238
9,477
3,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
HighhMike
Guan Yu
17
3 / 2 / 9
10,528
526
6,548
13,083
10,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
8 / 6 / 12
12,065
603
20,361
17,894
7,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Serenh3
Fenrir
20
7 / 2 / 7
12,730
637
7,468
19,275
9,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
81
15
Kills
36
37
Deaths
15
14
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Neith
Arex091
Neith
4
4
11
2.38
L
Jormungandr
Betellaxt
Jormungandr
1
6
1
0.25
W
Scylla
DizyPizy
Scylla
14
1
6
17
W
Guan Yu
HighhMike
Guan Yu
3
2
9
3.75
W
8
6
12
2.33
L
Bellona
Liouh
Bellona
5
10
4
0.7
W
Fenrir
Serenh3
Fenrir
7
2
7
5.25
L
Cupid
SorryMeow
Cupid
1
9
3
0.28
L
Tiamat
apkolypso
Tiamat
1
4
4
0.75
L
Bakasura
hyuragawa
Bakasura
7
8
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,126
Damage
63,653
78,155
Taken
71,313
45,164
Mitigated
34,590
7,086
Healing
39,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Arex091
Neith
9,038
4,459
0
4,170
11,584
3,839
3,238
648
10,506
0
42,052
L
Jormungandr
Betellaxt
Jormungandr
4,801
1,553
0
230
13,907
8,308
0
6,056
7,626
35,006
0
W
Scylla
DizyPizy
Scylla
20,238
3,440
0
2,644
9,477
3,470
2,283
1,922
6,998
98,835
0
W
Guan Yu
HighhMike
Guan Yu
6,548
1,815
1,147
5,076
13,083
10,206
1,295
4,880
7,728
0
37,821
W
20,361
1,735
6,954
9,144
17,894
7,378
1,036
3,596
13,768
93,130
0
L
Bellona
Liouh
Bellona
16,645
5,555
0
880
23,691
17,923
420
12,820
10,746
7,996
32,105
W
Fenrir
Serenh3
Fenrir
7,468
4,003
0
10,078
19,275
9,697
2,688
3,376
15,579
0
100,636
L
Cupid
SorryMeow
Cupid
4,097
1,960
130
2,618
14,240
4,090
0
6,859
7,356
0
27,482
L
Tiamat
apkolypso
Tiamat
6,697
554
219
2,102
8,386
5,864
0
4,571
3,790
37,831
0
L
Bakasura
hyuragawa
Bakasura
10,886
7,247
0
907
17,931
8,979
0
10,293
7,638
0
46,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,731
Gold Earned
58,881
318
Minions Killed
619
0
Camps Cleared
0
1,687,976
Distance Traveled
1,834,205
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,772
539
72
4
0
337,546
3
L
Jormungandr
8,484
424
62
3
0
275,761
1
W
Scylla
12,786
639
151
8
0
366,604
3
W
Guan Yu
10,528
526
67
3
0
408,379
0
W
Hel
12,065
603
161
8
0
359,205
4
L
Bellona
8,984
449
58
3
0
353,406
0
W
Fenrir
12,730
637
168
8
0
362,471
1
L
Cupid
7,441
372
47
2
0
316,994
0
L
Tiamat
8,039
402
64
3
0
371,056
2
L
Bakasura
9,783
489
87
4
0
370,759
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role