Player Matchup

Vamana
Vamana
NvrseenB4
Vamana
Level 47
God Stats
38W - 42L
1,473 SR
Queue Stats
422W - 404L
1,531 Elo+
Party 2
Yemoja
Yemoja
SOOKonDEEZ
Yemoja
Level 28
God Stats
4W - 4L
1,497 SR
Queue Stats
44W - 51L
1,483 Elo+
Solo
Izanami
Izanami
WatersSmurf
Izanami
Level 5
God Stats
3W - 5L
1,500 SR
Queue Stats
35W - 14L
1,640 Elo+
Party 2
Hera
Hera
sixfacesofdeath
Hera
Level 29
God Stats
40W - 28L
1,665 SR
Queue Stats
158W - 160L
1,523 Elo+
Party 2
Neith
Neith
soullesskitten
Neith
Level 10
God Stats
10W - 6L
1,527 SR
Queue Stats
14W - 17L
1,475 Elo+
Solo
Team Averages
Level 24
1,532 SR
1,530 Elo+

VS

Team Averages
Level 16
1,488 SR
1,471 Elo+
Tiamat
Tiamat
Fran-Y09
Tiamat
Level 6
God Stats
0W - 1L
1,296 SR
Queue Stats
1W - 3L
1,374 Elo+
Party 1
Odin
Odin
K3GE_K7
Odin
Level 25
God Stats
5W - 3L
1,525 SR
Queue Stats
87W - 88L
1,544 Elo+
Solo
Jormungandr
Jormungandr
Shadburn03
Jormungandr
Level 6
God Stats
2W - 1L
1,683 SR
Queue Stats
33W - 37L
1,691 Elo+
Solo
Tyr
Tyr
artist335
Tyr
Level 28
God Stats
5W - 7L
1,436 SR
Queue Stats
186W - 187L
1,488 Elo+
Solo
Cerberus
Cerberus
todounsanto082
Cerberus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,259 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
NvrseenB4
Vamana
18
6 / 1 / 13
11,799
1,073
14,547
13,935
13,360
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Yemoja
SOOKonDEEZ
Yemoja
17
0 / 0 / 17
10,681
971
5,227
5,188
5,196
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
WatersSmurf
Izanami
19
13 / 2 / 8
13,019
1,184
25,565
10,922
4,629
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
6 / 1 / 15
11,443
1,040
19,940
6,034
2,597
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
3 / 5 / 10
10,464
951
8,687
16,762
6,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

258

VS

Team 2 Tickets

84

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Fran-Y09
Tiamat
16
0 / 8 / 6
9,916
901
9,072
15,135
7,282
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odin
K3GE_K7
Odin
16
5 / 0 / 3
11,585
1,053
10,984
10,779
9,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
Shadburn03
Jormungandr
16
0 / 4 / 5
10,240
931
12,864
17,119
13,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
4 / 5 / 4
11,877
1,080
11,350
18,130
9,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cerberus
15
0 / 11 / 2
9,883
898
4,798
22,499
18,117
Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
29
28
Kills
9
9
Deaths
28
63
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Fran-Y09
Tiamat
0
8
6
0.38
L
Odin
K3GE_K7
Odin
5
0
3
6.5
W
Vamana
NvrseenB4
Vamana
6
1
13
12.5
W
Yemoja
SOOKonDEEZ
Yemoja
0
0
17
8.5
L
Jormungandr
Shadburn03
Jormungandr
0
4
5
0.63
W
Izanami
WatersSmurf
Izanami
13
2
8
8.5
L
4
5
4
1.2
W
6
1
15
13.5
W
3
5
10
1.6
L
Cerberus
0
11
2
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,966
Damage
49,068
52,841
Taken
83,662
32,252
Mitigated
57,309
10,952
Healing
8,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Fran-Y09
Tiamat
9,072
912
0
2,456
15,135
7,282
0
4,024
11,111
23,022
0
L
Odin
K3GE_K7
Odin
10,984
3,209
0
210
10,779
9,467
0
3,945
6,834
719
19,832
W
Vamana
NvrseenB4
Vamana
14,547
7,188
219
3,964
13,935
13,360
0
5,732
7,856
0
27,430
W
Yemoja
SOOKonDEEZ
Yemoja
5,227
792
1,102
205
5,188
5,196
0
3,368
1,745
13,858
0
L
Jormungandr
Shadburn03
Jormungandr
12,864
3,418
0
1,214
17,119
13,021
0
4,184
12,935
44,200
0
W
Izanami
WatersSmurf
Izanami
25,565
15,738
534
2,108
10,922
4,629
0
5,982
4,715
0
67,027
L
11,350
3,379
0
1,647
18,130
9,422
0
5,555
12,478
0
31,121
W
19,940
3,794
0
495
6,034
2,597
0
2,460
3,499
28,931
0
W
8,687
5,529
0
2,325
16,762
6,470
0
8,747
7,715
0
17,793
L
Cerberus
4,798
414
0
2,558
22,499
18,117
0
7,459
15,040
18,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,406
Gold Earned
53,501
210
Minions Killed
178
9
Camps Cleared
6
1,063,894
Distance Traveled
1,083,085
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,916
901
25
2
0
196,885
0
L
Odin
11,585
1,053
23
2
2
229,241
0
W
Vamana
11,799
1,073
21
2
0
252,281
0
W
Yemoja
10,681
971
31
3
0
212,041
0
L
Jormungandr
10,240
931
62
6
0
203,704
0
W
Izanami
13,019
1,184
103
9
7
212,651
1
L
Tyr
11,877
1,080
51
5
3
258,569
2
W
Hera
11,443
1,040
37
3
1
233,631
0
W
Neith
10,464
951
18
2
1
153,290
0
L
Cerberus
9,883
898
17
2
1
194,686
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role