Player Matchup

Chang'e
Chang'e
Silver I
DenialRiver
Chang'e
Silver I
Level 153
God Stats
1W - 1L
1,693 SR
Queue Stats
50W - 38L
1,325 MMR
Party 2
Hun Batz
Hun Batz
Bronze III
DuMaBuGuDow
Hun Batz
Bronze III
Level 160
God Stats
4W - 2L
1,584 SR
Queue Stats
7W - 6L
1,468 MMR
Party 2
Ares
Ares
Silver I
Grutty95
Ares
Silver I
Level 155
God Stats
4W - 0L
1,805 SR
Queue Stats
40W - 26L
1,313 MMR
Party 1
Danzaburou
Danzaburou
Silver III
NifGekRO
Danzaburou
Silver III
Level 102
God Stats
3W - 3L
1,304 SR
Queue Stats
79W - 71L
1,419 MMR
Solo
Raijin
Raijin
Platinum V
OldGentleman
Raijin
Platinum V
Level 149
God Stats
10W - 3L
1,678 SR
Queue Stats
187W - 173L
1,526 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 144
1,613 SR
1,410 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 98
1,592 SR
1,427 MMR
Izanami
Izanami
Silver IV
Aru35
Izanami
Silver IV
Level 67
God Stats
2W - 1L
1,814 SR
Queue Stats
6W - 9L
1,420 MMR
Solo
Sobek
Sobek
Gold IV
Lucas9203
Sobek
Gold IV
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold III
MikeMShadow
Fenrir
Gold III
Level 160
God Stats
8W - 4L
1,956 SR
Queue Stats
278W - 281L
1,394 MMR
Solo
Bellona
Bellona
Bronze III
MrDarcy455
Bellona
Bronze III
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,400 MMR
Solo
Cernunnos
Cernunnos
Bronze III
morginyo
Cernunnos
Bronze III
Level 102
God Stats
0W - 2L
1,191 SR
Queue Stats
0W - 3L
1,424 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DenialRiver
Chang'e
12
5 / 3 / 3
8,056
620
6,346
6,530
3,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
DuMaBuGuDow
Hun Batz
13
3 / 0 / 4
7,683
591
3,500
7,036
2,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
12
2 / 0 / 8
7,443
573
6,075
6,556
5,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
NifGekRO
Danzaburou
14
3 / 0 / 2
8,294
638
7,377
6,516
2,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Raijin
13
2 / 1 / 4
7,807
601
3,477
4,005
1,415
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
SetTsukuyomiGuan YuHeimdallrApollo

VS

Bans
NemesisScyllaCu ChulainnZeusYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Aru35
Izanami
13
0 / 3 / 1
7,086
545
2,065
8,417
2,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sobek
Lucas9203
Sobek
9
0 / 2 / 1
5,794
446
2,977
9,581
4,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
11
2 / 3 / 1
6,470
498
4,518
10,070
3,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bellona
MrDarcy455
Bellona
10
1 / 4 / 2
6,009
462
2,495
6,910
3,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cernunnos
morginyo
Cernunnos
11
0 / 3 / 0
6,190
476
2,914
7,773
3,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
15
Kills
3
4
Deaths
15
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Izanami
Aru35
Izanami
0
3
1
0.17
W
Chang'e
DenialRiver
Chang'e
5
3
3
2.17
W
Hun Batz
DuMaBuGuDow
Hun Batz
3
0
4
5
W
Ares
2
0
8
6
L
Sobek
Lucas9203
Sobek
0
2
1
0.25
L
Fenrir
2
3
1
0.83
L
Bellona
MrDarcy455
Bellona
1
4
2
0.5
W
Danzaburou
NifGekRO
Danzaburou
3
0
2
4
W
Raijin
2
1
4
4
L
Cernunnos
morginyo
Cernunnos
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,775
Damage
14,969
30,643
Taken
42,751
15,639
Mitigated
17,640
14,422
Healing
14,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Aru35
Izanami
2,065
871
0
2,835
8,417
2,996
0
4,261
4,156
0
59,242
W
Chang'e
DenialRiver
Chang'e
6,346
704
1,143
2,649
6,530
3,729
368
273
6,257
35,295
0
W
Hun Batz
DuMaBuGuDow
Hun Batz
3,500
1,166
0
3,843
7,036
2,637
64
285
6,751
0
43,462
W
Ares
6,075
50
0
2,573
6,556
5,121
296
464
6,092
19,403
0
L
Sobek
Lucas9203
Sobek
2,977
400
0
3,225
9,581
4,699
0
3,249
6,332
16,428
0
L
Fenrir
4,518
1,947
0
4,159
10,070
3,603
0
3,798
6,272
0
30,888
L
Bellona
MrDarcy455
Bellona
2,495
600
0
1,030
6,910
3,261
0
4,242
2,668
0
20,089
W
Danzaburou
NifGekRO
Danzaburou
7,377
3,763
0
3,880
6,516
2,737
2,096
1,563
4,953
0
55,815
W
Raijin
3,477
331
0
334
4,005
1,415
616
392
3,613
55,071
0
L
Cernunnos
morginyo
Cernunnos
2,914
1,687
0
2,870
7,773
3,081
0
348
7,425
0
39,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,283
Gold Earned
31,549
393
Minions Killed
346
0
Camps Cleared
0
1,297,535
Distance Traveled
1,165,815
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,086
545
136
10
0
222,773
4
W
Chang'e
8,056
620
72
6
0
240,270
3
W
Hun Batz
7,683
591
97
7
0
270,244
7
W
Ares
7,443
573
14
1
0
278,614
3
L
Sobek
5,794
446
20
2
0
280,581
3
L
Fenrir
6,470
498
62
5
0
261,051
5
L
Bellona
6,009
462
44
3
0
214,107
1
W
Danzaburou
8,294
638
105
8
0
262,042
1
W
Raijin
7,807
601
105
8
0
246,365
2
L
Cernunnos
6,190
476
84
6
0
187,303
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role