Player Matchup

Freya
Freya
DARKMII
Freya
Level 8
God Stats
1W - 1L
1,244 SR
Queue Stats
1W - 6L
1,091 Elo+
Party 1
Cthulhu
Cthulhu
Julianevolu1
Cthulhu
Level 8
God Stats
2W - 4L
1,398 SR
Queue Stats
2W - 11L
1,081 Elo+
Party 1
Horus
Horus
WhosUrDaddy02
Horus
Level 29
God Stats
15W - 10L
1,712 SR
Queue Stats
306W - 213L
1,708 Elo+
Solo
Team Averages
Level 15
1,451 SR
1,293 Elo+

VS

Team Averages
Level 30
1,550 SR
1,404 Elo+
Cerberus
Cerberus
I-Asashin-I
Cerberus
Level 46
God Stats
15W - 15L
1,485 SR
Queue Stats
118W - 145L
1,439 Elo+
Party 2
Chernobog
Chernobog
Sterbenix
Chernobog
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 121L
1,475 Elo+
Party 2
Amaterasu
Amaterasu
nuclearchickens
Amaterasu
Level 17
God Stats
2W - 4L
1,665 SR
Queue Stats
3W - 6L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
DARKMII
Freya
14
1 / 6 / 10
11,797
590
6,465
16,826
6,719
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
Julianevolu1
Cthulhu
16
5 / 0 / 10
12,822
641
18,188
25,974
27,542
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

19
14 / 2 / 4
14,955
748
35,573
31,618
26,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
I-Asashin-I
Cerberus
17
3 / 3 / 5
14,054
703
25,864
36,187
29,646
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
Sterbenix
Chernobog
15
3 / 9 / 1
11,994
600
17,682
23,928
8,155
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
nuclearchickens
Amaterasu
14
2 / 8 / 3
11,237
562
9,556
22,405
20,618
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
17
20
Kills
8
8
Deaths
20
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Freya
DARKMII
Freya
1
6
10
1
L
Cerberus
I-Asashin-I
Cerberus
3
3
5
1.83
W
Cthulhu
Julianevolu1
Cthulhu
5
0
10
10
L
Chernobog
Sterbenix
Chernobog
3
9
1
0.39
W
14
2
4
8
L
Amaterasu
nuclearchickens
Amaterasu
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,226
Damage
53,102
74,418
Taken
82,520
60,795
Mitigated
58,419
35,641
Healing
24,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
DARKMII
Freya
6,465
2,789
0
4,330
16,826
6,719
328
7,320
9,506
37,582
0
L
Cerberus
I-Asashin-I
Cerberus
25,864
1,101
915
15,555
36,187
29,646
78
10,903
25,284
74,720
0
W
Cthulhu
Julianevolu1
Cthulhu
18,188
870
1,847
9,544
25,974
27,542
232
7,853
18,121
58,551
0
L
Chernobog
Sterbenix
Chernobog
17,682
10,377
993
3,834
23,928
8,155
150
6,936
16,992
0
64,600
W
35,573
23,707
3,200
16,720
31,618
26,534
368
10,938
20,680
0
82,153
L
Amaterasu
nuclearchickens
Amaterasu
9,556
2,976
0
3,222
22,405
20,618
0
7,906
14,499
0
24,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,574
Gold Earned
37,285
193
Minions Killed
219
0
Camps Cleared
0
1,041,224
Distance Traveled
945,517
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
11,797
590
42
2
0
264,690
1
L
Cerberus
14,054
703
105
5
0
328,005
0
W
Cthulhu
12,822
641
61
3
0
375,751
2
L
Chernobog
11,994
600
95
5
0
309,078
5
W
Horus
14,955
748
90
5
0
400,783
1
L
Amaterasu
11,237
562
19
1
0
308,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role