Player Matchup

Cthulhu
Cthulhu
IcedQuantum
Cthulhu
Level 11
God Stats
19W - 10L
1,536 SR
Queue Stats
111W - 114L
1,325 Elo+
Party 1
Hades
Hades
NATESQUA
Hades
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 114L
1,621 Elo+
Party 1
Anhur
Anhur
Stay Mindlesss
Anhur
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
114W - 120L
1,431 Elo+
Party 1
Ares
Ares
riley1766
Ares
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
164W - 184L
1,452 Elo+
Party 1
Anubis
Anubis
xXLeOnArD7u7Xx
Anubis
Level 24
God Stats
4W - 2L
1,510 SR
Queue Stats
11W - 13L
1,479 Elo+
Solo
Team Averages
Level 19
1,509 SR
1,462 Elo+

VS

Team Averages
Level 9
1,485 SR
1,469 Elo+
Thor
Thor
BORBA TH
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Achilles
Achilles
Killac83021
Achilles
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
426W - 445L
1,371 Elo+
Solo
Anubis
Anubis
Souai Nero
Anubis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 157L
1,500 Elo+
Solo
Loki
Loki
XxDeathxXTS
Loki
Level 23
God Stats
0W - 2L
1,271 SR
Queue Stats
25W - 21L
1,410 Elo+
Party 2
Neith
Neith
Xxcets
Neith
Level 8
God Stats
6W - 4L
1,653 SR
Queue Stats
10W - 6L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
IcedQuantum
Cthulhu
18
8 / 2 / 26
11,635
1,293
14,929
14,971
15,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hades
NATESQUA
Hades
17
7 / 4 / 21
10,811
1,201
12,711
11,301
6,057
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
14 / 3 / 18
12,424
1,380
20,141
7,811
3,807
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ares
17
3 / 3 / 27
10,907
1,212
12,912
13,388
13,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
7 / 3 / 20
11,012
1,224
17,388
9,147
5,751
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

313

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
15
4 / 11 / 6
9,959
1,107
11,682
19,686
6,055
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Achilles
Killac83021
Achilles
15
2 / 7 / 4
9,151
1,017
9,264
18,894
11,874
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
Souai Nero
Anubis
16
0 / 12 / 12
9,510
1,057
6,005
18,009
7,210
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

15
5 / 6 / 7
10,339
1,149
10,871
14,213
4,726
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
Xxcets
Neith
15
4 / 3 / 4
10,145
1,127
11,621
10,980
3,257
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
48
39
Kills
15
15
Deaths
39
112
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Thor
4
11
6
0.64
W
Cthulhu
IcedQuantum
Cthulhu
8
2
26
10.5
L
Achilles
Killac83021
Achilles
2
7
4
0.57
W
Hades
NATESQUA
Hades
7
4
21
4.38
L
Anubis
Souai Nero
Anubis
0
12
12
0.5
W
14
3
18
7.67
L
5
6
7
1.42
L
Neith
Xxcets
Neith
4
3
4
2
W
Ares
3
3
27
5.5
W
7
3
20
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,081
Damage
49,443
56,618
Taken
81,782
44,839
Mitigated
33,122
13,230
Healing
2,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
11,682
4,111
0
139
19,686
6,055
0
16,177
3,509
0
20,246
W
Cthulhu
IcedQuantum
Cthulhu
14,929
1,808
1,449
2,981
14,971
15,346
0
1,510
13,461
23,772
0
L
Achilles
Killac83021
Achilles
9,264
4,220
0
431
18,894
11,874
0
14,649
4,245
0
17,663
W
Hades
NATESQUA
Hades
12,711
3,289
340
1,048
11,301
6,057
0
1,188
10,113
23,005
0
L
Anubis
Souai Nero
Anubis
6,005
1,894
0
1,064
18,009
7,210
0
10,142
7,867
10,191
0
W
20,141
12,318
744
816
7,811
3,807
0
669
7,142
0
36,967
L
10,871
2,852
0
155
14,213
4,726
0
8,653
5,560
0
16,509
L
Neith
Xxcets
Neith
11,621
6,568
0
1,050
10,980
3,257
0
8,319
2,661
0
26,177
W
Ares
12,912
2,154
0
1,666
13,388
13,878
0
1,807
11,581
17,201
0
W
17,388
1,733
882
3,304
9,147
5,751
0
831
8,316
49,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,789
Gold Earned
49,104
168
Minions Killed
100
4
Camps Cleared
0
765,214
Distance Traveled
648,156
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,959
1,107
17
2
0
154,464
0
W
Cthulhu
11,635
1,293
13
1
0
190,573
1
L
Achilles
9,151
1,017
23
3
0
127,295
0
W
Hades
10,811
1,201
28
3
0
146,915
2
L
Anubis
9,510
1,057
14
2
0
112,121
1
W
Anhur
12,424
1,380
42
5
3
142,453
0
L
Loki
10,339
1,149
9
1
0
113,911
1
L
Neith
10,145
1,127
37
4
0
140,365
0
W
Ares
10,907
1,212
7
1
0
171,636
0
W
Anubis
11,012
1,224
78
9
1
113,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role