Player Matchup

Erlang Shen
Erlang Shen
Bronze III
Dynastimo
Erlang Shen
Bronze III
Level 42
God Stats
1W - 3L
1,355 SR
Queue Stats
4W - 10L
1,600 MMR
Solo
Geb
Geb
Gold I
TheCuddlyLion
Geb
Gold I
Level 95
God Stats
2W - 4L
1,530 SR
Queue Stats
102W - 107L
1,612 MMR
Party 1
Nu Wa
Nu Wa
Gold II
TheCuddlyTiger
Nu Wa
Gold II
Level 94
God Stats
1W - 3L
1,325 SR
Queue Stats
113W - 117L
1,566 MMR
Party 1
Nemesis
Nemesis
Gold I
TheeHamburger
Nemesis
Gold I
Level 160
God Stats
1W - 3L
1,456 SR
Queue Stats
188W - 166L
1,717 MMR
Party 2
Izanami
Izanami
Gold I
Trollbridge
Izanami
Gold I
Level 146
God Stats
4W - 5L
1,697 SR
Queue Stats
108W - 88L
1,488 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 107
1,473 SR
1,596 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 133
1,444 SR
1,596 MMR
Cu Chulainn
Cu Chulainn
Platinum V
EduardoCMZu
Cu Chulainn
Platinum V
Level 130
God Stats
5W - 7L
1,496 SR
Queue Stats
801W - 791L
1,576 MMR
Solo
Loki
Loki
Gold IV
Flubbss
Loki
Gold IV
Level 153
God Stats
1W - 0L
1,234 SR
Queue Stats
138W - 147L
1,605 MMR
Solo
Cernunnos
Cernunnos
Gold II
Mckayster11
Cernunnos
Gold II
Level 123
God Stats
4W - 7L
1,336 SR
Queue Stats
732W - 720L
1,585 MMR
Solo
Ymir
Ymir
Silver I
STWART9930
Ymir
Silver I
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 19L
1,608 MMR
Solo
Nox
Nox
Gold II
UnkleBunklesTTV
Nox
Gold II
Level 128
God Stats
19W - 20L
1,655 SR
Queue Stats
463W - 452L
1,605 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Dynastimo
Erlang Shen
12
1 / 5 / 0
6,998
437
4,106
12,261
6,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 6 / 1
6,027
377
4,747
12,610
6,146
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 6 / 0
6,748
422
6,039
7,849
2,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
14
0 / 2 / 3
8,124
508
5,193
11,034
6,074
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Izanami
Trollbridge
Izanami
16
1 / 2 / 2
9,313
582
5,898
7,595
3,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
ApolloAphroditeSetDanzaburouScylla

VS

Bans
TsukuyomiPersephoneCupidKing ArthurGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
EduardoCMZu
Cu Chulainn
17
8 / 0 / 3
10,380
649
10,809
15,640
10,755
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Loki
Flubbss
Loki
15
3 / 2 / 6
9,730
608
4,434
11,113
3,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
Mckayster11
Cernunnos
17
3 / 0 / 2
10,327
645
6,506
8,723
3,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 1 / 10
8,289
518
3,424
7,945
5,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

15
6 / 0 / 6
9,717
607
13,259
6,323
2,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
48
3
Kills
21
21
Deaths
3
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Dynastimo
Erlang Shen
1
5
0
0.2
W
Cu Chulainn
EduardoCMZu
Cu Chulainn
8
0
3
9.5
W
Loki
Flubbss
Loki
3
2
6
3
W
Cernunnos
Mckayster11
Cernunnos
3
0
2
4
W
1
1
10
6
L
1
6
1
0.25
L
0
6
0
0
L
Nemesis
0
2
3
0.75
L
Izanami
Trollbridge
Izanami
1
2
2
1
W
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,983
Damage
38,432
51,349
Taken
49,744
24,908
Mitigated
25,558
9,905
Healing
20,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Dynastimo
Erlang Shen
4,106
2,703
0
4,249
12,261
6,113
111
4,146
8,115
0
29,016
W
Cu Chulainn
EduardoCMZu
Cu Chulainn
10,809
2,037
0
6,707
15,640
10,755
2,644
1,998
13,642
203
76,393
W
Loki
Flubbss
Loki
4,434
1,585
0
4,572
11,113
3,752
0
1,668
9,445
0
71,049
W
Cernunnos
Mckayster11
Cernunnos
6,506
2,947
0
6,000
8,723
3,585
1,532
1,356
7,367
0
83,245
W
3,424
463
0
1,620
7,945
5,025
204
2,242
5,703
16,796
0
L
4,747
249
251
1,302
12,610
6,146
0
7,876
4,734
13,913
0
L
6,039
1,182
0
20
7,849
2,996
0
3,265
4,584
46,317
0
L
Nemesis
5,193
3,273
0
1,232
11,034
6,074
0
1,422
9,612
0
64,991
L
Izanami
Trollbridge
Izanami
5,898
3,358
0
2,851
7,595
3,579
0
141
7,454
0
80,437
W
13,259
1,689
0
1,743
6,323
2,441
498
3,522
2,801
73,407
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,210
Gold Earned
48,443
483
Minions Killed
579
0
Camps Cleared
0
1,401,151
Distance Traveled
1,656,256
29
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
6,998
437
68
4
0
293,982
2
W
Cu Chulainn
10,380
649
144
9
0
341,881
0
W
Loki
9,730
608
116
7
0
373,479
6
W
Cernunnos
10,327
645
160
10
0
295,398
8
W
Ymir
8,289
518
22
1
0
336,090
5
L
Geb
6,027
377
20
1
0
265,898
6
L
Nu Wa
6,748
422
82
5
0
252,302
5
L
Nemesis
8,124
508
137
9
0
311,420
5
L
Izanami
9,313
582
176
11
0
277,549
11
W
Nox
9,717
607
137
9
0
309,408
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role