Player Matchup

Fenrir
Fenrir
BluexStripz
Fenrir
Level 24
God Stats
2W - 4L
1,500 SR
Queue Stats
10W - 15L
1,500 Elo+
Solo
Rama
Rama
Nickstarino
Rama
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,283 Elo+
Solo
Nu Wa
Nu Wa
Romariosport
Nu Wa
Level 18
God Stats
0W - 2L
1,503 SR
Queue Stats
17W - 24L
1,489 Elo+
Solo
Cthulhu
Cthulhu
Z-Rex_Killer
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,669 Elo+
Party 2
Zeus
Zeus
mrfuturisticbbwb
Zeus
Level 13
God Stats
11W - 11L
1,521 SR
Queue Stats
96W - 94L
1,416 Elo+
Party 2
Team Averages
Level 13
1,505 SR
1,472 Elo+

VS

Team Averages
Level 18
1,601 SR
1,505 Elo+
Cthulhu
Cthulhu
IcedQuantum
Cthulhu
Level 12
God Stats
19W - 10L
1,613 SR
Queue Stats
111W - 114L
1,374 Elo+
Party 1
Hou Yi
Hou Yi
Lydiethk2213
Hou Yi
Level 17
God Stats
4W - 3L
1,469 SR
Queue Stats
11W - 8L
1,467 Elo+
Solo
Skadi
Skadi
NATESQUA
Skadi
Level 18
God Stats
6W - 2L
1,653 SR
Queue Stats
84W - 114L
1,709 Elo+
Party 1
Scylla
Scylla
Stay Mindlesss
Scylla
Level 23
God Stats
11W - 4L
1,768 SR
Queue Stats
114W - 120L
1,479 Elo+
Party 1
Bacchus
Bacchus
riley1766
Bacchus
Level 19
God Stats
5W - 0L
1,500 SR
Queue Stats
164W - 184L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
1 / 3 / 1
5,113
1,023
1,324
3,130
1,144
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 4 / 1
5,095
1,019
3,229
4,744
1,705
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 4 / 2
5,022
1,004
3,387
5,126
1,817
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Z-Rex_Killer
Cthulhu
11
1 / 4 / 2
5,660
1,132
3,190
7,747
4,151
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
1 / 6 / 2
5,453
1,091
4,876
6,021
1,921
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

283

VS

Team 2 Tickets

405

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
IcedQuantum
Cthulhu
12
4 / 2 / 11
7,238
1,448
4,663
5,448
2,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
10
2 / 0 / 7
5,857
1,171
3,441
2,599
884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Skadi
NATESQUA
Skadi
11
3 / 0 / 9
6,540
1,308
6,044
2,819
849
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

12
7 / 1 / 9
7,179
1,436
5,414
2,910
917
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
riley1766
Bacchus
12
4 / 0 / 11
7,252
1,450
4,001
3,769
2,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
67
3
Kills
20
21
Deaths
3
8
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Fenrir
1
3
1
0.5
W
Cthulhu
IcedQuantum
Cthulhu
4
2
11
4.75
W
Hou Yi
2
0
7
5.5
W
Skadi
NATESQUA
Skadi
3
0
9
7.5
L
0
4
1
0.13
L
0
4
2
0.25
W
7
1
9
11.5
L
Cthulhu
Z-Rex_Killer
Cthulhu
1
4
2
0.5
L
1
6
2
0.33
W
Bacchus
riley1766
Bacchus
4
0
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,006
Damage
23,563
26,768
Taken
17,545
10,738
Mitigated
7,726
160
Healing
5,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
1,324
500
0
98
3,130
1,144
0
2,140
990
0
4,308
W
Cthulhu
IcedQuantum
Cthulhu
4,663
253
351
1,113
5,448
2,573
0
3,188
2,260
14,684
0
W
Hou Yi
3,441
1,822
294
687
2,599
884
0
2,261
338
0
7,795
W
Skadi
NATESQUA
Skadi
6,044
3,710
0
250
2,819
849
0
1,492
1,327
0
20,649
L
3,229
2,338
0
0
4,744
1,705
0
2,518
2,226
0
9,024
L
3,387
909
0
62
5,126
1,817
0
3,131
1,995
6,739
0
W
5,414
583
243
345
2,910
917
0
2,181
729
8,971
0
L
Cthulhu
Z-Rex_Killer
Cthulhu
3,190
994
0
0
7,747
4,151
0
3,338
4,409
9,235
0
L
4,876
510
0
0
6,021
1,921
0
2,951
3,070
15,675
0
W
Bacchus
riley1766
Bacchus
4,001
711
0
2,042
3,769
2,503
0
2,331
1,438
6,842
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,343
Gold Earned
34,066
65
Minions Killed
94
1
Camps Cleared
2
398,304
Distance Traveled
429,722
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,113
1,023
3
1
0
63,165
0
W
Cthulhu
7,238
1,448
24
5
0
97,554
0
W
Hou Yi
5,857
1,171
14
3
0
57,812
0
W
Skadi
6,540
1,308
36
7
2
88,689
1
L
Rama
5,095
1,019
12
2
0
69,379
0
L
Nu Wa
5,022
1,004
12
2
1
88,784
0
W
Scylla
7,179
1,436
12
2
0
89,197
0
L
Cthulhu
5,660
1,132
16
3
0
100,115
0
L
Zeus
5,453
1,091
22
4
0
76,861
0
W
Bacchus
7,252
1,450
8
2
0
96,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role