Player Matchup

Anubis
Anubis
BigDilfJosh
Anubis
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 65L
1,586 Elo+
Party 1
Cernunnos
Cernunnos
Efamm
Cernunnos
Level 18
God Stats
52W - 33L
1,632 SR
Queue Stats
82W - 67L
1,608 Elo+
Party 1
Tyr
Tyr
Gojo Satooru
Tyr
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 124L
1,519 Elo+
Solo
Yemoja
Yemoja
smithXbeast
Yemoja
Level 14
God Stats
1W - 1L
1,336 SR
Queue Stats
3W - 3L
1,516 Elo+
Party 1
Pele
Pele
xXCozyPenguinXx
Pele
Level 29
God Stats
30W - 30L
1,608 SR
Queue Stats
350W - 364L
1,498 Elo+
Solo
Team Averages
Level 22
1,515 SR
1,545 Elo+

VS

Team Averages
Level 29
1,642 SR
1,455 Elo+
Chernobog
Chernobog
A DOE A
Chernobog
Level 34
God Stats
1W - 7L
1,749 SR
Queue Stats
577W - 610L
1,497 Elo+
Party 2
Anubis
Anubis
ClayMAN332
Anubis
Level 22
God Stats
35W - 50L
1,590 SR
Queue Stats
254W - 323L
1,443 Elo+
Party 2
Ra
Ra
Tukkzyo
Ra
Level 10
God Stats
3W - 5L
1,650 SR
Queue Stats
10W - 10L
1,587 Elo+
Party 2
Fenrir
Fenrir
Umbrixs
Fenrir
Level 38
God Stats
8W - 7L
1,843 SR
Queue Stats
536W - 612L
1,382 Elo+
Party 2
Athena
Athena
quick scooper88
Athena
Level 43
God Stats
48W - 55L
1,377 SR
Queue Stats
522W - 566L
1,364 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
20 / 2 / 12
15,778
607
32,694
27,640
17,236
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
Efamm
Cernunnos
20
7 / 3 / 15
13,302
512
19,297
20,746
9,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
4 / 3 / 11
13,417
516
13,349
28,748
22,097
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Yemoja
16
1 / 3 / 8
11,137
428
2,299
10,887
10,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

20
13 / 2 / 15
15,121
582
19,273
21,567
9,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
A DOE A
Chernobog
15
1 / 9 / 4
9,599
369
13,357
18,842
6,178
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
ClayMAN332
Anubis
20
4 / 8 / 1
12,658
487
26,752
24,999
12,794
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
3 / 11 / 5
12,307
473
8,806
16,144
6,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
Umbrixs
Fenrir
16
3 / 13 / 4
10,866
418
15,195
22,936
7,243
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

16
2 / 5 / 3
10,685
411
7,250
25,921
14,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
30
45
Kills
13
13
Deaths
46
61
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Chernobog
A DOE A
Chernobog
1
9
4
0.33
W
Anubis
20
2
12
13
L
Anubis
ClayMAN332
Anubis
4
8
1
0.56
W
Cernunnos
Efamm
Cernunnos
7
3
15
4.83
W
4
3
11
3.17
L
3
11
5
0.5
L
Fenrir
Umbrixs
Fenrir
3
13
4
0.38
L
2
5
3
0.7
W
Yemoja
1
3
8
1.67
W
13
2
15
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,912
Damage
71,360
109,588
Taken
108,842
68,115
Mitigated
47,390
47,305
Healing
28,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
A DOE A
Chernobog
13,357
9,636
0
2,549
18,842
6,178
345
4,780
14,062
0
64,790
W
Anubis
32,694
2,545
0
17,516
27,640
17,236
696
8,979
18,327
96,420
0
L
Anubis
ClayMAN332
Anubis
26,752
3,727
0
11,821
24,999
12,794
0
4,292
20,707
94,651
0
W
Cernunnos
Efamm
Cernunnos
19,297
10,865
0
5,860
20,746
9,380
4,676
6,244
14,370
0
107,450
W
13,349
3,184
0
9,799
28,748
22,097
908
15,355
13,363
0
80,821
L
8,806
1,007
1,118
1,996
16,144
6,514
137
6,601
9,543
45,524
0
L
Fenrir
Umbrixs
Fenrir
15,195
3,507
0
3,886
22,936
7,243
0
10,010
12,926
0
54,054
L
7,250
1,888
366
6,796
25,921
14,661
181
9,310
16,611
49,325
0
W
Yemoja
2,299
1,191
2,444
1,764
10,887
10,348
429
4,187
6,656
13,893
0
W
19,273
4,909
0
9,922
21,567
9,054
2,524
7,405
14,064
0
123,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,755
Gold Earned
56,115
582
Minions Killed
450
0
Camps Cleared
0
2,370,492
Distance Traveled
2,105,084
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
9,599
369
96
4
0
419,141
2
W
Anubis
15,778
607
123
5
0
414,991
3
L
Anubis
12,658
487
146
6
0
345,829
4
W
Cernunnos
13,302
512
120
5
0
473,703
1
W
Tyr
13,417
516
122
5
0
513,638
1
L
Ra
12,307
473
87
3
0
430,054
0
L
Fenrir
10,866
418
63
2
0
421,562
0
L
Athena
10,685
411
58
2
0
488,498
6
W
Yemoja
11,137
428
19
1
0
405,557
2
W
Pele
15,121
582
198
8
0
562,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role