Player Matchup

Hou Yi
Hou Yi
Bungieyy
Hou Yi
Level 57
God Stats
16W - 20L
1,506 SR
Queue Stats
308W - 290L
1,476 Elo+
Party 2
Awilix
Awilix
ChubSkinner
Awilix
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,843 Elo+
Party 3
Tiamat
Tiamat
Goth Aizawa
Tiamat
Level 64
God Stats
0W - 2L
1,555 SR
Queue Stats
31W - 32L
1,569 Elo+
Party 3
Bellona
Bellona
Pungieyy
Bellona
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 81L
1,438 Elo+
Party 2
Sylvanus
Sylvanus
ThicccBoyy
Sylvanus
Level 89
God Stats
4W - 3L
1,692 SR
Queue Stats
14W - 12L
1,586 Elo+
Party 3
Team Averages
Level 51
1,551 SR
1,582 Elo+

VS

Team Averages
Level 63
1,530 SR
1,539 Elo+
Sobek
Sobek
Clank_Crimson
Sobek
Level 103
God Stats
4W - 4L
1,331 SR
Queue Stats
293W - 243L
1,548 Elo+
Party 1
Hades
Hades
Deadlymisst
Hades
Level 32
God Stats
7W - 4L
1,459 SR
Queue Stats
104W - 119L
1,410 Elo+
Solo
Jormungandr
Jormungandr
Emerald_Germz
Jormungandr
Level 115
God Stats
5W - 4L
1,664 SR
Queue Stats
178W - 154L
1,562 Elo+
Party 1
Nemesis
Nemesis
Indomonyx
Nemesis
Level 18
God Stats
58W - 58L
1,569 SR
Queue Stats
89W - 92L
1,579 Elo+
Party 1
Hachiman
Hachiman
danielg2202
Hachiman
Level 45
God Stats
256W - 237L
1,629 SR
Queue Stats
291W - 267L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Bungieyy
Hou Yi
8
1 / 1 / 3
5,184
518
3,110
4,848
1,321
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Awilix
11
4 / 1 / 2
6,441
644
2,944
4,942
1,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
9
3 / 2 / 1
5,718
572
5,686
5,756
3,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
Pungieyy
Bellona
9
0 / 2 / 0
4,705
471
1,540
5,887
3,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sylvanus
ThicccBoyy
Sylvanus
6
1 / 5 / 1
4,378
438
3,096
6,455
2,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 0
5,887
589
4,288
6,072
3,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 3 / 1
5,358
536
2,931
6,444
2,567
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jormungandr
Emerald_Germz
Jormungandr
7
1 / 2 / 5
4,940
494
4,905
6,230
3,196
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
Indomonyx
Nemesis
10
2 / 2 / 1
5,842
584
1,044
5,060
1,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hachiman
danielg2202
Hachiman
11
5 / 2 / 1
6,465
647
4,957
6,180
1,647
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
19
9
Kills
11
11
Deaths
9
7
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Bungieyy
Hou Yi
1
1
3
2.5
L
Awilix
4
1
2
5
W
3
0
0
3
W
0
3
1
0.17
W
Jormungandr
Emerald_Germz
Jormungandr
1
2
5
1.75
L
Tiamat
3
2
1
1.75
W
Nemesis
Indomonyx
Nemesis
2
2
1
1.25
L
Bellona
Pungieyy
Bellona
0
2
0
0
L
Sylvanus
ThicccBoyy
Sylvanus
1
5
1
0.3
W
Hachiman
danielg2202
Hachiman
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,376
Damage
18,125
27,888
Taken
29,986
12,801
Mitigated
12,116
8,899
Healing
11,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Bungieyy
Hou Yi
3,110
1,954
0
750
4,848
1,321
0
1,523
3,325
0
18,388
L
Awilix
2,944
1,006
0
2,324
4,942
1,416
776
1,135
3,765
0
33,432
W
4,288
312
0
3,426
6,072
3,300
74
552
5,320
22,734
0
W
2,931
133
0
1,448
6,444
2,567
950
4,318
2,126
23,152
0
W
Jormungandr
Emerald_Germz
Jormungandr
4,905
1,127
228
1,718
6,230
3,196
0
1,491
4,739
13,467
0
L
Tiamat
5,686
815
0
1,742
5,756
3,616
0
3,703
2,053
23,590
0
W
Nemesis
Indomonyx
Nemesis
1,044
312
0
2,096
5,060
1,406
51
747
4,263
0
22,123
L
Bellona
Pungieyy
Bellona
1,540
88
0
2,143
5,887
3,453
0
2,624
2,883
0
16,181
L
Sylvanus
ThicccBoyy
Sylvanus
3,096
1,079
508
1,432
6,455
2,995
0
2,684
3,738
10,932
2,007
W
Hachiman
danielg2202
Hachiman
4,957
1,596
0
2,281
6,180
1,647
682
1,382
4,798
0
31,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,426
Gold Earned
28,492
225
Minions Killed
241
0
Camps Cleared
0
934,681
Distance Traveled
952,712
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
5,184
518
36
4
0
163,004
2
L
Awilix
6,441
644
83
8
0
240,435
0
W
Sobek
5,887
589
47
5
0
200,014
4
W
Hades
5,358
536
60
6
0
175,055
0
W
Jormungandr
4,940
494
14
1
0
193,396
7
L
Tiamat
5,718
572
46
5
0
195,133
3
W
Nemesis
5,842
584
57
6
0
224,809
1
L
Bellona
4,705
471
32
3
0
182,683
1
L
Sylvanus
4,378
438
28
3
0
153,426
1
W
Hachiman
6,465
647
63
6
0
159,438
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role