Player Matchup

Nemesis
Nemesis
AesonTheHealer
Nemesis
Level 143
God Stats
0W - 2L
1,500 SR
Queue Stats
270W - 355L
1,488 Elo+
Party 1
Mulan
Mulan
Boostinhard
Mulan
Level 24
God Stats
5W - 6L
1,543 SR
Queue Stats
11W - 18L
1,417 Elo+
Party 1
Cthulhu
Cthulhu
Mamba24ever_Tay8
Cthulhu
Level 54
God Stats
69W - 120L
1,649 SR
Queue Stats
138W - 213L
1,470 Elo+
Party 1
Tiamat
Tiamat
McCringl3
Tiamat
Level 33
God Stats
22W - 17L
1,582 SR
Queue Stats
129W - 110L
1,555 Elo+
Solo
Hou Yi
Hou Yi
ty_cali805
Hou Yi
Level 41
God Stats
12W - 14L
1,493 SR
Queue Stats
172W - 262L
1,456 Elo+
Party 1
Team Averages
Level 59
1,553 SR
1,477 Elo+

VS

Team Averages
Level 82
1,671 SR
1,506 Elo+
Sun Wukong
Sun Wukong
AlexUKz
Sun Wukong
Level 149
God Stats
8W - 5L
1,718 SR
Queue Stats
417W - 387L
1,535 Elo+
Party 2
Agni
Agni
JackDobbins
Agni
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
82W - 81L
1,574 Elo+
Party 2
Osiris
Osiris
Jake07 TTV
Osiris
Level 48
God Stats
20W - 7L
1,715 SR
Queue Stats
241W - 215L
1,516 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Mama Luchona629
Kumbhakarna
Level 48
God Stats
2W - 2L
1,760 SR
Queue Stats
35W - 50L
1,410 Elo+
Solo
Danzaburou
Danzaburou
MsLara1313
Danzaburou
Level 39
God Stats
22W - 13L
1,662 SR
Queue Stats
198W - 193L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 1
7,808
459
6,189
15,200
5,653
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 4 / 1
8,677
510
7,475
15,335
6,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

13
2 / 4 / 2
8,454
497
8,546
18,950
10,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
McCringl3
Tiamat
16
0 / 1 / 2
9,104
536
8,292
9,754
8,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
ty_cali805
Hou Yi
11
1 / 9 / 1
7,073
416
7,270
13,797
4,312
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AlexUKz
Sun Wukong
17
7 / 0 / 3
10,005
589
8,940
9,869
4,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
4 / 1 / 4
9,504
559
11,782
9,756
2,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
Jake07 TTV
Osiris
15
0 / 2 / 1
8,716
513
5,232
15,385
11,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kumbhakarna
Mama Luchona629
Kumbhakarna
14
5 / 1 / 9
9,173
540
8,064
14,733
12,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
MsLara1313
Danzaburou
16
8 / 4 / 3
10,543
620
16,880
13,087
5,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
44
8
Kills
24
24
Deaths
8
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
W
Sun Wukong
AlexUKz
Sun Wukong
7
0
3
8.5
L
4
4
1
1.13
W
4
1
4
6
W
Osiris
Jake07 TTV
Osiris
0
2
1
0.25
W
Kumbhakarna
Mama Luchona629
Kumbhakarna
5
1
9
9.5
L
2
4
2
0.75
L
Tiamat
McCringl3
Tiamat
0
1
2
1
W
Danzaburou
MsLara1313
Danzaburou
8
4
3
2.38
L
Hou Yi
ty_cali805
Hou Yi
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,772
Damage
50,898
73,036
Taken
62,830
35,513
Mitigated
37,530
21,848
Healing
28,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,189
1,839
0
3,255
15,200
5,653
0
6,476
8,724
0
38,329
W
Sun Wukong
AlexUKz
Sun Wukong
8,940
2,569
0
4,835
9,869
4,558
393
1,201
8,618
0
71,692
L
7,475
1,346
0
4,649
15,335
6,094
520
4,516
10,819
0
49,156
W
11,782
1,355
0
4,791
9,756
2,843
675
0
9,756
64,337
0
W
Osiris
Jake07 TTV
Osiris
5,232
1,748
0
9,410
15,385
11,560
448
6,349
8,344
120
50,667
W
Kumbhakarna
Mama Luchona629
Kumbhakarna
8,064
780
886
3,685
14,733
12,660
0
3,768
10,965
23,171
0
L
8,546
1,103
66
6,934
18,950
10,786
288
3,625
15,325
46,953
0
L
Tiamat
McCringl3
Tiamat
8,292
1,651
0
5,632
9,754
8,668
448
66
9,688
61,683
0
W
Danzaburou
MsLara1313
Danzaburou
16,880
8,674
0
5,169
13,087
5,909
2,753
4,778
8,309
0
76,448
L
Hou Yi
ty_cali805
Hou Yi
7,270
4,515
0
1,312
13,797
4,312
628
5,271
8,526
0
33,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,116
Gold Earned
47,941
404
Minions Killed
528
0
Camps Cleared
0
1,526,915
Distance Traveled
1,604,176
5
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,808
459
68
4
0
316,724
1
W
Sun Wukong
10,005
589
122
7
0
368,926
0
L
Mulan
8,677
510
85
5
0
339,940
1
W
Agni
9,504
559
119
7
0
319,908
7
W
Osiris
8,716
513
139
8
0
276,086
4
W
Kumbhakarna
9,173
540
23
1
0
352,496
4
L
Cthulhu
8,454
497
71
4
0
307,039
1
L
Tiamat
9,104
536
117
7
0
294,403
2
W
Danzaburou
10,543
620
125
7
0
286,760
4
L
Hou Yi
7,073
416
63
4
0
268,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role