Player Matchup

Tiamat
Tiamat
AraaneKun
Tiamat
Level 5
God Stats
4W - 5L
1,500 SR
Queue Stats
7W - 10L
1,369 Elo+
Party 1
Nemesis
Nemesis
Bherlioz
Nemesis
Level 5
God Stats
0W - 3L
1,695 SR
Queue Stats
7W - 10L
1,369 Elo+
Party 1
Baba Yaga
Baba Yaga
JerryoftheRock
Baba Yaga
Level 18
God Stats
2W - 3L
1,476 SR
Queue Stats
326W - 341L
1,330 Elo+
Solo
Cthulhu
Cthulhu
Karbash626
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,166 Elo+
Solo
Artemis
Artemis
Tremiii
Artemis
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 10
1,534 SR
1,347 Elo+

VS

Team Averages
Level 20
1,504 SR
1,446 Elo+
Guan Yu
Guan Yu
JaWasu
Guan Yu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,492 Elo+
Party 2
Ra
Ra
MARIOCICLISTA
Ra
Level 25
God Stats
3W - 1L
1,287 SR
Queue Stats
31W - 20L
1,412 Elo+
Solo
Izanami
Izanami
R3Z3N
Izanami
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 34L
1,409 Elo+
Solo
Cerberus
Cerberus
VestianVanRigori
Cerberus
Level 27
God Stats
2W - 1L
1,715 SR
Queue Stats
77W - 64L
1,452 Elo+
Party 2
Anubis
Anubis
Yoshihir099
Anubis
Level 15
God Stats
3W - 4L
1,517 SR
Queue Stats
28W - 45L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AraaneKun
Tiamat
12
1 / 8 / 2
7,516
940
4,589
12,114
4,917
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nemesis
Bherlioz
Nemesis
13
2 / 14 / 2
8,148
1,019
11,686
24,173
6,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
JerryoftheRock
Baba Yaga
13
2 / 0 / 3
7,980
998
7,822
1,715
1,550
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Karbash626
Cthulhu
13
0 / 11 / 4
7,755
969
9,217
29,200
15,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
Tremiii
Artemis
13
1 / 9 / 3
7,882
985
13,038
17,862
4,495
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

380

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
JaWasu
Guan Yu
17
10 / 3 / 25
10,281
1,285
12,072
13,448
13,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
3 / 3 / 28
9,243
1,155
13,522
7,136
3,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
R3Z3N
Izanami
17
15 / 0 / 21
11,189
1,399
25,116
9,867
5,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
4 / 0 / 30
10,066
1,258
11,105
12,081
11,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
17
10 / 0 / 27
10,951
1,369
17,784
8,565
4,096
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
173
6
Kills
42
42
Deaths
6
14
Assists
131
Player
Kills
Deaths
Assists
KDA
L
Tiamat
AraaneKun
Tiamat
1
8
2
0.25
L
Nemesis
Bherlioz
Nemesis
2
14
2
0.21
W
Guan Yu
JaWasu
Guan Yu
10
3
25
7.5
L
Baba Yaga
JerryoftheRock
Baba Yaga
2
0
3
3.5
L
Cthulhu
Karbash626
Cthulhu
0
11
4
0.18
W
3
3
28
5.67
W
Izanami
R3Z3N
Izanami
15
0
21
25.5
L
Artemis
Tremiii
Artemis
1
9
3
0.28
W
4
0
30
19
W
Anubis
10
0
27
23.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,352
Damage
79,599
85,064
Taken
51,097
33,028
Mitigated
37,255
5,477
Healing
24,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
AraaneKun
Tiamat
4,589
1,276
0
581
12,114
4,917
0
6,275
5,789
8,363
0
L
Nemesis
Bherlioz
Nemesis
11,686
4,361
0
2,408
24,173
6,705
0
11,854
12,144
0
19,188
W
Guan Yu
JaWasu
Guan Yu
12,072
4,396
4,212
4,310
13,448
13,216
0
5,240
8,033
0
17,900
L
Baba Yaga
JerryoftheRock
Baba Yaga
7,822
139
0
719
1,715
1,550
0
1,122
593
12,326
0
L
Cthulhu
Karbash626
Cthulhu
9,217
509
0
320
29,200
15,361
0
14,359
14,641
21,056
0
W
13,522
1,310
5,232
1,794
7,136
3,062
0
2,864
4,222
31,724
0
W
Izanami
R3Z3N
Izanami
25,116
19,161
0
2,358
9,867
5,102
0
3,952
5,840
0
45,458
L
Artemis
Tremiii
Artemis
13,038
6,428
0
1,449
17,862
4,495
0
8,801
8,936
0
24,153
W
11,105
1,359
0
2,876
12,081
11,779
0
5,979
5,952
21,206
0
W
Anubis
17,784
2,768
0
3,376
8,565
4,096
0
3,093
5,422
27,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,281
Gold Earned
51,730
84
Minions Killed
162
4
Camps Cleared
6
691,641
Distance Traveled
819,129
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,516
940
10
1
0
98,770
0
L
Nemesis
8,148
1,019
16
2
2
155,771
0
W
Guan Yu
10,281
1,285
7
1
2
164,148
1
L
Baba Yaga
7,980
998
11
1
0
194,870
0
L
Cthulhu
7,755
969
22
3
1
137,163
2
W
Ra
9,243
1,155
42
5
1
150,441
0
W
Izanami
11,189
1,399
64
8
2
154,683
1
L
Artemis
7,882
985
25
3
1
105,067
0
W
Cerberus
10,066
1,258
26
3
1
195,914
1
W
Anubis
10,951
1,369
23
3
0
153,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role