Player Matchup

Zhong Kui
Zhong Kui
Jager Buns
Zhong Kui
Level 19
God Stats
3W - 0L
1,461 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 1
Ullr
Ullr
MIGHTBEOPRAH
Ullr
Level 17
God Stats
8W - 4L
1,705 SR
Queue Stats
56W - 39L
1,683 Elo+
Solo
Fenrir
Fenrir
PenguinReignn
Fenrir
Level 12
God Stats
2W - 1L
1,339 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Anubis
Anubis
Sneaky-Snake-RB
Anubis
Level 3
God Stats
5W - 1L
1,655 SR
Queue Stats
8W - 5L
1,586 Elo+
Solo
Tsukuyomi
Tsukuyomi
kmeade3
Tsukuyomi
Level 149
God Stats
1W - 0L
1,599 SR
Queue Stats
29W - 16L
1,743 Elo+
Party 1
Team Averages
Level 40
1,552 SR
1,602 Elo+

VS

Team Averages
Level 21
1,523 SR
1,584 Elo+
Ymir
Ymir
FeedHarder69
Ymir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 56L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Gabrinator
Tsukuyomi
Level 28
God Stats
6W - 7L
1,700 SR
Queue Stats
37W - 45L
1,521 Elo+
Solo
Heimdallr
Heimdallr
JUST_DlFFERENT-
Heimdallr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 54L
1,787 Elo+
Solo
Sun Wukong
Sun Wukong
PierroX24
Sun Wukong
Level 25
God Stats
3W - 5L
1,415 SR
Queue Stats
77W - 95L
1,503 Elo+
Solo
Raijin
Raijin
Tai-Gi-Tu
Raijin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 125L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Jager Buns
Zhong Kui
18
1 / 4 / 3
12,856
514
12,121
16,772
19,519
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
15 / 1 / 7
15,794
632
22,251
21,367
10,750
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
4 / 3 / 7
12,716
509
8,034
13,855
12,716
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
3 / 3 / 12
14,274
571
6,115
11,217
5,174
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tsukuyomi
kmeade3
Tsukuyomi
20
11 / 4 / 5
15,536
621
21,259
20,759
15,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
7,886
315
1,251
7,398
3,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tsukuyomi
Gabrinator
Tsukuyomi
19
6 / 10 / 3
12,253
490
16,974
25,527
10,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
JUST_DlFFERENT-
Heimdallr
18
3 / 9 / 2
11,591
464
10,689
18,398
11,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
PierroX24
Sun Wukong
19
2 / 5 / 5
12,426
497
10,962
25,988
17,593
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Raijin
Tai-Gi-Tu
Raijin
17
4 / 8 / 5
11,672
467
7,787
15,026
5,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
31
34
Kills
15
15
Deaths
34
34
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
Tsukuyomi
Gabrinator
Tsukuyomi
6
10
3
0.75
L
Heimdallr
JUST_DlFFERENT-
Heimdallr
3
9
2
0.44
W
Zhong Kui
Jager Buns
Zhong Kui
1
4
3
0.63
W
15
1
7
18.5
W
4
3
7
2.5
L
Sun Wukong
PierroX24
Sun Wukong
2
5
5
0.9
W
3
3
12
3
L
Raijin
Tai-Gi-Tu
Raijin
4
8
5
0.81
W
Tsukuyomi
kmeade3
Tsukuyomi
11
4
5
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,780
Damage
47,663
83,970
Taken
92,337
63,305
Mitigated
48,231
37,017
Healing
20,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,251
77
0
1,297
7,398
3,236
0
573
6,825
19,873
0
L
Tsukuyomi
Gabrinator
Tsukuyomi
16,974
8,281
684
7,127
25,527
10,704
1,202
7,334
18,049
0
79,685
L
Heimdallr
JUST_DlFFERENT-
Heimdallr
10,689
4,513
0
3,664
18,398
11,383
0
466
17,932
0
91,836
W
Zhong Kui
Jager Buns
Zhong Kui
12,121
1,764
0
6,047
16,772
19,519
1,125
561
16,211
69,207
0
W
22,251
14,826
0
11,621
21,367
10,750
10,086
1,412
19,955
0
143,691
W
8,034
1,480
360
4,099
13,855
12,716
3,467
2,402
11,450
0
43,305
L
Sun Wukong
PierroX24
Sun Wukong
10,962
2,615
0
7,173
25,988
17,593
462
7,887
17,703
0
78,945
W
6,115
131
0
6,473
11,217
5,174
1,950
2,104
9,112
94,935
0
L
Raijin
Tai-Gi-Tu
Raijin
7,787
482
0
389
15,026
5,315
366
1,434
13,592
49,025
0
W
Tsukuyomi
kmeade3
Tsukuyomi
21,259
4,415
0
8,417
20,759
15,146
1,486
2,559
18,200
0
111,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,176
Gold Earned
55,828
733
Minions Killed
543
0
Camps Cleared
0
2,404,044
Distance Traveled
1,749,168
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,886
315
35
1
0
179,596
1
L
Tsukuyomi
12,253
490
120
5
0
401,479
1
L
Heimdallr
11,591
464
136
5
0
380,679
1
W
Zhong Kui
12,856
514
142
6
0
411,856
0
W
Ullr
15,794
632
183
7
0
437,879
2
W
Fenrir
12,716
509
66
3
0
567,459
2
L
Sun Wukong
12,426
497
151
6
0
408,975
1
W
Anubis
14,274
571
160
6
0
474,988
9
L
Raijin
11,672
467
101
4
0
378,439
0
W
Tsukuyomi
15,536
621
182
7
0
511,862
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role