Player Matchup

Guan Yu
Guan Yu
HarryJohnson34
Guan Yu
Level 12
God Stats
7W - 11L
1,472 SR
Queue Stats
11W - 17L
1,419 Elo+
Party 2
Hades
Hades
Jaimeelgato
Hades
Level 28
God Stats
12W - 5L
1,839 SR
Queue Stats
46W - 57L
1,410 Elo+
Party 3
Anubis
Anubis
Juicebocx
Anubis
Level 8
God Stats
1W - 3L
1,728 SR
Queue Stats
9W - 12L
1,504 Elo+
Party 2
Artemis
Artemis
Vortical7311
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,556 Elo+
Solo
Erlang Shen
Erlang Shen
sac3105
Erlang Shen
Level 26
God Stats
35W - 34L
1,461 SR
Queue Stats
440W - 516L
1,361 Elo+
Party 3
Team Averages
Level 16
1,600 SR
1,450 Elo+

VS

Team Averages
Level 23
1,366 SR
1,504 Elo+
Horus
Horus
CrabbCakes
Horus
Level 22
God Stats
6W - 14L
1,256 SR
Queue Stats
243W - 294L
1,411 Elo+
Party 1
Danzaburou
Danzaburou
TrashDM
Danzaburou
Level 27
God Stats
54W - 54L
1,423 SR
Queue Stats
396W - 433L
1,443 Elo+
Party 1
Amaterasu
Amaterasu
Yosergei
Amaterasu
Level 26
God Stats
2W - 6L
1,299 SR
Queue Stats
122W - 111L
1,681 Elo+
Solo
Olorun
Olorun
puppermintTea
Olorun
Level 12
God Stats
1W - 2L
1,127 SR
Queue Stats
30W - 24L
1,382 Elo+
Party 1
Ne Zha
Ne Zha
venom10015
Ne Zha
Level 28
God Stats
4W - 4L
1,727 SR
Queue Stats
18W - 15L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 1
8,311
416
9,495
16,513
16,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
8 / 3 / 1
10,246
512
19,020
17,180
9,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
Juicebocx
Anubis
15
3 / 3 / 1
9,125
456
8,335
8,988
4,240
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Vortical7311
Artemis
13
0 / 7 / 5
7,827
391
8,482
11,754
3,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Erlang Shen
sac3105
Erlang Shen
13
2 / 6 / 4
8,259
413
3,772
15,673
6,093
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
15
2 / 4 / 3
9,648
482
5,587
20,018
19,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
TrashDM
Danzaburou
16
3 / 4 / 1
10,402
520
7,401
14,425
5,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
Yosergei
Amaterasu
19
14 / 0 / 2
12,248
612
14,039
18,396
15,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
2 / 2 / 2
10,042
502
7,469
11,703
3,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ne Zha
venom10015
Ne Zha
17
3 / 6 / 6
10,476
524
8,729
13,386
4,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
38
15
Kills
24
24
Deaths
16
12
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Horus
2
4
3
0.88
L
2
5
1
0.5
L
8
3
1
2.83
L
Anubis
Juicebocx
Anubis
3
3
1
1.17
W
Danzaburou
TrashDM
Danzaburou
3
4
1
0.88
L
Artemis
Vortical7311
Artemis
0
7
5
0.36
W
Amaterasu
Yosergei
Amaterasu
14
0
2
15
W
2
2
2
1.5
L
Erlang Shen
sac3105
Erlang Shen
2
6
4
0.67
W
Ne Zha
venom10015
Ne Zha
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,104
Damage
43,225
70,108
Taken
77,928
38,834
Mitigated
49,499
24,365
Healing
34,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
5,587
2,550
2,262
8,970
20,018
19,606
182
10,132
9,886
0
22,935
L
9,495
1,323
546
3,977
16,513
16,106
94
1,720
14,299
0
49,618
L
19,020
2,272
280
7,699
17,180
9,206
192
536
16,604
73,116
0
L
Anubis
Juicebocx
Anubis
8,335
811
0
3,755
8,988
4,240
666
2,209
6,449
52,189
0
W
Danzaburou
TrashDM
Danzaburou
7,401
3,301
0
4,350
14,425
5,497
836
8,348
6,077
0
68,983
L
Artemis
Vortical7311
Artemis
8,482
4,428
0
3,127
11,754
3,189
153
527
11,047
0
36,071
W
Amaterasu
Yosergei
Amaterasu
14,039
6,812
0
8,534
18,396
15,744
2,289
2,293
15,575
0
66,421
W
7,469
3,455
107
5,212
11,703
3,901
1,036
5,213
6,465
54,717
0
L
Erlang Shen
sac3105
Erlang Shen
3,772
2,465
0
4,981
15,673
6,093
78
1,999
13,556
0
49,289
W
Ne Zha
venom10015
Ne Zha
8,729
1,796
0
5,555
13,386
4,751
1,440
1,369
11,842
0
71,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,768
Gold Earned
52,816
452
Minions Killed
489
0
Camps Cleared
0
1,673,107
Distance Traveled
1,714,242
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,648
482
31
2
0
301,530
0
L
Guan Yu
8,311
416
91
5
0
386,338
0
L
Hades
10,246
512
116
6
0
341,348
0
L
Anubis
9,125
456
105
5
0
315,112
3
W
Danzaburou
10,402
520
110
6
0
334,204
6
L
Artemis
7,827
391
62
3
0
296,098
1
W
Amaterasu
12,248
612
119
6
0
382,982
0
W
Olorun
10,042
502
112
6
0
347,176
7
L
Erlang Shen
8,259
413
78
4
0
334,211
1
W
Ne Zha
10,476
524
117
6
0
348,350
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role