Player Matchup

Arachne
Arachne
ArenaChampion2
Arachne
Level 38
God Stats
3W - 2L
1,547 SR
Queue Stats
40W - 28L
1,548 Elo+
Party 2
Tiamat
Tiamat
Cogmc
Tiamat
Level 29
God Stats
70W - 47L
1,651 SR
Queue Stats
189W - 142L
1,591 Elo+
Party 2
Mulan
Mulan
ttvSeanoske
Mulan
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 56
1,566 SR
1,547 Elo+

VS

Team Averages
Level 35
1,331 SR
1,509 Elo+
Cerberus
Cerberus
BourneHunt
Cerberus
Level 48
God Stats
3W - 5L
1,195 SR
Queue Stats
276W - 321L
1,480 Elo+
Party 1
Fenrir
Fenrir
Froggy124
Fenrir
Level 42
God Stats
2W - 6L
1,157 SR
Queue Stats
280W - 329L
1,480 Elo+
Party 1
Hel
Hel
lotteBUNNY
Hel
Level 14
God Stats
7W - 5L
1,643 SR
Queue Stats
46W - 52L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 17
9,485
678
5,318
9,415
3,016
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tiamat
Cogmc
Tiamat
15
13 / 3 / 7
11,928
852
17,370
8,728
7,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
8 / 3 / 13
10,974
784
13,059
12,791
9,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BourneHunt
Cerberus
13
4 / 6 / 4
9,777
698
9,300
17,259
12,248
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
Froggy124
Fenrir
12
5 / 11 / 4
10,947
782
8,495
16,009
6,593
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
1 / 5 / 4
8,612
615
3,396
10,209
6,320
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
22
22
Kills
10
10
Deaths
22
37
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
4
17
2.38
L
Cerberus
BourneHunt
Cerberus
4
6
4
1
W
Tiamat
Cogmc
Tiamat
13
3
7
5.5
L
Fenrir
Froggy124
Fenrir
5
11
4
0.64
L
1
5
4
0.6
W
8
3
13
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,747
Damage
21,191
30,934
Taken
43,477
20,845
Mitigated
25,161
6,615
Healing
9,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,318
3,613
0
1,560
9,415
3,016
606
4,912
4,503
0
21,431
L
Cerberus
BourneHunt
Cerberus
9,300
484
200
2,353
17,259
12,248
0
5,271
11,387
36,977
0
W
Tiamat
Cogmc
Tiamat
17,370
1,058
261
2,890
8,728
7,941
503
3,346
5,382
54,713
0
L
Fenrir
Froggy124
Fenrir
8,495
2,456
577
1,596
16,009
6,593
0
5,480
10,094
0
27,473
L
3,396
891
2,926
1,486
10,209
6,320
0
5,823
4,095
15,998
0
W
13,059
2,210
0
1,904
12,791
9,888
846
4,554
8,237
0
38,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,387
Gold Earned
29,336
164
Minions Killed
137
0
Camps Cleared
0
751,160
Distance Traveled
676,713
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,485
678
26
2
0
260,387
5
L
Cerberus
9,777
698
65
5
0
242,875
3
W
Tiamat
11,928
852
93
7
0
249,256
0
L
Fenrir
10,947
782
27
2
0
217,974
1
L
Hel
8,612
615
45
3
0
215,864
0
W
Mulan
10,974
784
45
3
0
241,517
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role