Player Matchup

Heimdallr
Heimdallr
Beth428
Heimdallr
Level 10
God Stats
42W - 17L
1,500 SR
Queue Stats
230W - 102L
1,648 Elo+
Party 2
Kukulkan
Kukulkan
IcEy
Kukulkan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,870 Elo+
Party 1
Nemesis
Nemesis
JCamiloMoya
Nemesis
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 31L
1,705 Elo+
Solo
Yemoja
Yemoja
Razzledgirl
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,870 Elo+
Party 1
Achilles
Achilles
Struk24
Achilles
Level 12
God Stats
7W - 3L
1,313 SR
Queue Stats
90W - 65L
1,659 Elo+
Party 2
Team Averages
Level 14
1,463 SR
1,751 Elo+

VS

Team Averages
Level 28
1,660 SR
1,679 Elo+
Thoth
Thoth
Aerialtrees
Thoth
Level 7
God Stats
2W - 0L
1,861 SR
Queue Stats
120W - 65L
1,695 Elo+
Party 3
Thanatos
Thanatos
DaylantheOaf
Thanatos
Level 28
God Stats
5W - 1L
1,839 SR
Queue Stats
136W - 112L
1,671 Elo+
Solo
Hou Yi
Hou Yi
Irreleph4nt
Hou Yi
Level 54
God Stats
2W - 1L
1,731 SR
Queue Stats
103W - 81L
1,600 Elo+
Party 3
Bellona
Bellona
PinkSmiteSolo
Bellona
Level 21
God Stats
5W - 3L
1,564 SR
Queue Stats
81W - 52L
1,680 Elo+
Solo
Cerberus
Cerberus
RapidDong
Cerberus
Level 29
God Stats
1W - 1L
1,304 SR
Queue Stats
56W - 24L
1,748 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Beth428
Heimdallr
12
2 / 5 / 0
7,539
503
6,787
11,438
3,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
IcEy
Kukulkan
10
0 / 7 / 2
6,155
410
4,813
10,232
2,280
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
JCamiloMoya
Nemesis
12
3 / 7 / 2
7,763
518
5,879
13,367
3,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Yemoja
6
0 / 7 / 1
5,279
352
1,448
9,869
2,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
Struk24
Achilles
11
1 / 4 / 2
7,067
471
5,899
10,810
8,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 8
8,696
580
6,969
3,815
1,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
DaylantheOaf
Thanatos
15
7 / 1 / 10
9,327
622
9,739
11,993
4,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
14
7 / 1 / 1
8,961
597
7,099
9,165
3,254
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
14
6 / 2 / 10
9,035
602
7,985
17,731
12,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cerberus
RapidDong
Cerberus
13
7 / 2 / 11
8,925
595
12,644
12,863
8,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
70
6
Kills
30
30
Deaths
6
7
Assists
40
Player
Kills
Deaths
Assists
KDA
W
3
0
8
7
L
Heimdallr
Beth428
Heimdallr
2
5
0
0.4
W
Thanatos
DaylantheOaf
Thanatos
7
1
10
12
L
Kukulkan
IcEy
Kukulkan
0
7
2
0.14
W
Hou Yi
7
1
1
7.5
L
Nemesis
JCamiloMoya
Nemesis
3
7
2
0.57
W
Bellona
6
2
10
5.5
W
Cerberus
RapidDong
Cerberus
7
2
11
6.25
L
Yemoja
0
7
1
0.07
L
Achilles
Struk24
Achilles
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,826
Damage
44,436
55,716
Taken
55,567
20,237
Mitigated
29,459
10,745
Healing
36,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,969
0
0
956
3,815
1,342
1,622
791
3,024
41,831
0
L
Heimdallr
Beth428
Heimdallr
6,787
2,883
0
2,038
11,438
3,432
0
2,138
9,274
0
41,392
W
Thanatos
DaylantheOaf
Thanatos
9,739
2,199
0
12,919
11,993
4,628
323
1,942
9,976
0
56,645
L
Kukulkan
IcEy
Kukulkan
4,813
773
0
745
10,232
2,280
0
4,945
4,961
32,897
0
W
Hou Yi
7,099
3,485
0
5,412
9,165
3,254
518
779
8,386
0
58,197
L
Nemesis
JCamiloMoya
Nemesis
5,879
2,625
0
3,368
13,367
3,745
0
3,078
9,942
0
32,796
W
Bellona
7,985
3,595
0
11,051
17,731
12,069
436
603
16,753
0
47,356
W
Cerberus
RapidDong
Cerberus
12,644
700
0
6,267
12,863
8,166
0
2,146
10,567
43,160
0
L
Yemoja
1,448
975
938
793
9,869
2,038
0
6,362
3,413
7,003
0
L
Achilles
Struk24
Achilles
5,899
2,828
0
2,863
10,810
8,742
0
2,235
8,513
0
22,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,803
Gold Earned
44,944
231
Minions Killed
431
0
Camps Cleared
0
1,325,083
Distance Traveled
1,508,696
4
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,696
580
91
6
0
277,953
4
L
Heimdallr
7,539
503
61
4
0
267,551
2
W
Thanatos
9,327
622
83
6
0
315,704
0
L
Kukulkan
6,155
410
61
4
0
250,350
0
W
Hou Yi
8,961
597
92
6
0
298,492
3
L
Nemesis
7,763
518
54
4
0
283,803
1
W
Bellona
9,035
602
78
5
0
280,364
8
W
Cerberus
8,925
595
87
6
0
336,183
4
L
Yemoja
5,279
352
9
1
0
232,451
1
L
Achilles
7,067
471
46
3
0
290,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role