Player Matchup

Neith
Neith
Cryptickill93
Neith
Level 24
God Stats
3W - 5L
1,702 SR
Queue Stats
23W - 26L
1,523 Elo+
Party 2
Scylla
Scylla
Danzabroo
Scylla
Level 35
God Stats
1W - 5L
1,579 SR
Queue Stats
99W - 96L
1,555 Elo+
Party 2
Chang'e
Chang'e
DedicatedMedic
Chang'e
Level 27
God Stats
7W - 7L
1,440 SR
Queue Stats
55W - 42L
1,514 Elo+
Party 1
Thanatos
Thanatos
Linyujiao36Dpuls
Thanatos
Level 5
God Stats
1W - 2L
1,706 SR
Queue Stats
4W - 3L
1,717 Elo+
Solo
Ymir
Ymir
ghostmaceo
Ymir
Level 28
God Stats
5W - 6L
1,628 SR
Queue Stats
159W - 143L
1,481 Elo+
Party 1
Team Averages
Level 24
1,611 SR
1,558 Elo+

VS

Team Averages
Level 18
1,462 SR
1,478 Elo+
Izanami
Izanami
HarlockBR
Izanami
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,272 Elo+
Solo
Janus
Janus
KILLERBEEX1
Janus
Level 29
God Stats
43W - 31L
1,597 SR
Queue Stats
115W - 101L
1,565 Elo+
Solo
Ymir
Ymir
Nasradin
Ymir
Level 22
God Stats
6W - 5L
1,389 SR
Queue Stats
146W - 114L
1,519 Elo+
Solo
Nemesis
Nemesis
localsausage
Nemesis
Level 7
God Stats
2W - 0L
1,254 SR
Queue Stats
4W - 10L
1,500 Elo+
Solo
Bellona
Bellona
socialismisgreat
Bellona
Level 29
God Stats
118W - 106L
1,572 SR
Queue Stats
273W - 289L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 4 / 3
5,215
522
5,108
5,920
1,854
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Danzabroo
Scylla
9
4 / 3 / 0
5,648
565
2,840
5,467
1,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
0 / 2 / 3
5,092
509
3,715
6,643
2,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

3
0 / 1 / 0
3,880
388
238
2,144
454
Mace

Mace

+10
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
2 / 2 / 3
5,770
577
3,463
6,840
3,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
HarlockBR
Izanami
8
1 / 3 / 6
5,681
568
2,423
4,014
1,061
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
4 / 0 / 2
6,820
682
5,409
5,256
1,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
9
5 / 3 / 4
6,677
668
4,552
7,335
3,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
localsausage
Nemesis
8
2 / 4 / 4
5,711
571
2,824
5,978
1,829
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
0 / 0 / 3
6,811
681
3,860
3,846
2,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
31
9
Kills
12
12
Deaths
10
9
Assists
19
Player
Kills
Deaths
Assists
KDA
L
3
4
3
1.13
L
Scylla
Danzabroo
Scylla
4
3
0
1.33
L
0
2
3
0.75
W
Izanami
HarlockBR
Izanami
1
3
6
1.33
W
4
0
2
5
L
0
1
0
0
W
Ymir
5
3
4
2.33
L
2
2
3
1.75
W
Nemesis
localsausage
Nemesis
2
4
4
1
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,364
Damage
19,068
27,014
Taken
26,429
10,198
Mitigated
10,630
7,960
Healing
4,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,108
2,520
0
547
5,920
1,854
983
2,815
3,023
0
17,365
L
Scylla
Danzabroo
Scylla
2,840
153
0
691
5,467
1,865
287
2,548
2,677
21,269
0
L
3,715
604
263
2,847
6,643
2,091
324
1,823
4,712
24,880
0
W
Izanami
HarlockBR
Izanami
2,423
1,834
0
366
4,014
1,061
1,334
1,332
2,682
0
19,612
W
5,409
152
0
2,532
5,256
1,465
0
1,479
3,665
33,862
0
L
238
238
0
1,399
2,144
454
0
267
1,841
0
4,182
W
Ymir
4,552
1,003
0
519
7,335
3,539
0
2,386
4,915
14,740
0
L
3,463
621
0
2,213
6,840
3,934
0
2,040
4,800
19,336
0
W
Nemesis
localsausage
Nemesis
2,824
1,539
0
344
5,978
1,829
0
2,194
3,712
0
21,928
W
3,860
1,661
0
1,135
3,846
2,736
1,092
2,372
1,437
0
42,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,605
Gold Earned
31,700
181
Minions Killed
290
0
Camps Cleared
0
809,140
Distance Traveled
1,005,723
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,215
522
24
2
0
164,728
0
L
Scylla
5,648
565
56
6
0
204,343
1
L
Chang'e
5,092
509
51
5
0
201,824
3
W
Izanami
5,681
568
43
4
0
186,813
2
W
Janus
6,820
682
71
7
0
224,619
6
L
Thanatos
3,880
388
16
2
0
47,485
0
W
Ymir
6,677
668
25
3
0
189,916
1
L
Ymir
5,770
577
34
3
0
190,760
2
W
Nemesis
5,711
571
34
3
0
218,036
0
W
Bellona
6,811
681
117
12
0
186,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role