Player Matchup

Heimdallr
Heimdallr
BurberryBrian
Heimdallr
Level 40
God Stats
6W - 5L
1,591 SR
Queue Stats
95W - 86L
1,582 Elo+
Solo
Tiamat
Tiamat
GalaticCamy
Tiamat
Level 29
God Stats
2W - 2L
1,625 SR
Queue Stats
37W - 38L
1,685 Elo+
Party 4
Xing Tian
Xing Tian
Kadeon
Xing Tian
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 24L
1,383 Elo+
Party 3
Ne Zha
Ne Zha
TheJokerSmile3
Ne Zha
Level 39
God Stats
1W - 4L
1,319 SR
Queue Stats
58W - 58L
1,593 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
WilGnk4FtPix
Ah Muzen Cab
Level 38
God Stats
2W - 4L
1,458 SR
Queue Stats
91W - 91L
1,530 Elo+
Party 3
Team Averages
Level 39
1,498 SR
1,554 Elo+

VS

Team Averages
Level 66
1,602 SR
1,589 Elo+
Tiamat
Tiamat
BishopTheRock
Tiamat
Level 29
God Stats
47W - 33L
1,461 SR
Queue Stats
196W - 132L
1,518 Elo+
Party 2
Athena
Athena
Mourne69
Athena
Level 103
God Stats
10W - 5L
1,727 SR
Queue Stats
257W - 199L
1,569 Elo+
Party 2
Medusa
Medusa
Tsukiyeaux
Medusa
Level 28
God Stats
55W - 38L
1,637 SR
Queue Stats
269W - 168L
1,708 Elo+
Party 1
Awilix
Awilix
chellric
Awilix
Level 133
God Stats
22W - 21L
1,463 SR
Queue Stats
250W - 161L
1,671 Elo+
Party 1
Ymir
Ymir
qpaz1492
Ymir
Level 39
God Stats
9W - 2L
1,722 SR
Queue Stats
112W - 123L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BurberryBrian
Heimdallr
14
3 / 9 / 3
9,208
460
12,902
14,677
6,845
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tiamat
16
4 / 7 / 5
10,361
518
11,772
12,370
8,098
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
Kadeon
Xing Tian
11
1 / 5 / 4
7,878
394
7,431
17,451
13,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
6 / 6 / 5
10,807
540
11,846
18,994
7,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
WilGnk4FtPix
Ah Muzen Cab
12
0 / 8 / 1
7,525
376
4,639
15,020
4,564
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 9
11,099
555
9,093
8,135
6,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
Mourne69
Athena
18
12 / 4 / 15
12,182
609
17,897
20,852
16,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Medusa
Tsukiyeaux
Medusa
19
7 / 3 / 9
12,315
616
14,677
15,247
7,397
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Awilix
chellric
Awilix
18
9 / 2 / 12
12,031
602
10,323
15,839
6,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
14
3 / 3 / 9
9,725
486
4,917
12,282
6,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
89
14
Kills
35
35
Deaths
14
18
Assists
54
Player
Kills
Deaths
Assists
KDA
W
4
2
9
4.25
L
Heimdallr
BurberryBrian
Heimdallr
3
9
3
0.5
L
Tiamat
4
7
5
0.93
L
Xing Tian
Kadeon
Xing Tian
1
5
4
0.6
W
Athena
Mourne69
Athena
12
4
15
4.88
L
6
6
5
1.42
W
Medusa
Tsukiyeaux
Medusa
7
3
9
3.83
L
Ah Muzen Cab
WilGnk4FtPix
Ah Muzen Cab
0
8
1
0.06
W
Awilix
chellric
Awilix
9
2
12
7.5
W
Ymir
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,590
Damage
56,907
78,512
Taken
72,355
41,048
Mitigated
42,868
16,813
Healing
21,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,093
1,115
0
2,324
8,135
6,553
1,294
3,205
4,930
52,066
0
L
Heimdallr
BurberryBrian
Heimdallr
12,902
7,920
0
335
14,677
6,845
1,024
8,624
6,053
0
46,969
L
Tiamat
11,772
495
0
2,254
12,370
8,098
105
5,886
6,484
52,514
0
L
Xing Tian
Kadeon
Xing Tian
7,431
674
0
2,853
17,451
13,894
0
7,394
10,057
15,719
0
W
Athena
Mourne69
Athena
17,897
5,217
0
8,833
20,852
16,459
872
4,699
16,153
57,958
0
L
11,846
4,383
0
8,008
18,994
7,647
0
6,005
12,989
0
81,128
W
Medusa
Tsukiyeaux
Medusa
14,677
5,576
0
3,126
15,247
7,397
3,810
3,095
12,152
0
105,023
L
Ah Muzen Cab
WilGnk4FtPix
Ah Muzen Cab
4,639
1,399
0
3,363
15,020
4,564
0
3,998
11,022
0
52,891
W
Awilix
chellric
Awilix
10,323
2,809
0
4,800
15,839
6,402
1,331
3,449
12,390
0
64,729
W
Ymir
4,917
233
0
2,284
12,282
6,057
470
4,755
7,527
30,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,779
Gold Earned
57,352
426
Minions Killed
519
0
Camps Cleared
0
1,708,918
Distance Traveled
2,070,818
10
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,099
555
117
6
0
387,306
5
L
Heimdallr
9,208
460
88
4
0
299,254
3
L
Tiamat
10,361
518
98
5
0
353,471
0
L
Xing Tian
7,878
394
16
1
0
371,490
7
W
Athena
12,182
609
93
5
0
474,825
7
L
Ne Zha
10,807
540
130
7
0
374,127
0
W
Medusa
12,315
616
179
9
0
376,268
0
L
Ah Muzen Cab
7,525
376
94
5
0
310,576
0
W
Awilix
12,031
602
84
4
0
461,697
8
W
Ymir
9,725
486
46
2
0
370,722
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role