Player Matchup

Ymir
Ymir
Gopherit
Ymir
Level 44
God Stats
5W - 2L
1,898 SR
Queue Stats
21W - 12L
1,805 Elo+
Party 2
Cupid
Cupid
Merp1
Cupid
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 33L
1,645 Elo+
Party 2
Thor
Thor
SlimeFlu
Thor
Level 10
God Stats
1W - 1L
1,738 SR
Queue Stats
9W - 4L
1,762 Elo+
Party 2
Agni
Agni
SpitFire9240
Agni
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 9L
1,747 Elo+
Party 2
Fafnir
Fafnir
Winterwinds42
Fafnir
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,618 Elo+
Party 2
Team Averages
Level 36
1,627 SR
1,715 Elo+

VS

Team Averages
Level 83
1,556 SR
1,542 Elo+
Hun Batz
Hun Batz
ChancellorChimp
Hun Batz
Level 151
God Stats
1W - 2L
1,202 SR
Queue Stats
43W - 39L
1,573 Elo+
Party 1
Mercury
Mercury
Frahgdude
Mercury
Level 88
God Stats
3W - 0L
1,773 SR
Queue Stats
45W - 38L
1,571 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
KuShMaNwArIo
Ah Muzen Cab
Level 43
God Stats
7W - 3L
1,737 SR
Queue Stats
15W - 13L
1,571 Elo+
Party 1
Ganesha
Ganesha
Okamiba
Ganesha
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 14L
1,506 Elo+
Solo
Tiamat
Tiamat
Tanis55
Tiamat
Level 86
God Stats
7W - 5L
1,566 SR
Queue Stats
84W - 89L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
2 / 3 / 5
10,633
1,063
7,806
10,902
8,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cupid
Merp1
Cupid
15
3 / 8 / 6
9,875
988
9,415
13,055
4,661
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thor
15
2 / 3 / 4
9,393
939
7,775
12,122
4,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

16
1 / 5 / 7
9,922
992
13,880
10,997
3,431
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 2 / 5
10,736
1,074
5,870
12,305
14,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Team 1 Tickets

168

VS

Team 2 Tickets

244

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
16
5 / 3 / 12
10,950
1,095
12,701
12,931
6,692
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mercury
Frahgdude
Mercury
16
8 / 1 / 10
11,191
1,119
8,605
8,523
7,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
KuShMaNwArIo
Ah Muzen Cab
17
6 / 2 / 12
11,081
1,108
21,952
8,664
3,410
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
Okamiba
Ganesha
16
0 / 1 / 12
10,034
1,003
5,359
14,288
10,204
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tiamat
Tanis55
Tiamat
16
2 / 2 / 6
10,098
1,010
4,607
4,868
3,818
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
73
9
Kills
21
21
Deaths
9
27
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
5
3
12
3.67
W
Mercury
Frahgdude
Mercury
8
1
10
13
L
Ymir
2
3
5
1.5
W
Ah Muzen Cab
KuShMaNwArIo
Ah Muzen Cab
6
2
12
6
L
Cupid
Merp1
Cupid
3
8
6
0.75
W
Ganesha
Okamiba
Ganesha
0
1
12
6
L
Thor
2
3
4
1.33
L
1
5
7
0.9
W
Tiamat
Tanis55
Tiamat
2
2
6
2.5
L
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,746
Damage
53,224
59,381
Taken
49,274
35,338
Mitigated
31,276
5,040
Healing
6,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
12,701
3,953
472
229
12,931
6,692
0
5,859
7,072
0
31,351
W
Mercury
Frahgdude
Mercury
8,605
4,139
0
302
8,523
7,152
0
3,726
4,797
2,659
14,602
L
Ymir
7,806
314
0
1,022
10,902
8,049
0
2,445
8,457
21,765
0
W
Ah Muzen Cab
KuShMaNwArIo
Ah Muzen Cab
21,952
10,493
0
1,488
8,664
3,410
0
3,744
4,920
0
45,917
L
Cupid
Merp1
Cupid
9,415
4,583
65
343
13,055
4,661
0
1,274
11,685
0
22,096
W
Ganesha
Okamiba
Ganesha
5,359
584
0
2,573
14,288
10,204
0
10,598
3,690
11,853
0
L
Thor
7,775
3,063
0
803
12,122
4,954
0
1,709
10,190
0
13,920
L
13,880
1,382
0
0
10,997
3,431
0
2,218
8,704
58,600
0
W
Tiamat
Tanis55
Tiamat
4,607
551
135
838
4,868
3,818
0
3,629
1,239
26,167
0
L
5,870
2,511
0
2,807
12,305
14,243
0
3,746
8,508
17,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,559
Gold Earned
53,354
208
Minions Killed
183
6
Camps Cleared
11
927,971
Distance Traveled
972,806
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
10,950
1,095
46
5
5
199,165
3
W
Mercury
11,191
1,119
24
2
1
244,240
0
L
Ymir
10,633
1,063
38
4
0
181,282
2
W
Ah Muzen Cab
11,081
1,108
55
6
4
194,576
2
L
Cupid
9,875
988
28
3
0
156,992
0
W
Ganesha
10,034
1,003
0
0
0
166,413
2
L
Thor
9,393
939
23
2
0
199,297
1
L
Agni
9,922
992
102
10
5
190,542
0
W
Tiamat
10,098
1,010
58
6
1
168,412
0
L
Fafnir
10,736
1,074
17
2
1
199,858
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role