Player Matchup

Neith
Neith
Bengla
Neith
Level 8
God Stats
1W - 2L
1,480 SR
Queue Stats
14W - 13L
1,520 Elo+
Solo
Chaac
Chaac
Dr Ink245
Chaac
Level 7
God Stats
16W - 16L
1,634 SR
Queue Stats
18W - 23L
1,436 Elo+
Party 1
Ares
Ares
Yungadam1414
Ares
Level 5
God Stats
8W - 10L
1,650 SR
Queue Stats
20W - 20L
1,538 Elo+
Party 1
Nemesis
Nemesis
endominon
Nemesis
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 12L
1,438 Elo+
Solo
Ra
Ra
lJxsh
Ra
Level 7
God Stats
8W - 7L
1,554 SR
Queue Stats
25W - 23L
1,439 Elo+
Party 1
Team Averages
Level 8
1,563 SR
1,474 Elo+

VS

Team Averages
Level 25
1,488 SR
1,513 Elo+
Chang'e
Chang'e
Antoniotemato007
Chang'e
Level 25
God Stats
38W - 32L
1,606 SR
Queue Stats
169W - 122L
1,612 Elo+
Party 2
Ymir
Ymir
Micrack12
Ymir
Level 29
God Stats
15W - 9L
1,474 SR
Queue Stats
143W - 103L
1,556 Elo+
Party 2
Scylla
Scylla
TinyThor
Scylla
Level 26
God Stats
51W - 39L
1,581 SR
Queue Stats
493W - 482L
1,597 Elo+
Solo
Baron Samedi
Baron Samedi
franciscomanz392
Baron Samedi
Level 27
God Stats
87W - 74L
1,278 SR
Queue Stats
234W - 242L
1,395 Elo+
Solo
Tiamat
Tiamat
honestscott
Tiamat
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 20L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bengla
Neith
16
1 / 4 / 2
9,509
951
10,880
16,500
5,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Chaac
Dr Ink245
Chaac
15
0 / 4 / 2
8,815
882
8,866
14,353
10,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
0 / 5 / 3
9,632
963
6,438
17,079
16,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
endominon
Nemesis
14
0 / 11 / 2
8,738
874
8,764
18,480
6,806
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ra
15
2 / 7 / 1
9,385
939
9,715
9,988
3,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

120

VS

Team 2 Tickets

279

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 0 / 13
10,938
1,094
9,343
8,361
3,322
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ymir
18
3 / 0 / 25
10,934
1,093
16,524
13,870
11,687
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Scylla
TinyThor
Scylla
18
11 / 1 / 13
11,978
1,198
26,856
10,022
3,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
franciscomanz392
Baron Samedi
17
6 / 0 / 11
10,680
1,068
8,265
6,288
2,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
16
2 / 2 / 14
9,754
975
8,309
9,387
6,880
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
107
3
Kills
31
31
Deaths
3
10
Assists
76
Player
Kills
Deaths
Assists
KDA
W
9
0
13
15.5
L
Neith
Bengla
Neith
1
4
2
0.5
L
Chaac
Dr Ink245
Chaac
0
4
2
0.25
W
Ymir
3
0
25
15.5
W
Scylla
TinyThor
Scylla
11
1
13
17.5
L
0
5
3
0.3
L
Nemesis
endominon
Nemesis
0
11
2
0.09
W
Baron Samedi
franciscomanz392
Baron Samedi
6
0
11
11.5
W
Tiamat
2
2
14
4.5
L
Ra
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,663
Damage
69,297
76,400
Taken
47,928
42,695
Mitigated
28,293
7,722
Healing
18,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,343
789
4,628
2,709
8,361
3,322
0
3,455
4,906
13,939
0
L
Neith
Bengla
Neith
10,880
4,594
0
2,748
16,500
5,254
0
15,016
1,412
0
40,383
L
Chaac
Dr Ink245
Chaac
8,866
530
0
2,240
14,353
10,081
0
12,555
1,692
30
29,215
W
Ymir
16,524
1,164
902
751
13,870
11,687
0
6,584
7,161
27,834
0
W
Scylla
TinyThor
Scylla
26,856
2,443
0
1,408
10,022
3,575
0
2,207
7,694
50,037
0
L
6,438
322
0
714
17,079
16,814
0
15,349
1,526
15,677
0
L
Nemesis
endominon
Nemesis
8,764
3,855
0
1,374
18,480
6,806
0
16,457
1,799
0
22,526
W
Baron Samedi
franciscomanz392
Baron Samedi
8,265
574
4,513
3,198
6,288
2,829
0
985
5,203
33,961
0
W
Tiamat
8,309
1,837
0
754
9,387
6,880
0
2,952
6,279
17,616
0
L
Ra
9,715
412
501
145
9,988
3,740
0
9,250
674
18,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,079
Gold Earned
54,284
168
Minions Killed
198
3
Camps Cleared
5
972,975
Distance Traveled
984,366
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,938
1,094
12
1
1
224,176
0
L
Neith
9,509
951
65
7
0
174,233
0
L
Chaac
8,815
882
43
4
0
202,926
0
W
Ymir
10,934
1,093
29
3
1
187,608
0
W
Scylla
11,978
1,198
59
6
2
207,625
1
L
Ares
9,632
963
6
1
1
205,533
0
L
Nemesis
8,738
874
33
3
1
204,424
2
W
Baron Samedi
10,680
1,068
78
8
0
199,160
0
W
Tiamat
9,754
975
20
2
1
165,797
0
L
Ra
9,385
939
21
2
1
185,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role