Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
OmegaMorai_
Horus
Level 71
God Stats
3W - 0L
1,708 SR
Queue Stats
14W - 19L
1,344 Elo+
Party 1
Eset
Eset
ironic_taco101
Eset
Level 66
God Stats
10W - 6L
1,192 SR
Queue Stats
104W - 137L
1,258 Elo+
Party 1
Team Averages
Level 72
1,467 SR
1,367 Elo+

VS

Team Averages
Level 71
1,452 SR
1,364 Elo+
Bellona
Bellona
C0rruptedOne
Bellona
Level 71
God Stats
9W - 9L
1,549 SR
Queue Stats
163W - 176L
1,459 Elo+
Party 2
Kukulkan
Kukulkan
FuuujaLoko
Kukulkan
Level 94
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 7L
1,219 Elo+
Solo
Cu Chulainn
Cu Chulainn
SuRgExXxHaVoK
Cu Chulainn
Level 49
God Stats
11W - 16L
1,308 SR
Queue Stats
264W - 260L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
6 / 2 / 12
12,057
709
16,882
24,694
34,781
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
9 / 5 / 12
12,378
728
11,055
26,298
32,637
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

16
7 / 1 / 11
12,022
707
13,957
14,152
6,348
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
C0rruptedOne
Bellona
12
4 / 8 / 3
9,987
587
16,583
20,198
20,690
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kukulkan
FuuujaLoko
Kukulkan
14
3 / 6 / 3
10,508
618
15,753
10,510
3,592
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Cu Chulainn
SuRgExXxHaVoK
Cu Chulainn
12
1 / 8 / 4
9,671
569
13,631
20,539
16,058
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
18
22
Kills
8
8
Deaths
22
35
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
6
2
12
6
L
Bellona
C0rruptedOne
Bellona
4
8
3
0.69
L
Kukulkan
FuuujaLoko
Kukulkan
3
6
3
0.75
W
9
5
12
3
L
Cu Chulainn
SuRgExXxHaVoK
Cu Chulainn
1
8
4
0.38
W
7
1
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,894
Damage
45,967
65,144
Taken
51,247
73,766
Mitigated
40,340
21,966
Healing
5,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
16,882
2,110
1,543
1,966
24,694
34,781
961
5,954
18,740
46,835
0
L
Bellona
C0rruptedOne
Bellona
16,583
6,606
1,349
2,064
20,198
20,690
240
12,606
7,592
181
34,704
L
Kukulkan
FuuujaLoko
Kukulkan
15,753
1,757
584
588
10,510
3,592
216
5,892
4,618
64,428
0
W
11,055
6,314
4,620
8,092
26,298
32,637
797
7,662
18,636
0
38,681
L
Cu Chulainn
SuRgExXxHaVoK
Cu Chulainn
13,631
2,941
147
660
20,539
16,058
56
12,444
8,095
8,648
29,238
W
13,957
1,563
3,021
2,724
14,152
6,348
1,366
5,026
9,126
63,022
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,457
Gold Earned
30,166
191
Minions Killed
170
0
Camps Cleared
0
942,466
Distance Traveled
758,419
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,057
709
67
4
0
306,752
0
L
Bellona
9,987
587
25
1
0
252,756
0
L
Kukulkan
10,508
618
114
7
0
241,279
0
W
Horus
12,378
728
43
3
0
314,493
3
L
Cu Chulainn
9,671
569
31
2
0
264,384
0
W
Eset
12,022
707
81
5
0
321,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role