Player Matchup

Set
Set
Hellael07
Set
Level 61
God Stats
1W - 5L
1,270 SR
Queue Stats
75W - 72L
1,220 Elo+
Party 1
Cthulhu
Cthulhu
LMC_22__
Cthulhu
Level 127
God Stats
3W - 5L
1,500 SR
Queue Stats
107W - 98L
1,302 Elo+
Party 1
Hachiman
Hachiman
daTank170
Hachiman
Level 46
God Stats
15W - 9L
1,395 SR
Queue Stats
98W - 87L
1,436 Elo+
Solo
Anubis
Anubis
kingkakratos17
Anubis
Level 7
God Stats
0W - 2L
1,293 SR
Queue Stats
0W - 3L
1,209 Elo+
Party 1
Ullr
Ullr
nnic_bjj
Ullr
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 7L
993 Elo+
Party 1
Team Averages
Level 54
1,392 SR
1,232 Elo+

VS

Team Averages
Level 59
1,527 SR
1,382 Elo+
Thoth
Thoth
 
Thoth
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
Happyhourhebrew
Nemesis
Level 42
God Stats
8W - 7L
1,486 SR
Queue Stats
68W - 100L
1,325 Elo+
Solo
Sun Wukong
Sun Wukong
RelentlessRevan
Sun Wukong
Level 47
God Stats
11W - 6L
1,659 SR
Queue Stats
276W - 287L
1,488 Elo+
Party 3
Yemoja
Yemoja
Spic3yPickl3
Yemoja
Level 70
God Stats
13W - 15L
1,491 SR
Queue Stats
164W - 161L
1,431 Elo+
Party 3
Chernobog
Chernobog
Yoru_no_onna
Chernobog
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,163 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
3,229
538
1,121
3,548
1,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
LMC_22__
Cthulhu
6
2 / 1 / 0
3,622
604
2,204
4,301
1,122
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Hachiman
daTank170
Hachiman
3
0 / 2 / 2
3,140
523
871
1,702
240
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

5
0 / 1 / 0
3,054
509
148
2,307
646
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ullr
1
0 / 0 / 0
1,122
187
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
7
0 / 0 / 1
3,844
641
814
502
80
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

7
2 / 0 / 1
4,106
684
918
2,734
591
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
RelentlessRevan
Sun Wukong
7
1 / 0 / 0
3,964
661
1,845
2,160
915
Yemoja
6
0 / 0 / 3
4,008
668
1,033
1,774
616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chernobog
Yoru_no_onna
Chernobog
6
2 / 2 / 0
3,769
628
1,864
3,737
916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
10
2
Kills
5
5
Deaths
2
2
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
0
0
1
0.5
W
2
0
1
2.5
L
0
1
0
0
L
Cthulhu
LMC_22__
Cthulhu
2
1
0
2
W
Sun Wukong
RelentlessRevan
Sun Wukong
1
0
0
1
W
Yemoja
0
0
3
1.5
W
Chernobog
Yoru_no_onna
Chernobog
2
2
0
1
L
Hachiman
daTank170
Hachiman
0
2
2
0.5
L
0
1
0
0
L
Ullr
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,344
Damage
6,474
11,858
Taken
10,907
3,546
Mitigated
3,118
2,000
Healing
2,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
814
0
0
234
502
80
0
148
354
16,682
0
W
918
352
0
0
2,734
591
0
0
2,734
0
17,046
L
1,121
272
0
850
3,548
1,538
0
0
3,548
0
7,581
L
Cthulhu
LMC_22__
Cthulhu
2,204
239
0
500
4,301
1,122
0
757
3,544
12,466
0
W
Sun Wukong
RelentlessRevan
Sun Wukong
1,845
205
0
125
2,160
915
61
0
1,985
0
14,609
W
Yemoja
1,033
306
373
533
1,774
616
124
579
1,195
10,956
0
W
Chernobog
Yoru_no_onna
Chernobog
1,864
1,001
0
1,172
3,737
916
343
1,625
2,112
0
13,232
L
Hachiman
daTank170
Hachiman
871
521
0
150
1,702
240
0
276
1,426
0
4,691
L
148
0
0
500
2,307
646
0
814
1,493
7,098
0
L
Ullr
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,167
Gold Earned
19,691
51
Minions Killed
121
0
Camps Cleared
0
344,066
Distance Traveled
482,236
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
3,844
641
19
3
0
73,186
0
W
Nemesis
4,106
684
33
6
0
115,729
2
L
Set
3,229
538
15
3
0
111,784
1
L
Cthulhu
3,622
604
18
3
0
89,354
0
W
Sun Wukong
3,964
661
26
4
0
101,505
0
W
Yemoja
4,008
668
30
5
0
93,191
2
W
Chernobog
3,769
628
13
2
0
98,625
1
L
Hachiman
3,140
523
8
1
0
53,968
1
L
Anubis
3,054
509
10
2
0
88,960
0
L
Ullr
1,122
187
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role