Player Matchup

Ymir
Ymir
Platinum I
Ayali
Ymir
Platinum I
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Masters
Lakenatoŕ
Ah Muzen Cab
Masters
Level 158
God Stats
3W - 4L
1,537 SR
Queue Stats
439W - 406L
2,164 MMR
Solo
Ravana
Ravana
Platinum I
MsMendo
Ravana
Platinum I
Level 79
God Stats
2W - 4L
1,495 SR
Queue Stats
122W - 130L
2,103 MMR
Solo
Hel
Hel
Diamond IV
lDaydream
Hel
Diamond IV
Level 159
God Stats
18W - 14L
1,723 SR
Queue Stats
558W - 581L
2,070 MMR
Solo
Scylla
Scylla
Platinum I
shiregio
Scylla
Platinum I
Level 38
God Stats
2W - 0L
1,717 SR
Queue Stats
48W - 22L
2,249 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 113
1,594 SR
2,017 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 127
1,696 SR
2,126 MMR
Cerberus
Cerberus
Platinum V
KhepriHugsYou
Cerberus
Platinum V
Level 128
God Stats
8W - 11L
1,753 SR
Queue Stats
340W - 315L
2,017 MMR
Solo
Nemesis
Nemesis
Diamond V
Lumeside
Nemesis
Diamond V
Level 160
God Stats
12W - 12L
1,665 SR
Queue Stats
89W - 67L
2,234 MMR
Party 1
Janus
Janus
Platinum III
Nurse
Janus
Platinum III
Level 148
God Stats
20W - 7L
2,081 SR
Queue Stats
88W - 49L
2,186 MMR
Party 1
Neith
Neith
Diamond V
Railcommand
Neith
Diamond V
Level 41
God Stats
17W - 9L
1,500 SR
Queue Stats
1,520W - 1,514L
2,134 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond V
Xilenced
Cu Chulainn
Diamond V
Level 160
God Stats
1W - 3L
1,480 SR
Queue Stats
406W - 385L
2,060 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Ayali
Ymir
19
4 / 3 / 14
12,522
544
12,034
24,137
24,593
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Muzen Cab
Lakenatoŕ
Ah Muzen Cab
20
3 / 3 / 7
13,919
605
19,398
20,412
10,748
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ravana
MsMendo
Ravana
20
5 / 4 / 8
13,668
594
12,809
19,200
9,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
3 / 8 / 6
12,823
558
13,524
23,019
21,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
shiregio
Scylla
20
7 / 3 / 8
15,058
655
25,847
13,408
6,369
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
SetDanzaburouPersephoneNu Wa

VS

Bans
Guan YuApolloYemojaCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
KhepriHugsYou
Cerberus
17
4 / 5 / 8
11,791
513
14,464
28,601
28,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
Lumeside
Nemesis
20
5 / 2 / 8
12,456
542
10,574
20,788
10,950
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Janus
Nurse
Janus
20
5 / 4 / 6
13,540
589
14,353
17,034
5,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
4 / 5 / 4
13,567
590
14,094
16,438
6,263
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
Xilenced
Cu Chulainn
19
3 / 6 / 6
12,493
543
16,960
30,642
20,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
53
22
Kills
21
21
Deaths
22
43
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Ymir
Ayali
Ymir
4
3
14
3.67
L
Cerberus
KhepriHugsYou
Cerberus
4
5
8
1.6
W
Ah Muzen Cab
Lakenatoŕ
Ah Muzen Cab
3
3
7
2.17
L
Nemesis
Lumeside
Nemesis
5
2
8
4.5
W
Ravana
MsMendo
Ravana
5
4
8
2.25
L
Janus
Nurse
Janus
5
4
6
2
L
4
5
4
1.2
L
Cu Chulainn
Xilenced
Cu Chulainn
3
6
6
1
W
3
8
6
0.75
W
Scylla
shiregio
Scylla
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,612
Damage
70,445
100,176
Taken
113,503
72,105
Mitigated
71,389
45,830
Healing
28,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Ayali
Ymir
12,034
2,097
468
6,535
24,137
24,593
580
9,098
14,750
36,801
0
L
Cerberus
KhepriHugsYou
Cerberus
14,464
1,007
0
9,099
28,601
28,100
0
15,005
13,596
38,434
0
W
Ah Muzen Cab
Lakenatoŕ
Ah Muzen Cab
19,398
10,042
0
13,013
20,412
10,748
5,693
5,863
14,472
0
145,040
L
Nemesis
Lumeside
Nemesis
10,574
4,822
0
1,588
20,788
10,950
0
6,892
13,896
0
111,011
W
Ravana
MsMendo
Ravana
12,809
4,935
0
4,884
19,200
9,185
2,510
5,808
13,193
0
95,939
L
Janus
Nurse
Janus
14,353
906
132
3,576
17,034
5,714
0
8,607
8,427
112,847
0
L
14,094
7,478
0
5,903
16,438
6,263
5,774
5,661
10,777
0
98,201
L
Cu Chulainn
Xilenced
Cu Chulainn
16,960
2,929
0
8,467
30,642
20,362
759
15,240
15,402
2,777
76,675
W
13,524
898
7,490
10,390
23,019
21,210
0
4,085
18,440
77,354
0
W
Scylla
shiregio
Scylla
25,847
3,412
0
3,050
13,408
6,369
1,355
5,500
7,747
120,883
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,990
Gold Earned
63,847
699
Minions Killed
811
0
Camps Cleared
0
2,260,457
Distance Traveled
2,265,166
39
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,522
544
51
2
0
491,671
15
L
Cerberus
11,791
513
66
3
0
436,441
17
W
Ah Muzen Cab
13,919
605
187
8
0
437,863
6
L
Nemesis
12,456
542
151
7
0
506,052
4
W
Ravana
13,668
594
130
6
0
472,782
8
L
Janus
13,540
589
224
10
0
514,764
8
L
Neith
13,567
590
223
10
0
351,384
2
L
Cu Chulainn
12,493
543
147
6
0
456,525
3
W
Hel
12,823
558
136
6
0
415,666
2
W
Scylla
15,058
655
195
8
0
442,475
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role