Player Matchup

Medusa
Medusa
GuardianSalt
Medusa
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
216W - 222L
1,424 Elo+
Party 2
King Arthur
King Arthur
KirbyKid6996
King Arthur
Level 58
God Stats
56W - 69L
1,379 SR
Queue Stats
127W - 163L
1,399 Elo+
Party 2
Khepri
Khepri
MarronExpress
Khepri
Level 41
God Stats
7W - 8L
1,523 SR
Queue Stats
158W - 176L
1,405 Elo+
Party 2
Camazotz
Camazotz
Serpioso
Camazotz
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
tommyf153
Ah Puch
Level 68
God Stats
23W - 24L
1,424 SR
Queue Stats
253W - 271L
1,378 Elo+
Party 2
Team Averages
Level 68
1,465 SR
1,421 Elo+

VS

Team Averages
Level 89
1,505 SR
1,480 Elo+
Neith
Neith
DeadlyDosis
Neith
Level 47
God Stats
1W - 0L
1,580 SR
Queue Stats
17W - 14L
1,580 Elo+
Party 1
Mercury
Mercury
Splashyie
Mercury
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
172W - 256L
1,288 Elo+
Solo
Tiamat
Tiamat
ZirhcM
Tiamat
Level 149
God Stats
4W - 4L
1,480 SR
Queue Stats
178W - 177L
1,589 Elo+
Party 1
Amaterasu
Amaterasu
iElectra
Amaterasu
Level 45
God Stats
26W - 40L
1,387 SR
Queue Stats
580W - 657L
1,355 Elo+
Solo
Ganesha
Ganesha
Аrni
Ganesha
Level 157
God Stats
1W - 3L
1,577 SR
Queue Stats
178W - 177L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
1 / 7 / 0
6,877
458
9,770
12,488
5,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
KirbyKid6996
King Arthur
13
2 / 4 / 0
7,698
513
8,760
14,294
7,436
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
0 / 5 / 1
6,478
432
2,194
11,342
5,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Camazotz
Serpioso
Camazotz
13
4 / 4 / 1
8,131
542
5,106
12,989
4,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Puch
tommyf153
Ah Puch
13
1 / 3 / 1
7,903
527
4,177
7,101
2,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 1 / 5
9,306
620
14,382
11,860
3,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
Splashyie
Mercury
12
2 / 4 / 1
7,343
490
1,818
8,934
2,723
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
ZirhcM
Tiamat
16
7 / 0 / 2
9,671
645
9,520
7,339
6,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Amaterasu
iElectra
Amaterasu
14
3 / 3 / 0
8,104
540
7,216
11,189
9,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
Аrni
Ganesha
13
2 / 0 / 14
8,872
591
6,979
9,920
7,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
45
8
Kills
23
23
Deaths
8
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
9
1
5
11.5
L
Medusa
1
7
0
0.14
L
King Arthur
KirbyKid6996
King Arthur
2
4
0
0.5
L
0
5
1
0.1
L
Camazotz
Serpioso
Camazotz
4
4
1
1.13
W
Mercury
Splashyie
Mercury
2
4
1
0.63
W
Tiamat
ZirhcM
Tiamat
7
0
2
8
W
Amaterasu
iElectra
Amaterasu
3
3
0
1
L
Ah Puch
tommyf153
Ah Puch
1
3
1
0.5
W
Ganesha
Аrni
Ganesha
2
0
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,007
Damage
39,915
58,214
Taken
49,242
25,498
Mitigated
29,174
15,544
Healing
19,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,382
8,378
0
6,292
11,860
3,813
2,272
1,023
10,837
0
60,667
L
Medusa
9,770
5,189
0
2,893
12,488
5,833
30
2,711
9,749
0
49,871
L
King Arthur
KirbyKid6996
King Arthur
8,760
2,225
0
3,036
14,294
7,436
0
3,009
11,211
0
48,552
L
2,194
605
0
1,274
11,342
5,809
25
3,871
7,361
15,505
0
L
Camazotz
Serpioso
Camazotz
5,106
2,381
0
7,418
12,989
4,080
48
1,838
11,137
0
47,973
W
Mercury
Splashyie
Mercury
1,818
1,067
0
513
8,934
2,723
0
1,044
7,828
0
32,479
W
Tiamat
ZirhcM
Tiamat
9,520
1,105
0
4,361
7,339
6,185
864
2,501
4,621
56,943
0
W
Amaterasu
iElectra
Amaterasu
7,216
4,551
0
5,217
11,189
9,067
1,030
0
11,189
0
38,719
L
Ah Puch
tommyf153
Ah Puch
4,177
167
0
923
7,101
2,340
0
4,664
2,257
55,190
0
W
Ganesha
Аrni
Ganesha
6,979
1,035
0
3,256
9,920
7,386
209
1,470
8,120
34,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,087
Gold Earned
43,296
411
Minions Killed
412
0
Camps Cleared
0
1,378,189
Distance Traveled
1,428,381
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,306
620
119
8
0
274,117
0
L
Medusa
6,877
458
75
5
0
239,506
1
L
King Arthur
7,698
513
100
7
0
283,317
0
L
Khepri
6,478
432
28
2
0
276,265
0
L
Camazotz
8,131
542
86
6
0
310,033
5
W
Mercury
7,343
490
63
4
0
282,605
0
W
Tiamat
9,671
645
150
10
0
297,201
3
W
Amaterasu
8,104
540
68
5
0
265,072
5
L
Ah Puch
7,903
527
122
8
0
269,068
7
W
Ganesha
8,872
591
12
1
0
309,386
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role