Player Matchup

Thor
Thor
AlvaroMZ
Thor
Level 7
God Stats
0W - 2L
1,299 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ares
Ares
BravoMaine
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Party 3
Ra
Ra
NightHawk707
Ra
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Party 3
Discordia
Discordia
SantikAri
Discordia
Level 11
God Stats
0W - 2L
1,577 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Hercules
Hercules
quinilazaro13
Hercules
Level 8
God Stats
0W - 2L
1,509 SR
Queue Stats
1W - 2L
1,647 Elo+
Party 2
Team Averages
Level 11
1,477 SR
1,529 Elo+

VS

Team Averages
Level 13
1,491 SR
1,474 Elo+
Yemoja
Yemoja
 
Yemoja
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
DomPh
Jormungandr
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Ettan1an
Ah Puch
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Neith
Neith
TimTam1999
Neith
Level 15
God Stats
13W - 11L
1,454 SR
Queue Stats
23W - 22L
1,378 Elo+
Party 1
Bakasura
Bakasura
farrouse382
Bakasura
Level 6
God Stats
5W - 2L
1,500 SR
Queue Stats
66W - 49L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
3
0 / 7 / 0
3,956
360
884
6,507
1,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

6
0 / 4 / 1
4,930
448
1,572
7,618
3,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
1 / 4 / 0
5,168
470
4,494
6,370
1,653
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Discordia
SantikAri
Discordia
8
0 / 3 / 0
4,996
454
1,163
4,077
771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hercules
quinilazaro13
Hercules
3
0 / 6 / 0
3,825
348
528
5,198
1,323
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
9
1 / 0 / 8
6,080
553
2,895
2,742
1,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jormungandr
DomPh
Jormungandr
11
0 / 0 / 0
6,575
598
0
4,246
2,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Puch
Ettan1an
Ah Puch
11
2 / 0 / 2
6,456
587
2,668
3,139
972
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
9
6 / 1 / 3
6,091
554
8,069
5,586
1,908
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bakasura
farrouse382
Bakasura
14
12 / 0 / 3
8,398
763
7,656
8,908
3,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
37
1
Kills
21
24
Deaths
1
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
1
0
8
5
L
Thor
0
7
0
0
L
0
4
1
0.13
W
Jormungandr
DomPh
Jormungandr
0
0
0
0
W
Ah Puch
Ettan1an
Ah Puch
2
0
2
3
L
1
4
0
0.25
L
Discordia
SantikAri
Discordia
0
3
0
0
W
Neith
6
1
3
7.5
W
Bakasura
farrouse382
Bakasura
12
0
3
13.5
L
Hercules
quinilazaro13
Hercules
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,641
Damage
21,288
29,770
Taken
24,621
8,786
Mitigated
10,219
2,751
Healing
11,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
2,895
313
873
646
2,742
1,467
190
2,111
631
14,106
0
L
Thor
884
419
0
105
6,507
1,460
0
564
5,873
0
4,072
L
1,572
155
0
1,304
7,618
3,579
100
981
6,425
6,250
0
W
Jormungandr
DomPh
Jormungandr
0
0
0
139
4,246
2,532
1,223
0
4,246
33,546
0
W
Ah Puch
Ettan1an
Ah Puch
2,668
470
0
1,020
3,139
972
436
1,075
2,064
23,624
0
L
4,494
569
383
959
6,370
1,653
203
1,110
4,980
23,734
0
L
Discordia
SantikAri
Discordia
1,163
46
0
0
4,077
771
0
1,662
2,120
27,362
0
W
Neith
8,069
3,744
0
2,024
5,586
1,908
125
3,789
1,797
0
24,936
W
Bakasura
farrouse382
Bakasura
7,656
5,319
0
6,370
8,908
3,340
413
254
8,654
0
57,097
L
Hercules
quinilazaro13
Hercules
528
63
0
0
5,198
1,323
0
1,129
3,749
0
2,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,875
Gold Earned
33,600
102
Minions Killed
321
0
Camps Cleared
0
991,455
Distance Traveled
1,061,255
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
6,080
553
16
1
0
177,978
2
L
Thor
3,956
360
5
0
0
207,484
0
L
Ares
4,930
448
4
0
0
184,660
3
W
Jormungandr
6,575
598
83
8
0
206,398
1
W
Ah Puch
6,456
587
51
5
0
214,643
1
L
Ra
5,168
470
39
4
0
197,098
0
L
Discordia
4,996
454
52
5
0
237,174
0
W
Neith
6,091
554
37
3
0
185,018
0
W
Bakasura
8,398
763
134
12
0
277,218
2
L
Hercules
3,825
348
2
0
0
165,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role