Player Matchup

Tiamat
Tiamat
AC3V0RT3X
Tiamat
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,350 Elo+
Solo
Set
Set
BlackNinja244
Set
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 7L
1,618 Elo+
Solo
Nemesis
Nemesis
Florkie
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,295 Elo+
Party 2
Chernobog
Chernobog
bEED0N
Chernobog
Level 24
God Stats
8W - 17L
1,388 SR
Queue Stats
57W - 73L
1,450 Elo+
Solo
Cthulhu
Cthulhu
frostwiree
Cthulhu
Level 5
God Stats
0W - 1L
1,273 SR
Queue Stats
5W - 5L
1,583 Elo+
Party 2
Team Averages
Level 13
1,432 SR
1,459 Elo+

VS

Team Averages
Level 21
1,403 SR
1,469 Elo+
Kumbhakarna
Kumbhakarna
Lightskinsavior
Kumbhakarna
Level 9
God Stats
3W - 3L
1,408 SR
Queue Stats
49W - 39L
1,502 Elo+
Solo
Serqet
Serqet
LordeAlpaca
Serqet
Level 24
God Stats
6W - 7L
1,477 SR
Queue Stats
39W - 36L
1,443 Elo+
Party 1
Bellona
Bellona
SinfulPride
Bellona
Level 32
God Stats
9W - 9L
1,522 SR
Queue Stats
48W - 47L
1,495 Elo+
Party 1
Thoth
Thoth
Sliperonis
Thoth
Level 15
God Stats
4W - 3L
1,425 SR
Queue Stats
12W - 8L
1,455 Elo+
Solo
Neith
Neith
vxnxs1917
Neith
Level 23
God Stats
1W - 1L
1,182 SR
Queue Stats
18W - 20L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AC3V0RT3X
Tiamat
14
1 / 17 / 5
9,861
411
6,540
21,246
14,609
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

16
5 / 12 / 3
11,953
498
13,170
20,801
15,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
Florkie
Nemesis
15
1 / 10 / 0
9,878
412
5,725
20,645
8,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chernobog
bEED0N
Chernobog
16
4 / 7 / 3
10,638
443
15,818
23,952
9,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
frostwiree
Cthulhu
14
3 / 6 / 3
9,316
388
9,876
20,381
19,043
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Lightskinsavior
Kumbhakarna
16
3 / 2 / 15
11,531
480
9,739
21,030
24,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Serqet
19
13 / 3 / 16
13,023
543
18,758
16,515
6,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
SinfulPride
Bellona
20
15 / 2 / 6
14,331
597
19,638
22,497
21,061
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thoth
16
11 / 4 / 12
12,050
502
16,576
12,486
5,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
vxnxs1917
Neith
17
8 / 5 / 16
11,631
485
16,543
15,737
5,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
115
14
Kills
50
52
Deaths
16
14
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Tiamat
AC3V0RT3X
Tiamat
1
17
5
0.21
L
5
12
3
0.54
L
Nemesis
Florkie
Nemesis
1
10
0
0.1
W
Kumbhakarna
Lightskinsavior
Kumbhakarna
3
2
15
5.25
W
Serqet
13
3
16
7
W
Bellona
SinfulPride
Bellona
15
2
6
9
W
Thoth
11
4
12
4.25
L
Chernobog
bEED0N
Chernobog
4
7
3
0.79
L
Cthulhu
frostwiree
Cthulhu
3
6
3
0.75
W
Neith
vxnxs1917
Neith
8
5
16
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,129
Damage
81,254
107,025
Taken
88,265
67,728
Mitigated
63,735
15,997
Healing
31,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
AC3V0RT3X
Tiamat
6,540
2,789
0
1,142
21,246
14,609
584
8,477
12,293
31,692
0
L
13,170
4,998
0
1,688
20,801
15,985
692
4,190
16,297
349
47,811
L
Nemesis
Florkie
Nemesis
5,725
2,992
0
3,750
20,645
8,781
432
4,054
16,515
0
62,515
W
Kumbhakarna
Lightskinsavior
Kumbhakarna
9,739
2,430
0
2,259
21,030
24,690
944
5,691
15,239
29,575
0
W
Serqet
18,758
11,541
0
8,156
16,515
6,997
993
2,174
13,674
0
80,626
W
Bellona
SinfulPride
Bellona
19,638
12,940
0
13,591
22,497
21,061
2,629
3,523
18,649
450
113,405
W
Thoth
16,576
705
0
1,798
12,486
5,078
700
1,586
10,775
55,541
0
L
Chernobog
bEED0N
Chernobog
15,818
9,440
0
7,233
23,952
9,310
571
5,275
18,344
0
72,988
L
Cthulhu
frostwiree
Cthulhu
9,876
1,178
412
1,772
20,381
19,043
168
4,558
15,242
30,588
0
W
Neith
vxnxs1917
Neith
16,543
7,999
0
5,767
15,737
5,909
2,069
3,777
11,935
0
65,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,646
Gold Earned
62,566
370
Minions Killed
508
0
Camps Cleared
0
1,960,904
Distance Traveled
2,138,798
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,861
411
53
2
0
290,877
0
L
Set
11,953
498
91
4
0
384,396
1
L
Nemesis
9,878
412
95
4
0
432,389
0
W
Kumbhakarna
11,531
480
40
2
0
467,770
1
W
Serqet
13,023
543
113
5
0
486,237
4
W
Bellona
14,331
597
164
7
0
416,815
1
W
Thoth
12,050
502
101
4
0
429,654
2
L
Chernobog
10,638
443
100
4
0
405,240
2
L
Cthulhu
9,316
388
31
1
0
448,002
1
W
Neith
11,631
485
90
4
0
338,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role