Player Matchup

Tiamat
Tiamat
Kaeso8
Tiamat
Level 126
God Stats
18W - 17L
1,590 SR
Queue Stats
198W - 205L
1,576 Elo+
Solo
Anubis
Anubis
Pexcy
Anubis
Level 87
God Stats
3W - 2L
1,668 SR
Queue Stats
655W - 599L
1,604 Elo+
Solo
Chang'e
Chang'e
Zeutty
Chang'e
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
emptypool
Guan Yu
Level 108
God Stats
8W - 4L
1,663 SR
Queue Stats
129W - 121L
1,569 Elo+
Solo
Cupid
Cupid
r3v3nantbr0
Cupid
Level 107
God Stats
31W - 19L
1,518 SR
Queue Stats
278W - 225L
1,592 Elo+
Solo
Team Averages
Level 118
1,588 SR
1,568 Elo+

VS

Team Averages
Level 138
1,533 SR
1,568 Elo+
Tiamat
Tiamat
DARKPR1NC3 44
Tiamat
Level 121
God Stats
20W - 11L
1,539 SR
Queue Stats
156W - 166L
1,576 Elo+
Party 1
Cupid
Cupid
Fireferretpabu
Cupid
Level 157
God Stats
3W - 3L
1,628 SR
Queue Stats
228W - 233L
1,577 Elo+
Party 1
Olorun
Olorun
OnJahsehCuh
Olorun
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
205W - 176L
1,660 Elo+
Solo
Bellona
Bellona
TheSparrtan
Bellona
Level 148
God Stats
12W - 9L
1,500 SR
Queue Stats
108W - 73L
1,530 Elo+
Solo
Terra
Terra
andreselpronob
Terra
Level 138
God Stats
6W - 5L
1,500 SR
Queue Stats
166W - 137L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Kaeso8
Tiamat
18
2 / 2 / 8
11,166
508
7,825
12,851
9,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Anubis
Pexcy
Anubis
18
4 / 4 / 5
11,423
519
11,308
13,864
7,936
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
Zeutty
Chang'e
18
3 / 1 / 6
11,536
524
13,049
15,487
13,961
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
emptypool
Guan Yu
17
5 / 3 / 14
11,662
530
9,531
20,292
20,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
11 / 0 / 4
14,402
655
19,909
12,495
5,254
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 4
10,589
481
12,386
14,832
9,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 5 / 4
10,245
466
9,529
14,737
4,647
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Olorun
18
1 / 4 / 1
11,229
510
9,151
15,461
5,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bellona
TheSparrtan
Bellona
18
1 / 5 / 3
11,272
512
10,659
20,924
18,382
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
3 / 7 / 3
9,839
447
6,223
24,279
21,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
25
25
Kills
10
10
Deaths
25
37
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
4
4
1
L
3
5
4
1
W
Tiamat
Kaeso8
Tiamat
2
2
8
3
L
Olorun
1
4
1
0.38
W
Anubis
Pexcy
Anubis
4
4
5
1.63
L
Bellona
TheSparrtan
Bellona
1
5
3
0.5
W
Chang'e
Zeutty
Chang'e
3
1
6
6
L
3
7
3
0.64
W
Guan Yu
emptypool
Guan Yu
5
3
14
4
W
11
0
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,622
Damage
47,948
74,989
Taken
90,233
56,893
Mitigated
59,668
39,983
Healing
24,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,386
1,066
0
3,870
14,832
9,584
364
5,294
9,538
71,951
0
L
9,529
4,766
709
2,626
14,737
4,647
292
7,439
7,298
0
55,321
W
Tiamat
Kaeso8
Tiamat
7,825
1,230
0
5,867
12,851
9,013
71
3,138
9,633
94,615
0
L
Olorun
9,151
4,525
251
8,152
15,461
5,071
752
1,604
13,857
93,816
0
W
Anubis
Pexcy
Anubis
11,308
76
0
5,252
13,864
7,936
0
6,154
7,516
89,488
0
L
Bellona
TheSparrtan
Bellona
10,659
4,244
0
3,009
20,924
18,382
242
8,657
12,267
0
87,382
W
Chang'e
Zeutty
Chang'e
13,049
973
1,371
9,169
15,487
13,961
362
2,976
12,433
72,531
0
L
6,223
694
1,906
4,267
24,279
21,984
250
9,188
15,091
34,751
0
W
Guan Yu
emptypool
Guan Yu
9,531
1,036
841
7,166
20,292
20,729
0
9,094
10,956
0
46,667
W
19,909
13,909
505
9,812
12,495
5,254
3,489
5,654
6,691
0
117,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,189
Gold Earned
53,174
738
Minions Killed
667
0
Camps Cleared
0
2,042,118
Distance Traveled
2,036,912
23
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,589
481
138
6
0
424,340
3
L
Cupid
10,245
466
147
7
0
386,827
4
W
Tiamat
11,166
508
153
7
0
400,608
3
L
Olorun
11,229
510
176
8
0
391,962
4
W
Anubis
11,423
519
178
8
0
349,001
2
L
Bellona
11,272
512
151
7
0
431,848
5
W
Chang'e
11,536
524
145
7
0
405,473
2
L
Terra
9,839
447
55
3
0
401,935
4
W
Guan Yu
11,662
530
68
3
0
472,426
9
W
Cupid
14,402
655
194
9
0
414,610
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role