Player Matchup

Yemoja
Yemoja
AmbrZyk
Yemoja
Level 7
God Stats
1W - 2L
1,536 SR
Queue Stats
1W - 5L
1,585 Elo+
Party 2
Neith
Neith
SazaraK
Neith
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,551 Elo+
Solo
Anubis
Anubis
elderyitsaaq
Anubis
Level 34
God Stats
9W - 9L
1,378 SR
Queue Stats
399W - 468L
1,477 Elo+
Party 2
Tiamat
Tiamat
sTaTiqstar
Tiamat
Level 29
God Stats
6W - 7L
1,492 SR
Queue Stats
28W - 29L
1,528 Elo+
Solo
Fenrir
Fenrir
ujhkhth
Fenrir
Level 8
God Stats
1W - 2L
1,339 SR
Queue Stats
11W - 13L
1,536 Elo+
Solo
Team Averages
Level 18
1,449 SR
1,536 Elo+

VS

Team Averages
Level 17
1,461 SR
1,478 Elo+
Olorun
Olorun
ArcanosBM
Olorun
Level 6
God Stats
4W - 1L
1,803 SR
Queue Stats
7W - 6L
1,451 Elo+
Solo
Yemoja
Yemoja
BoneDblock
Yemoja
Level 6
God Stats
5W - 4L
1,194 SR
Queue Stats
6W - 5L
1,278 Elo+
Party 1
Tsukuyomi
Tsukuyomi
NoirHonou
Tsukuyomi
Level 28
God Stats
6W - 4L
1,481 SR
Queue Stats
79W - 77L
1,510 Elo+
Solo
Bellona
Bellona
RemedialB0t
Bellona
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 21L
1,621 Elo+
Party 1
Anhur
Anhur
textbooktraitor
Anhur
Level 27
God Stats
2W - 3L
1,329 SR
Queue Stats
111W - 130L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AmbrZyk
Yemoja
13
0 / 5 / 0
8,820
420
5,119
14,569
10,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
SazaraK
Neith
14
0 / 7 / 1
8,519
406
6,160
15,549
4,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
17
9 / 7 / 2
11,448
545
16,676
17,960
9,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Tiamat
sTaTiqstar
Tiamat
17
2 / 8 / 3
10,946
521
12,557
14,749
10,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
ujhkhth
Fenrir
14
2 / 6 / 2
9,502
452
5,100
18,400
7,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
ArcanosBM
Olorun
17
2 / 5 / 5
10,989
523
7,674
12,818
4,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Yemoja
BoneDblock
Yemoja
16
0 / 1 / 14
10,436
497
3,940
11,460
9,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
NoirHonou
Tsukuyomi
19
13 / 5 / 2
12,684
604
15,950
17,928
7,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
RemedialB0t
Bellona
20
11 / 1 / 5
12,896
614
18,387
19,346
20,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
5 / 2 / 4
11,179
532
12,375
16,598
6,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
61
13
Kills
31
33
Deaths
14
8
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Yemoja
AmbrZyk
Yemoja
0
5
0
0
W
Olorun
ArcanosBM
Olorun
2
5
5
0.9
W
Yemoja
BoneDblock
Yemoja
0
1
14
7
W
Tsukuyomi
NoirHonou
Tsukuyomi
13
5
2
2.8
W
Bellona
RemedialB0t
Bellona
11
1
5
13.5
L
Neith
SazaraK
Neith
0
7
1
0.07
L
Anubis
9
7
2
1.43
L
Tiamat
sTaTiqstar
Tiamat
2
8
3
0.44
W
5
2
4
3.5
L
Fenrir
ujhkhth
Fenrir
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,612
Damage
58,326
81,227
Taken
78,150
43,174
Mitigated
47,573
15,459
Healing
34,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
AmbrZyk
Yemoja
5,119
80
581
1,035
14,569
10,861
358
2,685
11,809
35,927
0
W
Olorun
ArcanosBM
Olorun
7,674
2,776
473
5,793
12,818
4,050
1,486
8,219
4,054
62,363
0
W
Yemoja
BoneDblock
Yemoja
3,940
478
1,205
3,261
11,460
9,051
0
5,449
5,849
24,284
0
W
Tsukuyomi
NoirHonou
Tsukuyomi
15,950
3,865
0
5,403
17,928
7,686
0
7,504
10,186
0
88,306
W
Bellona
RemedialB0t
Bellona
18,387
8,021
0
7,540
19,346
20,734
608
9,264
9,374
7,936
82,017
L
Neith
SazaraK
Neith
6,160
2,841
0
4,190
15,549
4,517
840
3,301
12,223
0
53,306
L
Anubis
16,676
483
0
5,395
17,960
9,978
1,520
5,038
12,847
61,967
0
L
Tiamat
sTaTiqstar
Tiamat
12,557
1,679
0
2,582
14,749
10,529
0
1,539
12,900
63,036
0
W
12,375
5,454
0
10,422
16,598
6,052
926
5,340
11,228
0
97,919
L
Fenrir
ujhkhth
Fenrir
5,100
953
0
1,676
18,400
7,289
0
733
17,592
0
66,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,235
Gold Earned
58,184
498
Minions Killed
599
0
Camps Cleared
0
1,743,739
Distance Traveled
1,885,527
4
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,820
420
57
3
0
385,053
0
W
Olorun
10,989
523
135
6
0
366,470
0
W
Yemoja
10,436
497
38
2
0
361,185
6
W
Tsukuyomi
12,684
604
109
5
0
395,735
3
W
Bellona
12,896
614
164
8
0
416,469
8
L
Neith
8,519
406
93
4
0
357,364
0
L
Anubis
11,448
545
119
6
0
322,995
2
L
Tiamat
10,946
521
141
7
0
334,648
1
W
Anhur
11,179
532
153
7
0
345,668
1
L
Fenrir
9,502
452
88
4
0
343,679
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role