Player Matchup

Heimdallr
Heimdallr
Silver I
Hi_I_Am_Lucifer
Heimdallr
Silver I
Level 154
God Stats
4W - 8L
1,500 SR
Queue Stats
786W - 805L
1,002 MMR
Solo
Janus
Janus
Silver III
JackPatata
Janus
Silver III
Level 148
God Stats
19W - 12L
1,609 SR
Queue Stats
210W - 251L
1,004 MMR
Solo
Nu Wa
Nu Wa
Silver I
NoeHimenez
Nu Wa
Silver I
Level 141
God Stats
40W - 41L
1,756 SR
Queue Stats
182W - 195L
1,209 MMR
Party 1
Loki
Loki
Silver IV
SLU-Testomaniaco
Loki
Silver IV
Level 88
God Stats
10W - 16L
1,350 SR
Queue Stats
121W - 122L
837 MMR
Party 1
Bellona
Bellona
Silver II
World Unlock
Bellona
Silver II
Level 106
God Stats
31W - 31L
1,538 SR
Queue Stats
100W - 110L
1,044 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 127
1,550 SR
1,019 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 106
1,382 SR
1,021 MMR
Chaac
Chaac
Silver II
DARKKONCR
Chaac
Silver II
Level 108
God Stats
45W - 37L
1,457 SR
Queue Stats
633W - 646L
1,068 MMR
Solo
Xbalanque
Xbalanque
Silver IV
GuN Sm0kE LoC
Xbalanque
Silver IV
Level 145
God Stats
5W - 13L
1,324 SR
Queue Stats
13W - 28L
999 MMR
Solo
Yemoja
Yemoja
Bronze I
HGTribuneFoxface
Yemoja
Bronze I
Level 59
God Stats
12W - 30L
1,378 SR
Queue Stats
16W - 49L
995 MMR
Solo
Cthulhu
Cthulhu
Bronze IV
MetalJypsy
Cthulhu
Bronze IV
Level 112
God Stats
23W - 18L
1,460 SR
Queue Stats
71W - 88L
1,043 MMR
Solo
Thanatos
Thanatos
Bronze IV
XxWarrior024xX
Thanatos
Bronze IV
Level 105
God Stats
1W - 3L
1,290 SR
Queue Stats
31W - 34L
999 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Hi_I_Am_Lucifer
Heimdallr
20
4 / 8 / 11
16,619
504
13,244
31,169
14,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
20
9 / 6 / 7
17,928
543
13,786
19,798
11,626
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nu Wa
20
4 / 6 / 15
17,966
544
38,590
20,883
8,357
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
7 / 3 / 10
18,810
570
16,545
25,217
10,942
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
World Unlock
Bellona
20
9 / 2 / 8
19,792
600
32,619
40,755
39,072
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
SetDanzaburouArachneFenrirScylla

VS

Bans
ApolloCu ChulainnCupidNeithRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DARKKONCR
Chaac
20
1 / 9 / 5
15,497
470
29,751
45,514
44,033
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
GuN Sm0kE LoC
Xbalanque
20
5 / 8 / 8
17,053
517
16,009
31,314
12,211
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

4
0 / 1 / 0
9,198
279
0
4,735
1,307
Shoes

Shoes

+6%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cthulhu
MetalJypsy
Cthulhu
20
2 / 7 / 7
15,454
468
19,840
40,463
26,726
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
20
16 / 8 / 0
18,237
553
30,968
29,159
13,960
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
44
33
Kills
24
25
Deaths
33
51
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Chaac
DARKKONCR
Chaac
1
9
5
0.39
L
Xbalanque
GuN Sm0kE LoC
Xbalanque
5
8
8
1.13
L
0
1
0
0
W
Heimdallr
Hi_I_Am_Lucifer
Heimdallr
4
8
11
1.19
W
Janus
9
6
7
2.08
L
Cthulhu
MetalJypsy
Cthulhu
2
7
7
0.79
W
Nu Wa
4
6
15
1.92
W
7
3
10
4
W
Bellona
World Unlock
Bellona
9
2
8
6.5
L
Thanatos
16
8
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,784
Damage
96,568
137,822
Taken
151,185
84,715
Mitigated
98,237
51,217
Healing
69,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
DARKKONCR
Chaac
29,751
8,827
0
21,237
45,514
44,033
1,335
13,723
31,391
0
121,207
L
Xbalanque
GuN Sm0kE LoC
Xbalanque
16,009
8,012
0
10,784
31,314
12,211
8,618
11,147
19,870
0
123,713
L
0
0
0
0
4,735
1,307
0
4,247
312
670
0
W
Heimdallr
Hi_I_Am_Lucifer
Heimdallr
13,244
7,166
0
11,435
31,169
14,718
1,845
5,383
25,786
0
96,505
W
Janus
13,786
1,070
364
2,708
19,798
11,626
665
2,316
17,482
102,295
0
L
Cthulhu
MetalJypsy
Cthulhu
19,840
583
1,770
12,666
40,463
26,726
618
12,887
27,149
108,300
0
W
Nu Wa
38,590
8,018
331
6,141
20,883
8,357
5,542
4,248
16,635
144,625
0
W
16,545
2,943
0
8,899
25,217
10,942
4,087
4,279
20,938
0
152,815
W
Bellona
World Unlock
Bellona
32,619
23,001
0
21,339
40,755
39,072
5,524
6,285
34,470
0
132,380
L
Thanatos
30,968
8,399
0
23,152
29,159
13,960
877
9,026
19,801
0
153,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

91,115
Gold Earned
75,439
881
Minions Killed
725
0
Camps Cleared
0
3,138,262
Distance Traveled
2,369,945
22
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
15,497
470
189
6
0
571,959
1
L
Xbalanque
17,053
517
199
6
0
563,734
5
L
Yemoja
9,198
279
2
0
0
19,481
0
W
Heimdallr
16,619
504
139
4
0
552,011
8
W
Janus
17,928
543
127
4
0
637,086
4
L
Cthulhu
15,454
468
155
5
0
619,976
14
W
Nu Wa
17,966
544
201
6
0
584,839
6
W
Loki
18,810
570
208
6
0
700,259
3
W
Bellona
19,792
600
206
6
0
664,067
1
L
Thanatos
18,237
553
180
5
0
594,795
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role