Player Matchup

Sobek
Sobek
Anymoose
Sobek
Level 75
God Stats
12W - 7L
1,689 SR
Queue Stats
191W - 165L
1,517 Elo+
Party 2
Fenrir
Fenrir
CapinMuffins
Fenrir
Level 122
God Stats
19W - 11L
1,633 SR
Queue Stats
299W - 279L
1,574 Elo+
Party 2
Zeus
Zeus
Einiyeh
Zeus
Level 88
God Stats
12W - 6L
1,638 SR
Queue Stats
171W - 142L
1,599 Elo+
Solo
Pele
Pele
Elcatalan
Pele
Level 41
God Stats
12W - 8L
1,565 SR
Queue Stats
55W - 51L
1,516 Elo+
Solo
Vulcan
Vulcan
SkelpedSloth
Vulcan
Level 140
God Stats
2W - 3L
1,492 SR
Queue Stats
165W - 143L
1,580 Elo+
Party 2
Team Averages
Level 93
1,603 SR
1,557 Elo+

VS

Team Averages
Level 111
1,740 SR
1,536 Elo+
Ne Zha
Ne Zha
SeshGremlin
Ne Zha
Level 148
God Stats
5W - 8L
1,681 SR
Queue Stats
417W - 401L
1,535 Elo+
Party 1
Skadi
Skadi
olHARLSlo
Skadi
Level 108
God Stats
36W - 17L
1,743 SR
Queue Stats
119W - 114L
1,557 Elo+
Party 1
Kukulkan
Kukulkan
rickjames91
Kukulkan
Level 59
God Stats
11W - 10L
1,891 SR
Queue Stats
186W - 203L
1,560 Elo+
Party 1
Khepri
Khepri
shawzyshaw
Khepri
Level 115
God Stats
14W - 10L
1,608 SR
Queue Stats
294W - 294L
1,529 Elo+
Party 1
Chaac
Chaac
ХАМРЕЙТ
Chaac
Level 124
God Stats
7W - 2L
1,779 SR
Queue Stats
137W - 117L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Anymoose
Sobek
9
0 / 0 / 0
4,704
523
2,932
6,647
4,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Fenrir
8
2 / 1 / 0
5,095
566
3,870
7,480
3,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zeus
Einiyeh
Zeus
9
1 / 4 / 1
5,118
569
4,685
3,848
936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pele
1
0 / 0 / 0
3,213
357
0
0
0
Vulcan
8
0 / 1 / 0
4,685
521
2,999
3,765
938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
10
2 / 2 / 2
5,471
608
3,075
8,810
2,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Skadi
olHARLSlo
Skadi
8
1 / 0 / 0
4,906
545
2,714
3,086
734
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
rickjames91
Kukulkan
10
3 / 1 / 2
5,965
663
2,609
3,686
1,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Khepri
shawzyshaw
Khepri
7
0 / 0 / 1
4,181
465
1,608
4,042
1,464
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 0 / 0
5,365
596
3,468
5,978
5,258
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
11
3
Kills
6
6
Deaths
3
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sobek
Anymoose
Sobek
0
0
0
0
L
Fenrir
2
1
0
2
L
Zeus
Einiyeh
Zeus
1
4
1
0.38
L
Pele
0
0
0
0
W
Ne Zha
2
2
2
1.5
L
Vulcan
0
1
0
0
W
Skadi
olHARLSlo
Skadi
1
0
0
1
W
Kukulkan
rickjames91
Kukulkan
3
1
2
4
W
Khepri
shawzyshaw
Khepri
0
0
1
0.5
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,486
Damage
13,474
21,740
Taken
25,602
9,609
Mitigated
11,507
7,563
Healing
11,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Anymoose
Sobek
2,932
631
0
3,806
6,647
4,326
0
0
6,647
17,793
0
L
Fenrir
3,870
1,287
0
2,813
7,480
3,409
0
2,355
5,043
0
12,726
L
Zeus
Einiyeh
Zeus
4,685
472
0
260
3,848
936
0
690
3,128
25,828
0
L
Pele
0
0
0
0
0
0
0
0
0
0
0
W
Ne Zha
3,075
1,231
0
4,004
8,810
2,827
0
2,541
6,269
0
29,388
L
Vulcan
2,999
684
0
684
3,765
938
0
1,020
2,705
29,403
0
W
Skadi
olHARLSlo
Skadi
2,714
1,558
0
1,070
3,086
734
0
1,144
1,841
0
27,983
W
Kukulkan
rickjames91
Kukulkan
2,609
767
0
609
3,686
1,224
443
2,144
1,542
25,942
0
W
Khepri
shawzyshaw
Khepri
1,608
184
222
1,683
4,042
1,464
0
1,586
2,288
11,427
0
W
3,468
1,539
0
3,897
5,978
5,258
306
2,487
3,046
0
26,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,815
Gold Earned
25,888
153
Minions Killed
271
0
Camps Cleared
0
716,254
Distance Traveled
892,617
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
4,704
523
29
3
0
174,135
0
L
Fenrir
5,095
566
12
1
0
212,205
0
L
Zeus
5,118
569
50
6
0
146,062
2
L
Pele
3,213
357
0
0
0
0
0
W
Ne Zha
5,471
608
68
8
0
173,250
2
L
Vulcan
4,685
521
62
7
0
183,852
0
W
Skadi
4,906
545
56
6
0
179,340
1
W
Kukulkan
5,965
663
64
7
0
182,733
4
W
Khepri
4,181
465
17
2
0
199,793
3
W
Chaac
5,365
596
66
7
0
157,501
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role